Player Matchup

Anubis
Anubis
BowzerDaBau5
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 1
Charybdis
Charybdis
TheBoyNextDoor7
Charybdis
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 12L
1,206 Elo+
Party 1
Erlang Shen
Erlang Shen
Tornadus60
Erlang Shen
Level 69
God Stats
3W - 2L
1,385 SR
Queue Stats
189W - 177L
1,392 Elo+
Solo
Chang'e
Chang'e
maruxx33
Chang'e
Level 153
God Stats
7W - 10L
1,529 SR
Queue Stats
166W - 197L
1,386 Elo+
Party 1
Awilix
Awilix
thumper618
Awilix
Level 154
God Stats
1W - 2L
1,550 SR
Queue Stats
171W - 201L
1,389 Elo+
Party 1
Team Averages
Level 89
1,493 SR
1,316 Elo+

VS

Team Averages
Level 87
1,517 SR
1,384 Elo+
Mulan
Mulan
Batclown
Mulan
Level 108
God Stats
12W - 3L
1,526 SR
Queue Stats
216W - 240L
1,435 Elo+
Party 3
Medusa
Medusa
ExaltedHeratic
Medusa
Level 67
God Stats
3W - 0L
1,563 SR
Queue Stats
23W - 30L
1,300 Elo+
Party 2
Loki
Loki
JondarKorric
Loki
Level 89
God Stats
14W - 11L
1,459 SR
Queue Stats
96W - 88L
1,417 Elo+
Party 2
Atlas
Atlas
Recon506
Atlas
Level 64
God Stats
15W - 11L
1,486 SR
Queue Stats
33W - 34L
1,371 Elo+
Party 3
Nu Wa
Nu Wa
ReddReaper
Nu Wa
Level 107
God Stats
8W - 6L
1,551 SR
Queue Stats
172W - 169L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 12 / 1
8,009
334
4,024
18,979
7,614
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TheBoyNextDoor7
Charybdis
12
0 / 10 / 2
8,397
350
10,026
19,433
6,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Tornadus60
Erlang Shen
17
0 / 7 / 2
10,400
433
13,712
31,018
29,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
maruxx33
Chang'e
19
4 / 3 / 4
12,430
518
14,498
18,961
14,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
thumper618
Awilix
18
7 / 7 / 2
11,918
497
12,532
21,753
9,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Batclown
Mulan
20
7 / 2 / 5
13,393
558
24,683
27,142
36,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
16 / 3 / 14
13,639
568
20,816
17,741
8,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 3 / 14
11,855
494
8,250
19,517
8,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
Recon506
Atlas
18
7 / 1 / 20
12,972
541
13,362
16,452
20,968
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
19
5 / 2 / 13
12,214
509
19,377
10,184
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
105
11
Kills
39
39
Deaths
11
11
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Mulan
Batclown
Mulan
7
2
5
4.75
L
Anubis
0
12
1
0.04
W
16
3
14
7.67
W
4
3
14
3.67
W
Atlas
Recon506
Atlas
7
1
20
17
W
Nu Wa
5
2
13
5.75
L
Charybdis
TheBoyNextDoor7
Charybdis
0
10
2
0.1
L
Erlang Shen
Tornadus60
Erlang Shen
0
7
2
0.14
L
Chang'e
maruxx33
Chang'e
4
3
4
2
L
Awilix
thumper618
Awilix
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,792
Damage
86,488
110,144
Taken
91,036
67,679
Mitigated
78,942
24,971
Healing
22,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Batclown
Mulan
24,683
4,911
0
9,157
27,142
36,553
1,474
589
26,531
575
106,874
L
Anubis
4,024
301
0
2,658
18,979
7,614
300
8,061
10,858
37,456
0
W
20,816
11,561
0
5,126
17,741
8,309
4,791
3,776
13,879
0
100,410
W
8,250
2,510
0
3,303
19,517
8,870
3,098
4,666
14,591
0
94,813
W
Atlas
Recon506
Atlas
13,362
5,841
904
3,803
16,452
20,968
733
5,273
10,871
51,472
0
W
Nu Wa
19,377
5,808
0
536
10,184
4,242
4,952
3,337
6,642
114,174
0
L
Charybdis
TheBoyNextDoor7
Charybdis
10,026
4,209
159
1,834
19,433
6,784
0
6,939
12,436
0
56,887
L
Erlang Shen
Tornadus60
Erlang Shen
13,712
7,868
0
9,654
31,018
29,298
186
5,445
24,351
0
86,080
L
Chang'e
maruxx33
Chang'e
14,498
443
1,811
8,186
18,961
14,094
108
8,438
10,349
109,806
0
L
Awilix
thumper618
Awilix
12,532
4,517
0
669
21,753
9,889
0
4,431
17,080
0
87,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,154
Gold Earned
64,073
578
Minions Killed
638
0
Camps Cleared
0
1,961,103
Distance Traveled
2,200,967
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,393
558
171
7
0
405,090
4
L
Anubis
8,009
334
59
2
0
323,971
3
W
Medusa
13,639
568
137
6
0
452,391
2
W
Loki
11,855
494
122
5
0
474,586
7
W
Atlas
12,972
541
60
3
0
442,228
3
W
Nu Wa
12,214
509
148
6
0
426,672
4
L
Charybdis
8,397
350
84
4
0
382,427
4
L
Erlang Shen
10,400
433
131
5
0
375,057
0
L
Chang'e
12,430
518
187
8
0
427,632
5
L
Awilix
11,918
497
117
5
0
452,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role