Player Matchup

Freya
Freya
 
Freya
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Cinji
Osiris
Level 129
God Stats
7W - 5L
1,514 SR
Queue Stats
225W - 236L
1,589 Elo+
Party 2
Chiron
Chiron
SpudPC
Chiron
Level 122
God Stats
3W - 5L
1,302 SR
Queue Stats
398W - 298L
1,614 Elo+
Party 2
Hercules
Hercules
islanders210
Hercules
Level 102
God Stats
1W - 0L
1,405 SR
Queue Stats
2W - 1L
1,178 Elo+
Party 2
Chronos
Chronos
ŠMITÉISDEAD
Chronos
Level 6
God Stats
2W - 0L
1,736 SR
Queue Stats
9W - 2L
1,804 Elo+
Party 2
Team Averages
Level 101
1,492 SR
1,537 Elo+

VS

Team Averages
Level 78
1,486 SR
1,554 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
ElhijodeMessi
Rama
Level 17
God Stats
1W - 2L
1,283 SR
Queue Stats
10W - 8L
1,577 Elo+
Party 1
Xing Tian
Xing Tian
Letavlogs
Xing Tian
Level 126
God Stats
0W - 1L
1,311 SR
Queue Stats
5W - 5L
1,552 Elo+
Party 1
He Bo
He Bo
RYKRRR
He Bo
Level 80
God Stats
10W - 7L
1,612 SR
Queue Stats
93W - 97L
1,574 Elo+
Party 3
Cabrakan
Cabrakan
RaffaelCorrea
Cabrakan
Level 127
God Stats
7W - 6L
1,725 SR
Queue Stats
158W - 135L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 2 / 1
7,091
473
6,673
10,881
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Cinji
Osiris
14
1 / 1 / 6
8,074
538
7,875
11,839
8,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
SpudPC
Chiron
17
8 / 1 / 0
9,818
655
7,928
8,610
4,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
islanders210
Hercules
11
0 / 0 / 3
6,698
447
4,210
14,557
11,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
15
5 / 1 / 3
9,620
641
12,754
13,194
8,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 4 / 1
7,283
486
2,720
7,736
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 0
7,745
516
11,219
11,821
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Letavlogs
Xing Tian
10
1 / 2 / 2
7,090
473
5,422
11,234
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
RYKRRR
He Bo
11
1 / 3 / 3
7,110
474
5,537
9,641
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
RaffaelCorrea
Cabrakan
12
0 / 5 / 0
7,316
488
5,073
14,289
12,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
5
5
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
2
1
0.75
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
W
Osiris
Cinji
Osiris
1
1
6
4
L
3
1
0
3
L
Xing Tian
Letavlogs
Xing Tian
1
2
2
1
L
He Bo
RYKRRR
He Bo
1
3
3
0.83
L
Cabrakan
RaffaelCorrea
Cabrakan
0
5
0
0
W
Chiron
SpudPC
Chiron
8
1
0
8
W
Hercules
islanders210
Hercules
0
0
3
1.5
W
Chronos
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,440
Damage
29,971
59,081
Taken
54,721
36,818
Mitigated
33,936
27,633
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,673
2,538
0
4,575
10,881
3,838
690
2,274
8,607
47,500
5,020
L
Baron Samedi
 
Baron Samedi
2,720
0
0
746
7,736
3,382
417
0
7,736
40,287
0
W
Osiris
Cinji
Osiris
7,875
3,463
0
6,229
11,839
8,907
0
3,119
8,702
0
66,380
L
11,219
9,898
0
7,764
11,821
4,723
1,350
4,067
7,754
0
70,012
L
Xing Tian
Letavlogs
Xing Tian
5,422
236
0
1,725
11,234
10,137
0
4,422
6,812
16,959
0
L
He Bo
RYKRRR
He Bo
5,537
281
0
4,366
9,641
3,161
0
1,398
8,243
52,445
0
L
Cabrakan
RaffaelCorrea
Cabrakan
5,073
748
0
4,096
14,289
12,533
0
8,996
5,293
47,105
0
W
Chiron
SpudPC
Chiron
7,928
3,635
674
3,208
8,610
4,165
1,995
3,420
5,003
0
93,419
W
Hercules
islanders210
Hercules
4,210
1,462
421
5,337
14,557
11,058
118
4,512
9,964
0
18,801
W
Chronos
12,754
4,107
0
7,189
13,194
8,850
558
4,771
8,053
72,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,301
Gold Earned
36,544
484
Minions Killed
426
0
Camps Cleared
0
1,486,565
Distance Traveled
1,353,770
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,091
473
78
5
0
281,699
7
L
Baron Samedi
7,283
486
101
7
0
261,000
4
W
Osiris
8,074
538
106
7
0
322,342
4
L
Rama
7,745
516
121
8
0
248,578
3
L
Xing Tian
7,090
473
24
2
0
294,514
3
L
He Bo
7,110
474
78
5
0
307,180
5
L
Cabrakan
7,316
488
102
7
0
242,498
6
W
Chiron
9,818
655
147
10
0
306,905
6
W
Hercules
6,698
447
23
2
0
308,827
5
W
Chronos
9,620
641
130
9
0
266,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role