Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
BluePraetor
Horus
Level 63
God Stats
13W - 3L
1,828 SR
Queue Stats
255W - 136L
1,698 Elo+
Party 2
Ratatoskr
Ratatoskr
Dencity
Ratatoskr
Level 17
God Stats
2W - 1L
1,742 SR
Queue Stats
21W - 15L
1,610 Elo+
Party 2
Freya
Freya
SpiderLilyy
Freya
Level 26
God Stats
13W - 3L
1,743 SR
Queue Stats
74W - 28L
1,670 Elo+
Party 2
Xbalanque
Xbalanque
Tess09
Xbalanque
Level 81
God Stats
15W - 4L
1,916 SR
Queue Stats
166W - 83L
1,694 Elo+
Party 2
Team Averages
Level 61
1,746 SR
1,635 Elo+

VS

Team Averages
Level 122
1,739 SR
1,605 Elo+
Agni
Agni
Eliontæ
Agni
Level 154
God Stats
3W - 3L
1,690 SR
Queue Stats
64W - 52L
1,631 Elo+
Party 1
Maui
Maui
Ligmabardus
Maui
Level 156
God Stats
9W - 2L
1,835 SR
Queue Stats
57W - 44L
1,587 Elo+
Party 1
Neith
Neith
Zquez Milk
Neith
Level 13
God Stats
6W - 3L
1,672 SR
Queue Stats
15W - 6L
1,640 Elo+
Party 1
Thor
Thor
ilovehentai030
Thor
Level 159
God Stats
2W - 0L
1,876 SR
Queue Stats
74W - 53L
1,600 Elo+
Party 1
Chaac
Chaac
o3owaspo3o
Chaac
Level 129
God Stats
1W - 0L
1,619 SR
Queue Stats
24W - 21L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 2 / 2
6,811
681
7,417
10,801
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 2
7,428
743
6,856
13,314
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Dencity
Ratatoskr
11
0 / 6 / 0
6,127
613
2,012
10,222
5,029
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 4
7,003
700
2,942
8,527
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xbalanque
Tess09
Xbalanque
15
2 / 2 / 2
7,895
790
8,528
9,194
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 1 / 10
7,090
709
10,986
4,949
2,167
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 8
7,541
754
5,891
10,138
8,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
13
0 / 0 / 6
6,833
683
4,692
4,455
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
13 / 3 / 2
8,646
865
14,589
11,214
4,856
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
15
1 / 1 / 7
7,688
769
9,119
11,889
8,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
4
Kills
15
15
Deaths
5
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
L
2
2
2
1.5
L
Ratatoskr
Dencity
Ratatoskr
0
6
0
0
W
Agni
0
1
10
5
W
1
0
8
5
L
0
3
4
0.67
L
Xbalanque
Tess09
Xbalanque
2
2
2
1.5
W
Neith
0
0
6
3
W
13
3
2
4.67
W
Chaac
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,755
Damage
45,277
52,058
Taken
42,645
34,080
Mitigated
26,597
14,569
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,417
591
819
2,830
10,801
9,066
0
3,379
7,422
17,714
0
L
6,856
2,895
1,038
5,284
13,314
12,151
0
4,866
8,448
0
12,936
L
Ratatoskr
Dencity
Ratatoskr
2,012
111
0
1,663
10,222
5,029
0
2,822
7,400
0
7,217
W
Agni
10,986
1,007
0
748
4,949
2,167
0
1,306
3,643
26,555
0
W
5,891
1,241
1,569
4,161
10,138
8,973
0
2,196
7,814
12,361
0
L
2,942
762
0
1,259
8,527
3,814
0
2,649
5,878
16,059
0
L
Xbalanque
Tess09
Xbalanque
8,528
4,631
0
1,676
9,194
4,020
0
3,161
6,033
0
29,614
W
Neith
4,692
1,879
0
1,191
4,455
2,281
289
1,424
2,969
0
18,542
W
14,589
1,438
0
384
11,214
4,856
0
1,243
9,825
0
23,372
W
Chaac
9,119
1,500
0
3,741
11,889
8,320
0
3,678
8,035
0
37,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
37,798
165
Minions Killed
178
0
Camps Cleared
0
989,664
Distance Traveled
1,060,817
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,811
681
37
4
0
222,148
1
L
Horus
7,428
743
11
1
0
199,316
4
L
Ratatoskr
6,127
613
10
1
0
192,712
0
W
Agni
7,090
709
42
4
0
216,432
4
W
Maui
7,541
754
15
2
0
207,031
4
L
Freya
7,003
700
43
4
0
187,734
3
L
Xbalanque
7,895
790
64
6
0
187,754
0
W
Neith
6,833
683
33
3
0
207,152
0
W
Thor
8,646
865
18
2
0
213,482
0
W
Chaac
7,688
769
70
7
0
216,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role