Player Matchup

Awilix
Awilix
CerpinX
Awilix
Level 155
God Stats
31W - 27L
1,659 SR
Queue Stats
301W - 296L
1,570 Elo+
Party 3
Gilgamesh
Gilgamesh
ChimeraBullets
Gilgamesh
Level 102
God Stats
3W - 7L
1,538 SR
Queue Stats
57W - 81L
1,484 Elo+
Party 2
Hachiman
Hachiman
SN4R3
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,590 Elo+
Party 3
Cthulhu
Cthulhu
Warzinna
Cthulhu
Level 69
God Stats
17W - 23L
1,457 SR
Queue Stats
51W - 67L
1,498 Elo+
Party 2
Chronos
Chronos
theantonio777
Chronos
Level 147
God Stats
1W - 1L
1,534 SR
Queue Stats
9W - 9L
1,661 Elo+
Solo
Team Averages
Level 120
1,538 SR
1,561 Elo+

VS

Team Averages
Level 102
1,483 SR
1,575 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Mercyful1214
King Arthur
Level 67
God Stats
4W - 1L
1,619 SR
Queue Stats
223W - 104L
1,667 Elo+
Party 1
Janus
Janus
NoviceLoli
Janus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 10L
1,721 Elo+
Party 1
Nike
Nike
Tovar086
Nike
Level 143
God Stats
1W - 0L
1,205 SR
Queue Stats
17W - 29L
1,455 Elo+
Solo
Cernunnos
Cernunnos
nocturnal19
Cernunnos
Level 76
God Stats
56W - 31L
1,588 SR
Queue Stats
129W - 87L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CerpinX
Awilix
13
2 / 4 / 3
7,187
719
10,150
12,066
9,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
ChimeraBullets
Gilgamesh
12
1 / 2 / 0
7,000
700
3,903
11,286
7,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
SN4R3
Hachiman
13
1 / 4 / 0
7,150
715
6,597
12,243
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Warzinna
Cthulhu
12
1 / 4 / 4
7,084
708
8,080
15,846
11,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
14
1 / 4 / 5
7,648
765
9,659
10,931
4,975
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 0 / 9
8,133
813
9,337
9,785
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Mercyful1214
King Arthur
14
3 / 3 / 12
7,501
750
10,110
13,337
11,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
14
6 / 2 / 12
8,261
826
18,474
7,679
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
13
1 / 1 / 14
7,499
750
5,184
11,517
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
nocturnal19
Cernunnos
14
3 / 0 / 9
7,838
784
11,303
7,547
3,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
6
Kills
18
18
Deaths
6
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
9
9.5
L
Awilix
CerpinX
Awilix
2
4
3
0.88
L
Gilgamesh
ChimeraBullets
Gilgamesh
1
2
0
0.5
W
King Arthur
Mercyful1214
King Arthur
3
3
12
3
W
Janus
6
2
12
6
L
Hachiman
SN4R3
Hachiman
1
4
0
0.25
W
Nike
1
1
14
8
L
Cthulhu
Warzinna
Cthulhu
1
4
4
0.75
W
Cernunnos
nocturnal19
Cernunnos
3
0
9
7.5
L
Chronos
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,389
Damage
54,408
62,372
Taken
49,865
38,491
Mitigated
36,148
12,802
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,337
420
4,987
3,814
9,785
4,860
344
3,735
6,050
26,549
0
L
Awilix
CerpinX
Awilix
10,150
2,647
0
240
12,066
9,269
0
6,586
5,480
0
22,079
L
Gilgamesh
ChimeraBullets
Gilgamesh
3,903
1,019
1,054
2,549
11,286
7,505
0
5,088
6,198
0
10,264
W
King Arthur
Mercyful1214
King Arthur
10,110
1,629
0
750
13,337
11,755
37
4,360
8,977
0
23,814
W
Janus
18,474
1,959
0
362
7,679
3,977
352
2,391
5,288
35,187
0
L
Hachiman
SN4R3
Hachiman
6,597
3,255
0
2,762
12,243
5,436
0
6,557
5,686
0
22,004
W
Nike
5,184
481
0
855
11,517
11,710
211
3,650
7,867
0
10,873
L
Cthulhu
Warzinna
Cthulhu
8,080
360
1,801
3,524
15,846
11,306
0
4,091
11,755
15,642
0
W
Cernunnos
nocturnal19
Cernunnos
11,303
5,811
0
2,725
7,547
3,846
954
3,603
3,944
0
30,729
L
Chronos
9,659
4,534
0
872
10,931
4,975
0
5,489
5,442
32,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,069
Gold Earned
39,232
167
Minions Killed
183
0
Camps Cleared
0
1,048,896
Distance Traveled
1,060,440
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,133
813
48
5
0
200,028
4
L
Awilix
7,187
719
28
3
0
231,386
4
L
Gilgamesh
7,000
700
14
1
0
238,186
1
W
King Arthur
7,501
750
26
3
0
223,263
1
W
Janus
8,261
826
42
4
0
215,761
0
L
Hachiman
7,150
715
51
5
0
173,972
0
W
Nike
7,499
750
17
2
0
213,115
1
L
Cthulhu
7,084
708
4
0
0
205,213
3
W
Cernunnos
7,838
784
50
5
0
208,273
1
L
Chronos
7,648
765
70
7
0
200,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role