Player Matchup

Bellona
Bellona
Baristacrat
Bellona
Level 72
God Stats
1W - 2L
1,119 SR
Queue Stats
15W - 35L
1,267 Elo+
Party 2
Olorun
Olorun
ChrisTheMicRick
Olorun
Level 5
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
TruKatu
Cerberus
Level 47
God Stats
5W - 10L
1,292 SR
Queue Stats
5W - 10L
1,146 Elo+
Party 2
Team Averages
Level 41
1,205 SR
1,304 Elo+

VS

Team Averages
Level 103
1,631 SR
1,420 Elo+
Jormungandr
Jormungandr
CapricornSage
Jormungandr
Level 129
God Stats
10W - 4L
1,686 SR
Queue Stats
362W - 318L
1,580 Elo+
Party 1
Chaac
Chaac
WestoKream
Chaac
Level 125
God Stats
1W - 0L
1,821 SR
Queue Stats
322W - 334L
1,459 Elo+
Party 1
Scylla
Scylla
WhisperingThighs
Scylla
Level 54
God Stats
1W - 1L
1,386 SR
Queue Stats
6W - 12L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baristacrat
Bellona
10
0 / 6 / 2
7,108
646
7,509
15,835
14,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 7 / 0
7,167
652
3,984
13,379
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
TruKatu
Cerberus
11
1 / 3 / 2
7,336
667
4,108
14,205
12,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CapricornSage
Jormungandr
15
5 / 1 / 10
9,307
846
15,771
11,433
8,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
10 / 0 / 3
9,731
885
9,992
11,577
10,203
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 2 / 7
7,635
694
6,971
3,336
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
16
16
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Baristacrat
Bellona
0
6
2
0.17
W
Jormungandr
CapricornSage
Jormungandr
5
1
10
10
L
2
7
0
0.29
L
Cerberus
TruKatu
Cerberus
1
3
2
0.67
W
Chaac
10
0
3
11.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,601
Damage
32,734
43,419
Taken
26,346
32,765
Mitigated
19,723
8,726
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Baristacrat
Bellona
7,509
2,636
1,000
1,973
15,835
14,311
0
7,016
8,090
0
23,432
W
Jormungandr
CapricornSage
Jormungandr
15,771
4,451
0
1,371
11,433
8,290
690
4,062
7,371
51,090
0
L
3,984
2,102
146
1,419
13,379
5,808
0
6,605
6,280
12,310
1,142
L
Cerberus
TruKatu
Cerberus
4,108
130
629
3,559
14,205
12,646
0
7,211
6,282
14,728
0
W
Chaac
9,992
1,755
0
3,685
11,577
10,203
1,400
2,202
9,375
0
31,010
W
6,971
602
0
0
3,336
1,230
664
1,570
1,766
16,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,611
Gold Earned
26,673
77
Minions Killed
127
0
Camps Cleared
0
537,818
Distance Traveled
599,418
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,108
646
40
4
0
200,070
0
W
Jormungandr
9,307
846
71
6
0
197,875
3
L
Olorun
7,167
652
16
1
0
147,166
0
L
Cerberus
7,336
667
21
2
0
190,582
0
W
Chaac
9,731
885
36
3
0
239,045
0
W
Scylla
7,635
694
20
2
0
162,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role