Player Matchup

Arachne
Arachne
LoRez Smite
Arachne
Level 25
God Stats
1W - 0L
1,874 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 1
Ra
Ra
Mutatedbrain007
Ra
Level 127
God Stats
1W - 1L
1,632 SR
Queue Stats
4W - 6L
1,438 Elo+
Party 1
Tyr
Tyr
RBNerd
Tyr
Level 146
God Stats
2W - 0L
1,722 SR
Queue Stats
4W - 6L
1,432 Elo+
Party 1
Ishtar
Ishtar
SaLtYgR33Ne
Ishtar
Level 159
God Stats
1W - 0L
1,563 SR
Queue Stats
10W - 8L
1,553 Elo+
Party 1
Cerberus
Cerberus
doofenschmirt
Cerberus
Level 129
God Stats
4W - 2L
1,666 SR
Queue Stats
11W - 14L
1,511 Elo+
Party 1
Team Averages
Level 117
1,692 SR
1,459 Elo+

VS

Team Averages
Level 43
1,575 SR
1,523 Elo+
Tyr
Tyr
EzRider123
Tyr
Level 29
God Stats
1W - 2L
1,496 SR
Queue Stats
58W - 60L
1,557 Elo+
Party 3
Fafnir
Fafnir
Itss Goose
Fafnir
Level 80
God Stats
1W - 1L
1,553 SR
Queue Stats
28W - 24L
1,509 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Meistress
Morgan Le Fay
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 20L
1,492 Elo+
Party 2
Nemesis
Nemesis
PantsuMafia
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,492 Elo+
Party 2
Cupid
Cupid
minishmia
Cupid
Level 68
God Stats
3W - 3L
1,826 SR
Queue Stats
79W - 84L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LoRez Smite
Arachne
17
1 / 7 / 10
11,713
781
11,080
25,513
24,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 2 / 16
12,394
826
23,433
20,310
13,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
RBNerd
Tyr
19
4 / 3 / 11
11,912
794
14,244
24,866
26,226
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ishtar
20
11 / 2 / 10
13,204
880
24,853
16,228
9,155
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
doofenschmirt
Cerberus
19
5 / 2 / 18
12,070
805
15,289
17,844
26,577
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 7
9,866
658
8,273
23,382
24,071
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Itss Goose
Fafnir
18
1 / 3 / 11
11,722
781
5,986
22,316
30,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Meistress
Morgan Le Fay
17
1 / 7 / 7
9,932
662
17,192
16,717
6,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
PantsuMafia
Nemesis
16
1 / 7 / 4
9,573
638
11,479
18,308
8,677
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
minishmia
Cupid
20
8 / 5 / 2
12,898
860
22,469
23,190
10,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
44
30
Kills
13
16
Deaths
30
65
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
L
Fafnir
Itss Goose
Fafnir
1
3
11
2.17
W
Arachne
LoRez Smite
Arachne
1
7
10
0.86
L
Morgan Le Fay
Meistress
Morgan Le Fay
1
7
7
0.64
W
9
2
16
8.5
L
Nemesis
PantsuMafia
Nemesis
1
7
4
0.43
W
Tyr
RBNerd
Tyr
4
3
11
3.17
W
Ishtar
11
2
10
8
W
Cerberus
doofenschmirt
Cerberus
5
2
18
7
L
Cupid
minishmia
Cupid
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,899
Damage
65,399
104,761
Taken
103,913
100,042
Mitigated
80,222
42,220
Healing
16,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,273
1,340
182
422
23,382
24,071
0
7,503
15,492
0
25,183
L
Fafnir
Itss Goose
Fafnir
5,986
1,510
0
5,928
22,316
30,269
136
6,571
14,719
22,844
0
W
Arachne
LoRez Smite
Arachne
11,080
7,621
1,462
6,013
25,513
24,838
3,269
2,830
22,539
1,795
34,858
L
Morgan Le Fay
Meistress
Morgan Le Fay
17,192
859
41
1,896
16,717
6,557
0
8,790
7,646
47,148
0
W
23,433
1,860
3,910
8,876
20,310
13,246
858
5,291
14,809
60,724
0
L
Nemesis
PantsuMafia
Nemesis
11,479
4,684
0
1,327
18,308
8,677
75
5,268
12,750
0
28,072
W
Tyr
RBNerd
Tyr
14,244
1,704
1,124
6,471
24,866
26,226
1,912
5,394
19,196
0
42,286
W
Ishtar
24,853
15,306
0
7,564
16,228
9,155
6,463
4,074
12,044
0
83,542
W
Cerberus
doofenschmirt
Cerberus
15,289
76
0
6,800
17,844
26,577
347
4,575
12,995
33,986
0
L
Cupid
minishmia
Cupid
22,469
13,153
857
6,331
23,190
10,648
0
9,742
13,224
0
60,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,293
Gold Earned
53,991
297
Minions Killed
257
0
Camps Cleared
0
1,521,778
Distance Traveled
1,388,645
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,866
658
37
2
0
286,489
0
L
Fafnir
11,722
781
23
2
0
285,745
0
W
Arachne
11,713
781
44
3
0
299,047
0
L
Morgan Le Fay
9,932
662
80
5
0
254,057
0
W
Ra
12,394
826
61
4
0
313,772
0
L
Nemesis
9,573
638
41
3
0
275,328
1
W
Tyr
11,912
794
66
4
0
337,482
3
W
Ishtar
13,204
880
92
6
0
271,934
0
W
Cerberus
12,070
805
34
2
0
299,543
1
L
Cupid
12,898
860
76
5
0
287,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role