Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
EkkoGun
Artio
Level 103
God Stats
2W - 5L
1,454 SR
Queue Stats
179W - 197L
1,420 Elo+
Party 4
Xing Tian
Xing Tian
SauronTheSwole
Xing Tian
Level 131
God Stats
6W - 2L
1,656 SR
Queue Stats
69W - 62L
1,499 Elo+
Party 1
Thor
Thor
TheBoatimus
Thor
Level 121
God Stats
1W - 2L
1,610 SR
Queue Stats
179W - 184L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
kimbacon
Nu Wa
Level 145
God Stats
27W - 25L
1,563 SR
Queue Stats
395W - 421L
1,420 Elo+
Party 4
Team Averages
Level 119
1,557 SR
1,456 Elo+

VS

Team Averages
Level 122
1,431 SR
1,466 Elo+
Ra
Ra
Jugoso13
Ra
Level 108
God Stats
3W - 0L
1,522 SR
Queue Stats
8W - 5L
1,461 Elo+
Party 2
Skadi
Skadi
Monsterousd
Skadi
Level 118
God Stats
6W - 10L
1,315 SR
Queue Stats
142W - 171L
1,448 Elo+
Party 3
Ymir
Ymir
NotSoMonsterousD
Ymir
Level 104
God Stats
9W - 5L
1,508 SR
Queue Stats
95W - 99L
1,455 Elo+
Party 3
Sun Wukong
Sun Wukong
Peluson15
Sun Wukong
Level 123
God Stats
1W - 0L
1,382 SR
Queue Stats
10W - 5L
1,520 Elo+
Party 2
Serqet
Serqet
diegofph2295
Serqet
Level 155
God Stats
1W - 0L
1,425 SR
Queue Stats
6W - 5L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 0 / 2
7,879
492
3,980
9,279
3,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
EkkoGun
Artio
13
3 / 2 / 1
8,780
549
12,294
19,630
16,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
SauronTheSwole
Xing Tian
11
2 / 2 / 3
7,860
491
8,458
18,028
18,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 6 / 1
7,823
489
6,815
15,464
6,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
kimbacon
Nu Wa
12
0 / 3 / 2
7,653
478
7,641
8,222
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
8,978
561
12,537
10,109
4,730
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 1 / 0
8,239
515
8,599
7,630
2,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 1 / 6
7,319
457
4,796
10,294
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Peluson15
Sun Wukong
13
2 / 2 / 3
8,047
503
12,148
17,335
14,478
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
15
8 / 2 / 2
9,029
564
8,318
13,931
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
13
13
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
2
1
L
Artio
EkkoGun
Artio
3
2
1
1.75
W
3
2
6
3
W
0
1
0
0
W
0
1
6
3
W
Sun Wukong
Peluson15
Sun Wukong
2
2
3
1.75
L
Xing Tian
SauronTheSwole
Xing Tian
2
2
3
1.75
L
3
6
1
0.58
W
Serqet
8
2
2
4.5
L
Nu Wa
kimbacon
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,188
Damage
46,398
70,623
Taken
59,299
48,450
Mitigated
37,401
22,739
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,980
1,249
0
3,266
9,279
3,919
56
422
8,857
0
59,029
L
Artio
EkkoGun
Artio
12,294
1,655
551
8,753
19,630
16,348
0
4,753
14,583
57,177
0
W
12,537
2,444
1,523
3,412
10,109
4,730
1,504
6,277
3,518
78,872
0
W
8,599
1,675
0
500
7,630
2,964
0
1,359
6,175
0
83,168
W
4,796
861
156
1,352
10,294
9,033
290
5,709
4,372
15,710
0
W
Sun Wukong
Peluson15
Sun Wukong
12,148
4,472
0
3,711
17,335
14,478
555
10,641
5,795
0
58,978
L
Xing Tian
SauronTheSwole
Xing Tian
8,458
689
2,118
2,271
18,028
18,102
0
5,468
12,236
36,923
2,194
L
6,815
2,211
0
3,810
15,464
6,944
0
3,922
11,379
0
43,985
W
Serqet
8,318
2,741
0
5,961
13,931
6,196
0
2,795
10,164
0
71,056
L
Nu Wa
kimbacon
Nu Wa
7,641
863
64
1,906
8,222
3,137
0
3,302
4,920
58,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,995
Gold Earned
41,612
467
Minions Killed
506
0
Camps Cleared
0
1,433,152
Distance Traveled
1,529,953
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,879
492
119
7
0
290,939
0
L
Artio
8,780
549
119
7
0
296,472
0
W
Ra
8,978
561
124
8
0
302,669
1
W
Skadi
8,239
515
146
9
0
291,073
4
W
Ymir
7,319
457
15
1
0
276,973
5
W
Sun Wukong
8,047
503
93
6
0
327,266
1
L
Xing Tian
7,860
491
47
3
0
306,381
4
L
Thor
7,823
489
74
5
0
285,732
7
W
Serqet
9,029
564
128
8
0
331,972
2
L
Nu Wa
7,653
478
108
7
0
253,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role