Player Matchup

Chang'e
Chang'e
ElGordoMata8808
Chang'e
Level 109
God Stats
1W - 6L
1,209 SR
Queue Stats
597W - 664L
1,261 Elo+
Party 2
Medusa
Medusa
I_Wasted_Time
Medusa
Level 44
God Stats
0W - 2L
1,295 SR
Queue Stats
18W - 24L
1,299 Elo+
Party 3
Pele
Pele
Mysticc_Assassin
Pele
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 91L
1,351 Elo+
Party 3
Terra
Terra
Santana S4ge
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 153L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
Sungdrip
Gilgamesh
Level 67
God Stats
10W - 6L
1,597 SR
Queue Stats
170W - 176L
1,350 Elo+
Solo
Team Averages
Level 68
1,420 SR
1,321 Elo+

VS

Team Averages
Level 62
1,419 SR
1,320 Elo+
Guan Yu
Guan Yu
BlazingEve
Guan Yu
Level 25
God Stats
14W - 15L
1,445 SR
Queue Stats
21W - 26L
1,322 Elo+
Party 1
Anubis
Anubis
Ganjhaboy22
Anubis
Level 67
God Stats
2W - 0L
1,248 SR
Queue Stats
27W - 40L
1,318 Elo+
Solo
Gilgamesh
Gilgamesh
Yeko92
Gilgamesh
Level 20
God Stats
3W - 2L
1,831 SR
Queue Stats
14W - 26L
1,305 Elo+
Party 1
Charybdis
Charybdis
astrayburnerx90
Charybdis
Level 79
God Stats
4W - 11L
1,269 SR
Queue Stats
57W - 76L
1,320 Elo+
Party 1
Olorun
Olorun
ditlev1992
Olorun
Level 121
God Stats
3W - 4L
1,302 SR
Queue Stats
93W - 99L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,005
467
4,667
11,165
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
0 / 2 / 0
5,811
387
5,171
6,711
2,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 3 / 4
6,897
460
6,488
11,038
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 0
6,138
409
2,890
16,700
9,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
Sungdrip
Gilgamesh
11
4 / 3 / 2
7,163
478
10,117
14,436
13,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlazingEve
Guan Yu
12
2 / 0 / 5
8,027
535
8,809
14,015
10,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
13
1 / 2 / 4
7,615
508
6,275
8,199
3,775
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Yeko92
Gilgamesh
12
6 / 5 / 1
7,859
524
10,858
13,796
13,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
astrayburnerx90
Charybdis
12
3 / 1 / 4
7,406
494
11,551
8,817
4,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
ditlev1992
Olorun
14
2 / 0 / 4
8,600
573
4,620
9,611
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
14
14
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BlazingEve
Guan Yu
2
0
5
4.5
L
1
2
1
0.75
W
Anubis
1
2
4
1.5
L
0
2
0
0
L
2
3
4
1.33
L
0
4
0
0
L
Gilgamesh
Sungdrip
Gilgamesh
4
3
2
1.67
W
Gilgamesh
Yeko92
Gilgamesh
6
5
1
1.3
W
Charybdis
astrayburnerx90
Charybdis
3
1
4
5
W
Olorun
ditlev1992
Olorun
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,333
Damage
42,113
60,050
Taken
54,438
32,860
Mitigated
36,530
16,158
Healing
23,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BlazingEve
Guan Yu
8,809
1,120
3,383
5,374
14,015
10,459
340
2,033
11,982
0
40,190
L
4,667
534
963
4,064
11,165
4,033
502
3,671
7,494
44,387
0
W
Anubis
6,275
752
0
3,426
8,199
3,775
1,915
2,733
5,466
56,124
0
L
5,171
3,627
0
2,019
6,711
2,126
0
0
6,711
0
30,761
L
6,488
2,035
257
1,160
11,038
4,039
1,092
1,803
9,235
0
40,151
L
2,890
493
1,733
3,018
16,700
9,566
0
2,746
13,954
16,186
0
L
Gilgamesh
Sungdrip
Gilgamesh
10,117
3,716
0
2,944
14,436
13,096
384
2,439
11,997
0
30,290
W
Gilgamesh
Yeko92
Gilgamesh
10,858
4,771
0
1,985
13,796
13,097
1,171
987
12,809
0
26,813
W
Charybdis
astrayburnerx90
Charybdis
11,551
6,144
287
3,186
8,817
4,178
3,024
874
7,943
0
50,629
W
Olorun
ditlev1992
Olorun
4,620
1,608
106
5,743
9,611
5,021
700
930
8,681
52,744
10,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
39,507
225
Minions Killed
346
0
Camps Cleared
0
1,324,271
Distance Traveled
1,359,386
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,027
535
50
3
0
301,432
4
L
Chang'e
7,005
467
72
5
0
259,806
3
W
Anubis
7,615
508
82
5
0
233,514
2
L
Medusa
5,811
387
45
3
0
242,956
4
L
Pele
6,897
460
57
4
0
259,629
2
L
Terra
6,138
409
11
1
0
272,339
0
L
Gilgamesh
7,163
478
40
3
0
289,541
2
W
Gilgamesh
7,859
524
32
2
0
294,277
2
W
Charybdis
7,406
494
70
5
0
258,541
2
W
Olorun
8,600
573
112
7
0
271,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role