Player Matchup

Geb
Geb
BigCountry0106
Geb
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,369 Elo+
Party 2
Sol
Sol
CloneCT7567
Sol
Level 98
God Stats
4W - 8L
1,475 SR
Queue Stats
103W - 104L
1,455 Elo+
Party 2
Hercules
Hercules
Deathwatch38
Hercules
Level 104
God Stats
5W - 8L
1,304 SR
Queue Stats
42W - 47L
1,489 Elo+
Party 2
Maui
Maui
KingKoopa7890
Maui
Level 129
God Stats
3W - 2L
1,695 SR
Queue Stats
73W - 75L
1,486 Elo+
Party 2
Apollo
Apollo
ZaWarudo1
Apollo
Level 102
God Stats
6W - 2L
1,947 SR
Queue Stats
115W - 134L
1,399 Elo+
Party 2
Team Averages
Level 92
1,584 SR
1,439 Elo+

VS

Team Averages
Level 70
1,534 SR
1,481 Elo+
Chaac
Chaac
Bloody_Sniper_0
Chaac
Level 19
God Stats
0W - 2L
1,445 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 1
Poseidon
Poseidon
Geno127
Poseidon
Level 99
God Stats
0W - 1L
1,708 SR
Queue Stats
20W - 21L
1,489 Elo+
Party 1
Thanatos
Thanatos
HowsUr_Mom
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SirArcChrispy
Sun Wukong
Level 108
God Stats
0W - 1L
1,529 SR
Queue Stats
7W - 12L
1,408 Elo+
Party 1
Janus
Janus
TechNinja24
Janus
Level 105
God Stats
0W - 1L
1,486 SR
Queue Stats
15W - 16L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,847
804
2,719
8,327
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
9 / 0 / 3
9,872
897
18,930
12,648
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Deathwatch38
Hercules
15
2 / 1 / 9
8,886
808
9,908
16,101
17,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 0 / 10
9,271
843
7,029
11,812
13,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
ZaWarudo1
Apollo
16
1 / 2 / 4
8,914
810
3,281
9,185
4,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,896
627
3,482
6,123
3,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Geno127
Poseidon
9
0 / 0 / 0
4,893
445
0
0
0
Thanatos
HowsUr_Mom
Thanatos
16
4 / 3 / 0
8,496
772
15,339
14,645
7,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SirArcChrispy
Sun Wukong
13
0 / 5 / 3
7,148
650
10,177
20,252
15,034
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 3
7,491
681
8,511
9,772
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
14
Kills
4
4
Deaths
14
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
0
3
1
0.17
W
9
0
3
10.5
W
Hercules
Deathwatch38
Hercules
2
1
9
6.5
L
Poseidon
Geno127
Poseidon
0
0
0
0
L
Thanatos
HowsUr_Mom
Thanatos
4
3
0
1.33
W
2
0
10
7
L
Sun Wukong
SirArcChrispy
Sun Wukong
0
5
3
0.3
L
0
3
3
0.5
W
Apollo
ZaWarudo1
Apollo
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,867
Damage
37,509
58,073
Taken
50,792
46,978
Mitigated
30,621
19,641
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,719
782
0
930
8,327
6,251
2,325
983
7,344
15,730
0
L
3,482
841
0
1,154
6,123
3,595
0
2,385
3,738
0
10,193
W
18,930
10,428
0
8,497
12,648
5,359
5,157
2,361
10,287
52,979
0
W
Hercules
Deathwatch38
Hercules
9,908
4,870
0
6,533
16,101
17,652
980
2,654
13,447
481
21,567
L
Poseidon
Geno127
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
HowsUr_Mom
Thanatos
15,339
4,981
0
7,160
14,645
7,437
0
8,198
6,447
0
33,755
W
7,029
1,806
0
2,036
11,812
13,386
399
1,764
10,048
18,440
0
L
Sun Wukong
SirArcChrispy
Sun Wukong
10,177
1,117
130
1,098
20,252
15,034
0
11,567
8,685
0
21,014
L
8,511
243
0
250
9,772
4,555
0
6,664
3,108
26,960
0
W
Apollo
ZaWarudo1
Apollo
3,281
1,210
0
1,645
9,185
4,330
3,074
749
8,436
0
41,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,790
Gold Earned
34,924
215
Minions Killed
112
0
Camps Cleared
0
1,190,379
Distance Traveled
849,475
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,847
804
22
2
0
217,110
0
L
Chaac
6,896
627
16
1
0
118,710
0
W
Sol
9,872
897
69
6
0
237,267
0
W
Hercules
8,886
808
31
3
0
241,343
0
L
Poseidon
4,893
445
0
0
0
0
0
L
Thanatos
8,496
772
44
4
0
265,214
1
W
Maui
9,271
843
17
2
0
247,486
0
L
Sun Wukong
7,148
650
13
1
0
243,691
2
L
Janus
7,491
681
39
4
0
221,860
0
W
Apollo
8,914
810
76
7
0
247,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role