Player Matchup

Fenrir
Fenrir
Betamax1980
Fenrir
Level 89
God Stats
2W - 3L
1,412 SR
Queue Stats
50W - 45L
1,397 Elo+
Party 1
Tyr
Tyr
Brok3ntok3n
Tyr
Level 123
God Stats
1W - 7L
1,305 SR
Queue Stats
103W - 118L
1,398 Elo+
Party 1
Janus
Janus
Deputy Ben3250
Janus
Level 105
God Stats
0W - 2L
1,203 SR
Queue Stats
63W - 66L
1,370 Elo+
Party 1
Izanami
Izanami
Issah320
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
NeanderWorm
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,176 Elo+
Party 1
Team Averages
Level 76
1,384 SR
1,342 Elo+

VS

Team Averages
Level 79
1,528 SR
1,405 Elo+
Achilles
Achilles
Citygirlz
Achilles
Level 99
God Stats
1W - 1L
1,275 SR
Queue Stats
46W - 56L
1,339 Elo+
Party 3
Thor
Thor
ScardyKrieg
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,398 Elo+
Party 2
Hades
Hades
Scarecrowscar
Hades
Level 85
God Stats
5W - 2L
1,983 SR
Queue Stats
287W - 282L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
ScaredyCrow5362
Danzaburou
Level 107
God Stats
17W - 15L
1,648 SR
Queue Stats
186W - 189L
1,500 Elo+
Party 2
Neith
Neith
TwistedHealer57
Neith
Level 87
God Stats
1W - 2L
1,233 SR
Queue Stats
27W - 46L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 3 / 3
8,630
411
5,203
18,321
7,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 3
10,275
489
13,073
17,409
20,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
4 / 4 / 6
9,900
471
17,368
10,916
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Issah320
Izanami
15
1 / 4 / 3
9,242
440
8,624
16,421
6,542
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
NeanderWorm
Jormungandr
13
2 / 6 / 7
8,613
410
11,457
19,389
21,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Citygirlz
Achilles
17
2 / 1 / 1
10,653
507
8,006
13,907
9,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 9
9,893
471
8,135
16,607
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 5 / 14
10,127
482
14,107
34,793
23,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ScaredyCrow5362
Danzaburou
17
11 / 1 / 5
11,969
570
21,878
14,856
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 4
9,662
460
9,568
13,292
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
14
Kills
19
19
Deaths
15
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
3
1.5
L
4
2
3
2.75
W
Achilles
Citygirlz
Achilles
2
1
1
2.5
L
4
4
6
1.75
L
Izanami
Issah320
Izanami
1
4
3
0.63
L
Jormungandr
NeanderWorm
Jormungandr
2
6
7
0.92
W
3
3
9
2.5
W
2
5
14
1.8
W
Danzaburou
ScaredyCrow5362
Danzaburou
11
1
5
13.5
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,725
Damage
61,694
82,456
Taken
93,455
60,463
Mitigated
52,988
18,745
Healing
40,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,203
1,094
0
2,789
18,321
7,361
0
1,616
16,605
0
50,084
L
13,073
1,772
0
8,036
17,409
20,389
0
2,685
13,838
104
75,638
W
Achilles
Citygirlz
Achilles
8,006
2,014
0
6,246
13,907
9,168
3,222
581
13,294
0
68,979
L
17,368
348
0
538
10,916
4,538
504
2,077
8,839
73,848
0
L
Izanami
Issah320
Izanami
8,624
6,031
0
5,959
16,421
6,542
608
2,980
13,329
0
56,060
L
Jormungandr
NeanderWorm
Jormungandr
11,457
3,279
0
1,423
19,389
21,633
0
4,562
14,827
47,783
0
W
8,135
915
600
5,255
16,607
7,241
0
4,149
12,272
0
62,144
W
14,107
2,086
725
17,546
34,793
23,193
0
10,832
23,759
51,837
857
W
Danzaburou
ScaredyCrow5362
Danzaburou
21,878
8,242
0
7,582
14,856
6,770
1,311
4,579
10,183
0
87,362
W
9,568
3,662
0
2,296
13,292
6,616
922
8,800
4,094
0
62,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,660
Gold Earned
52,304
489
Minions Killed
503
0
Camps Cleared
0
1,920,357
Distance Traveled
1,913,451
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,630
411
71
3
0
405,105
1
L
Tyr
10,275
489
123
6
0
401,350
4
W
Achilles
10,653
507
132
6
0
392,407
3
L
Janus
9,900
471
113
5
0
365,508
2
L
Izanami
9,242
440
107
5
0
372,116
11
L
Jormungandr
8,613
410
75
4
0
376,278
4
W
Thor
9,893
471
74
4
0
403,826
1
W
Hades
10,127
482
71
3
0
351,149
3
W
Danzaburou
11,969
570
117
6
0
426,141
3
W
Neith
9,662
460
109
5
0
339,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role