Player Matchup

Ra
Ra
Eclipse Monkeyy
Ra
Level 160
God Stats
10W - 15L
1,543 SR
Queue Stats
266W - 255L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
JOKER1993135
Sun Wukong
Level 125
God Stats
34W - 41L
1,585 SR
Queue Stats
311W - 364L
1,445 Elo+
Solo
Ymir
Ymir
load up on guns
Ymir
Level 60
God Stats
1W - 3L
1,474 SR
Queue Stats
2W - 6L
1,493 Elo+
Solo
Team Averages
Level 115
1,534 SR
1,486 Elo+

VS

Team Averages
Level 120
1,437 SR
1,452 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Saphir_Moon
Ishtar
Level 122
God Stats
2W - 1L
1,188 SR
Queue Stats
25W - 26L
1,400 Elo+
Solo
Hou Yi
Hou Yi
Silence_Kellnatx
Hou Yi
Level 121
God Stats
28W - 21L
1,624 SR
Queue Stats
275W - 240L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,509
651
3,315
8,074
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
JOKER1993135
Sun Wukong
11
0 / 4 / 0
6,512
651
7,458
14,599
8,994
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 0
6,871
687
4,735
9,730
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 0 / 8
7,385
739
7,667
9,190
6,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
13
3 / 0 / 6
7,597
760
9,240
6,472
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 0 / 4
8,279
828
9,877
5,692
2,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
8
5
L
0
5
0
0
L
Sun Wukong
JOKER1993135
Sun Wukong
0
4
0
0
W
Ishtar
3
0
6
6
W
6
0
4
8
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,508
Damage
26,784
32,403
Taken
21,354
19,868
Mitigated
11,738
7,595
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,667
1,721
0
3,115
9,190
6,287
0
3,729
5,461
0
29,678
L
3,315
33
410
1,032
8,074
3,084
0
25
8,049
23,115
0
L
Sun Wukong
JOKER1993135
Sun Wukong
7,458
1,914
169
2,099
14,599
8,994
82
69
14,530
0
32,239
W
Ishtar
9,240
5,041
0
3,135
6,472
2,923
98
2,601
3,871
0
29,164
W
9,877
5,441
0
1,794
5,692
2,528
59
1,775
3,917
0
30,799
L
4,735
416
0
3,885
9,730
7,790
0
0
9,730
9,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,892
Gold Earned
23,261
109
Minions Killed
133
0
Camps Cleared
0
518,827
Distance Traveled
555,839
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,385
739
40
4
0
194,598
2
L
Ra
6,509
651
47
5
0
149,872
0
L
Sun Wukong
6,512
651
54
5
0
190,764
5
W
Ishtar
7,597
760
44
4
0
174,196
1
W
Hou Yi
8,279
828
49
5
0
187,045
1
L
Ymir
6,871
687
8
1
0
178,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role