Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CaptianCloud
Ah Muzen Cab
Level 157
God Stats
3W - 3L
1,549 SR
Queue Stats
399W - 328L
1,520 Elo+
Party 2
Chaac
Chaac
Hasis05
Chaac
Level 18
God Stats
0W - 5L
1,341 SR
Queue Stats
10W - 22L
1,356 Elo+
Party 2
Poseidon
Poseidon
Tectus17
Poseidon
Level 103
God Stats
0W - 3L
1,298 SR
Queue Stats
11W - 15L
1,439 Elo+
Party 2
Team Averages
Level 93
1,396 SR
1,438 Elo+

VS

Team Averages
Level 37
1,486 SR
1,325 Elo+
Mercury
Mercury
Zenphre
Mercury
Level 39
God Stats
1W - 0L
1,660 SR
Queue Stats
6W - 6L
1,424 Elo+
Party 1
Chang'e
Chang'e
banawuasabi
Chang'e
Level 46
God Stats
7W - 12L
1,372 SR
Queue Stats
23W - 41L
1,324 Elo+
Solo
Izanami
Izanami
ripreck
Izanami
Level 27
God Stats
1W - 3L
1,425 SR
Queue Stats
1W - 3L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptianCloud
Ah Muzen Cab
20
6 / 5 / 8
15,782
752
27,826
19,558
8,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Hasis05
Chaac
18
1 / 6 / 7
12,657
603
12,037
26,839
25,221
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Tectus17
Poseidon
20
7 / 5 / 6
15,435
735
13,812
13,641
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Zenphre
Mercury
20
8 / 6 / 5
15,332
730
13,354
24,669
10,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
banawuasabi
Chang'e
20
1 / 4 / 12
13,892
662
9,242
22,132
7,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ripreck
Izanami
20
7 / 4 / 9
16,539
788
24,389
19,720
7,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
14
Kills
16
16
Deaths
14
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CaptianCloud
Ah Muzen Cab
6
5
8
2
L
Chaac
Hasis05
Chaac
1
6
7
0.75
L
Poseidon
Tectus17
Poseidon
7
5
6
2
W
Mercury
Zenphre
Mercury
8
6
5
1.75
W
Chang'e
banawuasabi
Chang'e
1
4
12
1.75
W
Izanami
ripreck
Izanami
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,675
Damage
46,985
60,038
Taken
66,521
38,959
Mitigated
25,642
7,050
Healing
20,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CaptianCloud
Ah Muzen Cab
27,826
9,575
0
3,699
19,558
8,531
1,511
3,102
16,456
0
104,088
L
Chaac
Hasis05
Chaac
12,037
1,617
0
2,816
26,839
25,221
501
4,022
22,817
0
38,268
L
Poseidon
Tectus17
Poseidon
13,812
1,279
0
535
13,641
5,207
831
2,160
11,481
68,071
0
W
Mercury
Zenphre
Mercury
13,354
7,739
0
2,806
24,669
10,621
1,657
5,317
19,352
0
88,822
W
Chang'e
banawuasabi
Chang'e
9,242
803
6,518
7,269
22,132
7,248
770
4,446
17,686
39,390
0
W
Izanami
ripreck
Izanami
24,389
17,181
0
3,872
19,720
7,773
1,503
4,702
15,018
0
79,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,874
Gold Earned
45,763
251
Minions Killed
284
0
Camps Cleared
0
1,114,597
Distance Traveled
1,106,463
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,782
752
120
6
0
387,685
1
L
Chaac
12,657
603
42
2
0
352,603
1
L
Poseidon
15,435
735
89
4
0
374,309
4
W
Mercury
15,332
730
103
5
0
420,751
0
W
Chang'e
13,892
662
75
4
0
359,905
0
W
Izanami
16,539
788
106
5
0
325,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role