Player Matchup

Nike
Nike
 
Nike
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CheeseMan69
Hun Batz
Level 81
God Stats
4W - 11L
994 SR
Queue Stats
43W - 40L
1,438 Elo+
Solo
Ne Zha
Ne Zha
CrimsonPhoenix1
Ne Zha
Level 81
God Stats
5W - 4L
1,767 SR
Queue Stats
45W - 40L
1,521 Elo+
Solo
Sol
Sol
DanCC2022
Sol
Level 125
God Stats
3W - 3L
1,680 SR
Queue Stats
188W - 192L
1,457 Elo+
Solo
Ra
Ra
FuzzySquirrel22
Ra
Level 108
God Stats
1W - 0L
1,271 SR
Queue Stats
7W - 12L
1,341 Elo+
Solo
Team Averages
Level 97
1,443 SR
1,452 Elo+

VS

Team Averages
Level 129
1,507 SR
1,456 Elo+
Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BigDaddyEli
Tyr
Level 157
God Stats
5W - 10L
1,515 SR
Queue Stats
335W - 362L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
HZE Zero
Heimdallr
Level 65
God Stats
1W - 3L
1,431 SR
Queue Stats
11W - 9L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
MyOwnExecution
Cthulhu
Level 146
God Stats
8W - 7L
1,576 SR
Queue Stats
236W - 245L
1,477 Elo+
Party 1
Discordia
Discordia
PocketSmurf45
Discordia
Level 158
God Stats
8W - 8L
1,513 SR
Queue Stats
182W - 219L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 0 / 3
5,572
557
4,774
6,348
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
CheeseMan69
Hun Batz
9
1 / 2 / 3
5,336
534
2,071
7,872
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 1
5,851
585
7,801
7,367
3,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 0 / 1
5,649
565
7,922
6,370
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 3 / 0
6,330
633
3,316
5,770
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 3 / 2
5,918
592
3,453
7,680
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
5,264
526
3,222
8,992
5,903
Heimdallr
HZE Zero
Heimdallr
7
0 / 4 / 0
4,150
415
3,840
8,339
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 0
4,706
471
3,200
6,813
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
PocketSmurf45
Discordia
10
2 / 2 / 1
5,363
536
2,326
4,950
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
5
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
3
2.5
L
Pele
 
Pele
2
3
2
1
L
1
3
0
0.33
W
Hun Batz
CheeseMan69
Hun Batz
1
2
3
1.25
W
3
0
1
3.5
W
4
0
1
4.5
W
3
3
0
1
L
Heimdallr
HZE Zero
Heimdallr
0
4
0
0
L
0
0
0
0
L
Discordia
PocketSmurf45
Discordia
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,884
Damage
16,041
33,727
Taken
36,774
14,424
Mitigated
16,478
17,591
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,774
373
358
2,440
6,348
3,750
0
1,818
4,530
0
22,112
L
Pele
 
Pele
3,453
1,147
0
870
7,680
2,328
0
918
6,557
0
38,171
L
3,222
382
0
2,159
8,992
5,903
96
0
8,092
0
31,251
W
Hun Batz
CheeseMan69
Hun Batz
2,071
960
0
3,820
7,872
2,671
0
40
7,832
0
32,065
W
7,801
3,240
0
4,833
7,367
3,624
0
0
7,367
0
32,560
W
7,922
2,451
0
4,499
6,370
2,035
95
1,382
4,988
44,175
814
W
3,316
348
0
1,641
5,770
2,344
0
2,286
3,484
41,829
0
L
Heimdallr
HZE Zero
Heimdallr
3,840
1,350
0
1,179
8,339
2,835
0
4,840
3,499
0
16,706
L
3,200
270
100
1,835
6,813
3,716
0
2,624
4,189
20,130
0
L
Discordia
PocketSmurf45
Discordia
2,326
167
0
250
4,950
1,696
0
2,437
2,272
30,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,738
Gold Earned
25,401
324
Minions Killed
231
0
Camps Cleared
0
995,006
Distance Traveled
915,506
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,572
557
38
4
0
211,664
3
L
Pele
5,918
592
79
8
0
220,388
2
L
Tyr
5,264
526
53
5
0
169,345
1
W
Hun Batz
5,336
534
66
7
0
208,168
5
W
Ne Zha
5,851
585
59
6
0
186,993
0
W
Sol
5,649
565
72
7
0
203,106
0
W
Ra
6,330
633
89
9
0
185,075
3
L
Heimdallr
4,150
415
30
3
0
173,764
2
L
Cthulhu
4,706
471
31
3
0
166,841
0
L
Discordia
5,363
536
38
4
0
185,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role