Player Matchup

Cupid
Cupid
Silver V
 
Cupid
Silver V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
ChileVede
Athena
Silver I
Level 65
God Stats
0W - 1L
1,422 SR
Queue Stats
37W - 49L
1,191 MMR
Solo
Guan Yu
Guan Yu
Bronze I
Chocho2898
Guan Yu
Bronze I
Level 158
God Stats
1W - 2L
1,667 SR
Queue Stats
10W - 21L
1,240 MMR
Solo
Merlin
Merlin
Silver V
TrustYeti
Merlin
Silver V
Level 58
God Stats
0W - 1L
1,286 SR
Queue Stats
12W - 20L
1,266 MMR
Solo
Set
Set
Silver I
daginger69
Set
Silver I
Level 129
God Stats
3W - 8L
1,560 SR
Queue Stats
47W - 56L
1,280 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,487 SR
1,295 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,379 SR
1,247 MMR
Ao Kuang
Ao Kuang
Gold V
DRACKO91
Ao Kuang
Gold V
Level 160
God Stats
32W - 29L
1,568 SR
Queue Stats
251W - 251L
1,289 MMR
Solo
Medusa
Medusa
Gold V
II Goku I7
Medusa
Gold V
Level 160
God Stats
6W - 7L
1,503 SR
Queue Stats
392W - 391L
1,302 MMR
Solo
Neith
Neith
Silver I
Kaiser2213
Neith
Silver I
Level 68
God Stats
2W - 9L
1,115 SR
Queue Stats
71W - 76L
1,180 MMR
Party 1
Sol
Sol
Silver I
RYBORGAMES
Sol
Silver I
Level 143
God Stats
2W - 3L
1,413 SR
Queue Stats
71W - 71L
1,175 MMR
Solo
Maui
Maui
Gold IV
XXCXXC
Maui
Gold IV
Level 127
God Stats
1W - 1L
1,298 SR
Queue Stats
239W - 243L
1,288 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 5 / 2
8,098
476
5,444
13,102
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
ChileVede
Athena
14
1 / 3 / 3
8,514
501
3,386
15,016
15,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Chocho2898
Guan Yu
14
1 / 6 / 3
8,518
501
11,964
22,213
20,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
TrustYeti
Merlin
14
3 / 3 / 3
8,409
495
10,392
11,846
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 2
8,828
519
7,632
17,655
7,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
LancelotBellonaHadesSkadi

VS

Bans
ThorLokiNe ZhaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DRACKO91
Ao Kuang
15
6 / 2 / 2
9,908
583
14,504
20,921
8,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
II Goku I7
Medusa
18
6 / 1 / 4
11,549
679
14,540
11,441
4,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
17
5 / 3 / 4
11,136
655
16,576
12,439
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 3 / 4
10,798
635
10,497
13,364
4,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
XXCXXC
Maui
14
2 / 0 / 9
10,080
593
5,578
16,127
16,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
22
22
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
2
0.4
L
Athena
ChileVede
Athena
1
3
3
0.83
L
Guan Yu
Chocho2898
Guan Yu
1
6
3
0.42
W
Ao Kuang
DRACKO91
Ao Kuang
6
2
2
3.5
W
Medusa
II Goku I7
Medusa
6
1
4
8
W
Neith
5
3
4
2.33
W
3
3
4
1.67
L
Merlin
TrustYeti
Merlin
3
3
3
1.5
W
Maui
XXCXXC
Maui
2
0
9
6.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,818
Damage
61,695
79,832
Taken
74,292
51,323
Mitigated
40,244
15,764
Healing
30,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,444
1,976
0
3,415
13,102
3,409
0
1,371
11,731
0
57,163
L
Athena
ChileVede
Athena
3,386
634
0
2,069
15,016
15,319
0
4,454
10,562
22,175
0
L
Guan Yu
Chocho2898
Guan Yu
11,964
2,604
1,031
7,234
22,213
20,879
0
13,651
8,562
0
60,681
W
Ao Kuang
DRACKO91
Ao Kuang
14,504
4,829
0
11,891
20,921
8,501
0
1,964
18,324
68,860
10,649
W
Medusa
II Goku I7
Medusa
14,540
6,748
0
1,603
11,441
4,991
899
4,541
6,798
0
107,071
W
Neith
16,576
9,315
0
6,593
12,439
5,718
3,288
2,797
9,642
0
83,087
W
10,497
3,215
783
5,280
13,364
4,074
3,248
2,354
10,177
77,862
0
L
Merlin
TrustYeti
Merlin
10,392
454
0
938
11,846
4,046
0
2,886
8,960
66,622
0
W
Maui
XXCXXC
Maui
5,578
1,925
0
4,054
16,127
16,960
0
3,680
12,193
32,145
10,282
L
7,632
3,148
0
1,077
17,655
7,670
0
6,006
11,649
0
61,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,367
Gold Earned
53,471
461
Minions Killed
560
0
Camps Cleared
0
1,627,266
Distance Traveled
1,588,514
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,098
476
101
6
0
293,396
1
L
Athena
8,514
501
45
3
0
321,903
8
L
Guan Yu
8,518
501
103
6
0
327,210
8
W
Ao Kuang
9,908
583
95
6
0
348,276
5
W
Medusa
11,549
679
167
10
0
339,480
6
W
Neith
11,136
655
129
8
0
284,833
1
W
Sol
10,798
635
118
7
0
269,537
2
L
Merlin
8,409
495
116
7
0
328,793
5
W
Maui
10,080
593
51
3
0
346,388
6
L
Set
8,828
519
96
6
0
355,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role