Player Matchup

Bastet
Bastet
Silver I
ItsManNKind
Bastet
Silver I
Level 160
God Stats
22W - 18L
1,554 SR
Queue Stats
861W - 1,136L
1,223 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Swaggerrocks2
Ah Muzen Cab
Silver III
Level 81
God Stats
19W - 23L
1,549 SR
Queue Stats
251W - 348L
919 MMR
Party 1
Ra
Ra
Silver V
wolffman2000
Ra
Silver V
Level 68
God Stats
4W - 4L
1,492 SR
Queue Stats
238W - 341L
658 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,532 SR
933 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,445 SR
955 MMR
Rama
Rama
Bronze III
GUCC1 DL
Rama
Bronze III
Level 62
God Stats
5W - 3L
1,388 SR
Queue Stats
6W - 4L
1,302 MMR
Solo
Chang'e
Chang'e
Silver V
IceCreamVenom
Chang'e
Silver V
Level 157
God Stats
9W - 15L
1,361 SR
Queue Stats
209W - 343L
697 MMR
Party 2
Gilgamesh
Gilgamesh
Silver III
Icey Road
Gilgamesh
Silver III
Level 124
God Stats
3W - 0L
1,586 SR
Queue Stats
200W - 305L
866 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
3 / 4 / 6
16,565
637
26,801
33,167
25,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Swaggerrocks2
Ah Muzen Cab
20
2 / 7 / 8
17,547
675
34,813
38,072
21,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 6 / 4
17,796
684
29,807
25,526
14,988
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bans
KukulkanVulcanFenrirBaron SamediPoseidon

VS

Bans
LokiHadesHeimdallrNoxCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
7 / 4 / 5
19,536
751
32,291
33,663
14,047
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
20
3 / 4 / 10
17,076
657
21,833
35,650
18,178
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Icey Road
Gilgamesh
20
7 / 3 / 8
18,879
726
26,192
37,323
61,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
11
Kills
17
17
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
7
4
5
2.38
W
Chang'e
3
4
10
2
W
Gilgamesh
Icey Road
Gilgamesh
7
3
8
3.67
L
Bastet
3
4
6
1.5
L
Ah Muzen Cab
Swaggerrocks2
Ah Muzen Cab
2
7
8
0.86
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,421
Damage
80,316
96,765
Taken
106,636
62,192
Mitigated
93,658
27,528
Healing
50,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
32,291
30,336
0
13,534
33,663
14,047
1,816
8,706
24,957
0
125,083
W
Chang'e
21,833
1,453
8,937
20,165
35,650
18,178
1,247
8,787
26,863
87,558
0
W
Gilgamesh
Icey Road
Gilgamesh
26,192
6,915
0
7,662
37,323
61,433
1,140
12,455
24,868
0
85,320
L
Bastet
26,801
4,704
0
9,262
33,167
25,368
23
7,873
24,553
0
80,269
L
Ah Muzen Cab
Swaggerrocks2
Ah Muzen Cab
34,813
12,336
0
8,723
38,072
21,836
2,305
9,910
27,240
0
143,199
L
29,807
996
2,317
7,226
25,526
14,988
48
4,352
20,836
64,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,908
Gold Earned
55,491
311
Minions Killed
426
0
Camps Cleared
0
1,527,181
Distance Traveled
1,420,507
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
19,536
751
189
7
0
444,196
1
W
Chang'e
17,076
657
116
4
0
471,440
4
W
Gilgamesh
18,879
726
121
5
0
504,871
9
L
Bastet
16,565
637
77
3
0
529,476
1
L
Ah Muzen Cab
17,547
675
164
6
0
491,742
0
L
Ra
17,796
684
70
3
0
505,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role