Player Matchup

Mulan
Mulan
ImperatorLore39
Mulan
Level 104
God Stats
2W - 4L
1,606 SR
Queue Stats
13W - 18L
1,517 Elo+
Party 2
Mercury
Mercury
Kaklashi2
Mercury
Level 48
God Stats
1W - 5L
1,568 SR
Queue Stats
86W - 77L
1,557 Elo+
Solo
Ishtar
Ishtar
Lueegy
Ishtar
Level 104
God Stats
0W - 2L
1,280 SR
Queue Stats
13W - 18L
1,517 Elo+
Party 2
Ra
Ra
Pometheus__
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,499 Elo+
Party 2
Ymir
Ymir
llBrownManll
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,568 Elo+
Party 2
Team Averages
Level 90
1,491 SR
1,532 Elo+

VS

Team Averages
Level 116
1,535 SR
1,535 Elo+
Thor
Thor
Draco556
Thor
Level 105
God Stats
5W - 6L
1,494 SR
Queue Stats
144W - 109L
1,562 Elo+
Party 1
Ishtar
Ishtar
ImThatSam
Ishtar
Level 144
God Stats
20W - 22L
1,551 SR
Queue Stats
348W - 334L
1,490 Elo+
Party 3
Khepri
Khepri
RaffSH
Khepri
Level 114
God Stats
3W - 2L
1,584 SR
Queue Stats
69W - 56L
1,581 Elo+
Party 1
Zhong Kui
Zhong Kui
SpawnofAtreides
Zhong Kui
Level 89
God Stats
3W - 3L
1,599 SR
Queue Stats
52W - 47L
1,536 Elo+
Party 1
Tyr
Tyr
YeIIowSocks
Tyr
Level 126
God Stats
4W - 6L
1,447 SR
Queue Stats
374W - 336L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
10,660
463
19,899
23,247
23,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Kaklashi2
Mercury
16
4 / 6 / 3
10,861
472
11,316
23,805
10,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Lueegy
Ishtar
19
2 / 5 / 0
11,147
485
8,091
18,468
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 5
9,848
428
10,442
14,096
7,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 6
10,167
442
10,054
23,545
30,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
7 / 2 / 7
12,328
536
11,822
15,588
9,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
ImThatSam
Ishtar
20
7 / 1 / 4
12,969
564
18,467
15,415
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
RaffSH
Khepri
17
1 / 3 / 14
11,385
495
9,850
19,382
24,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
SpawnofAtreides
Zhong Kui
17
3 / 4 / 8
11,342
493
17,012
17,127
15,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 1 / 8
12,656
550
15,507
25,803
34,478
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
11
Kills
23
23
Deaths
11
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thor
7
2
7
5.25
W
Ishtar
ImThatSam
Ishtar
7
1
4
9
L
2
4
5
1.13
L
Mercury
Kaklashi2
Mercury
4
6
3
0.92
L
Ishtar
Lueegy
Ishtar
2
5
0
0.4
L
1
5
5
0.7
W
Khepri
RaffSH
Khepri
1
3
14
2.67
W
Zhong Kui
SpawnofAtreides
Zhong Kui
3
4
8
1.75
W
5
1
8
9
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,802
Damage
72,658
103,161
Taken
93,315
80,407
Mitigated
92,656
36,179
Healing
38,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,822
1,408
0
4,173
15,588
9,275
0
3,506
12,082
21
90,371
W
Ishtar
ImThatSam
Ishtar
18,467
11,649
0
11,358
15,415
8,660
5,831
3,265
12,150
25
138,940
L
19,899
3,815
0
8,328
23,247
23,638
0
3,899
19,348
552
84,634
L
Mercury
Kaklashi2
Mercury
11,316
5,282
0
8,878
23,805
10,990
0
5,994
17,811
0
107,191
L
Ishtar
Lueegy
Ishtar
8,091
5,583
0
8,311
18,468
8,590
1,639
2,666
15,802
0
108,027
L
10,442
880
1,417
4,471
14,096
7,178
0
5,602
8,494
82,164
2,756
W
Khepri
RaffSH
Khepri
9,850
1,881
0
4,884
19,382
24,978
46
7,493
11,889
33,790
739
W
Zhong Kui
SpawnofAtreides
Zhong Kui
17,012
1,138
0
7,054
17,127
15,265
94
6,467
10,660
88,567
0
W
15,507
1,372
0
11,131
25,803
34,478
72
3,224
22,579
130
84,561
L
10,054
2,146
0
4,774
23,545
30,011
0
8,744
14,801
38,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,683
Gold Earned
60,680
632
Minions Killed
646
0
Camps Cleared
0
2,094,906
Distance Traveled
2,189,853
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,328
536
116
5
0
485,553
0
W
Ishtar
12,969
564
207
9
0
414,873
10
L
Mulan
10,660
463
140
6
0
414,628
6
L
Mercury
10,861
472
163
7
0
482,861
8
L
Ishtar
11,147
485
164
7
0
376,205
4
L
Ra
9,848
428
122
5
0
432,368
8
W
Khepri
11,385
495
25
1
0
403,692
7
W
Zhong Kui
11,342
493
159
7
0
404,790
3
W
Tyr
12,656
550
139
6
0
480,945
8
L
Ymir
10,167
442
43
2
0
388,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role