Player Matchup

Olorun
Olorun
 
Olorun
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Clemdoggy
Vamana
Level 116
God Stats
0W - 1L
1,291 SR
Queue Stats
6W - 5L
1,596 Elo+
Party 2
Ao Kuang
Ao Kuang
HardWeenie
Ao Kuang
Level 82
God Stats
0W - 1L
1,280 SR
Queue Stats
30W - 32L
1,531 Elo+
Party 2
Izanami
Izanami
Plz Thx Np Bye
Izanami
Level 158
God Stats
0W - 1L
1,636 SR
Queue Stats
63W - 62L
1,551 Elo+
Solo
Freya
Freya
nickelhyde
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,497 Elo+
Solo
Team Averages
Level 80
1,441 SR
1,535 Elo+

VS

Team Averages
Level 101
1,626 SR
1,621 Elo+
Danzaburou
Danzaburou
Arsenikos
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Moemmoth
Cupid
Level 152
God Stats
1W - 0L
1,786 SR
Queue Stats
8W - 2L
1,741 Elo+
Party 1
Nu Wa
Nu Wa
NullChaos
Nu Wa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,784 Elo+
Party 1
Heimdallr
Heimdallr
PiesofDoom
Heimdallr
Level 157
God Stats
3W - 0L
1,846 SR
Queue Stats
30W - 9L
1,800 Elo+
Party 1
Cabrakan
Cabrakan
t-wojciehowicz
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 6 / 10
9,113
701
11,113
17,729
16,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
Clemdoggy
Vamana
17
6 / 5 / 7
10,312
793
12,493
33,375
38,681
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
HardWeenie
Ao Kuang
17
7 / 8 / 7
11,090
853
9,858
26,447
14,558
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 8 / 6
9,098
700
13,332
18,697
9,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
16
0 / 7 / 8
8,369
644
5,854
17,808
10,074
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arsenikos
Danzaburou
17
8 / 4 / 17
11,441
880
25,777
15,187
8,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Moemmoth
Cupid
19
11 / 4 / 16
11,653
896
23,702
14,123
7,823
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
NullChaos
Nu Wa
18
3 / 3 / 23
10,782
829
18,926
8,452
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
PiesofDoom
Heimdallr
18
10 / 5 / 16
11,048
850
24,920
15,537
9,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
17
2 / 4 / 25
10,746
827
10,366
18,447
26,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
131
19
Kills
34
34
Deaths
20
38
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
6
10
1.33
W
Danzaburou
Arsenikos
Danzaburou
8
4
17
4.13
L
Vamana
Clemdoggy
Vamana
6
5
7
1.9
L
Ao Kuang
HardWeenie
Ao Kuang
7
8
7
1.31
W
Cupid
Moemmoth
Cupid
11
4
16
4.75
W
Nu Wa
NullChaos
Nu Wa
3
3
23
4.83
W
Heimdallr
PiesofDoom
Heimdallr
10
5
16
3.6
L
3
8
6
0.75
L
Freya
0
7
8
0.57
W
Cabrakan
2
4
25
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,650
Damage
103,691
114,056
Taken
71,746
89,996
Mitigated
56,713
43,004
Healing
25,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
11,113
3,570
7,795
5,593
17,729
16,901
280
5,726
11,711
30,247
0
W
Danzaburou
Arsenikos
Danzaburou
25,777
11,783
1,560
5,848
15,187
8,623
4,762
7,651
7,536
0
39,327
L
Vamana
Clemdoggy
Vamana
12,493
3,260
4,463
11,853
33,375
38,681
249
5,699
27,338
118
23,749
L
Ao Kuang
HardWeenie
Ao Kuang
9,858
1,563
2,362
6,061
26,447
14,558
529
7,515
18,648
16,004
0
W
Cupid
Moemmoth
Cupid
23,702
18,093
2,552
4,349
14,123
7,823
948
5,824
8,299
0
42,490
W
Nu Wa
NullChaos
Nu Wa
18,926
4,228
958
1,486
8,452
4,004
1,337
2,348
6,104
35,056
0
W
Heimdallr
PiesofDoom
Heimdallr
24,920
11,625
0
2,949
15,537
9,281
2,159
5,049
10,488
0
43,776
L
13,332
9,802
0
2,146
18,697
9,782
1,195
4,065
14,470
0
32,162
L
Freya
5,854
1,807
229
2,502
17,808
10,074
472
4,967
12,597
19,226
0
W
Cabrakan
10,366
1,394
2,178
3,514
18,447
26,982
45
6,071
12,376
14,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,982
Gold Earned
55,670
144
Minions Killed
142
0
Camps Cleared
0
1,127,980
Distance Traveled
1,113,340
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,113
701
31
2
0
248,786
0
W
Danzaburou
11,441
880
37
3
0
223,211
0
L
Vamana
10,312
793
13
1
0
217,501
0
L
Ao Kuang
11,090
853
21
2
0
214,553
1
W
Cupid
11,653
896
29
2
0
222,103
0
W
Nu Wa
10,782
829
36
3
0
226,635
0
W
Heimdallr
11,048
850
27
2
0
228,223
0
L
Izanami
9,098
700
47
4
0
239,753
0
L
Freya
8,369
644
32
2
0
207,387
0
W
Cabrakan
10,746
827
13
1
0
213,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role