Player Matchup

Charybdis
Charybdis
SHDW-Babaa218
Charybdis
Level 29
God Stats
1W - 1L
1,212 SR
Queue Stats
12W - 8L
1,614 Elo+
Party 2
Sol
Sol
SHDW-Relapse
Sol
Level 37
God Stats
0W - 1L
1,763 SR
Queue Stats
9W - 6L
1,620 Elo+
Party 2
Guan Yu
Guan Yu
middlegroundz
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,560 Elo+
Party 2
Team Averages
Level 31
1,491 SR
1,598 Elo+

VS

Team Averages
Level 83
1,569 SR
1,604 Elo+
Ra
Ra
 
Ra
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
I Kill Plebians
Mulan
Level 29
God Stats
15W - 4L
1,707 SR
Queue Stats
111W - 45L
1,653 Elo+
Party 1
Xbalanque
Xbalanque
mVp Thanos8318
Xbalanque
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 37L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SHDW-Babaa218
Charybdis
13
1 / 2 / 0
7,173
652
4,344
9,519
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 1
7,202
655
5,544
6,978
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
12
0 / 3 / 0
6,804
619
1,530
8,544
4,612
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 0 / 6
8,839
804
5,146
5,521
2,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 5
8,234
749
4,226
8,477
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
mVp Thanos8318
Xbalanque
15
4 / 0 / 3
9,006
819
11,329
7,690
3,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
7
7
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
6
4
W
2
1
5
4.5
L
Charybdis
SHDW-Babaa218
Charybdis
1
2
0
0.5
L
0
2
1
0.25
W
Xbalanque
mVp Thanos8318
Xbalanque
4
0
3
5.5
L
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,418
Damage
20,701
25,041
Taken
21,688
11,873
Mitigated
13,134
7,461
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,146
169
1,266
2,200
5,521
2,671
428
2,618
2,903
40,456
0
W
4,226
806
271
2,842
8,477
6,987
315
892
7,585
0
24,679
L
Charybdis
SHDW-Babaa218
Charybdis
4,344
1,198
0
3,014
9,519
4,126
0
2,930
6,462
0
27,318
L
5,544
813
0
2,304
6,978
3,135
0
805
6,064
31,975
1,553
W
Xbalanque
mVp Thanos8318
Xbalanque
11,329
2,061
0
1,452
7,690
3,476
2,494
1,969
5,721
0
37,069
L
Guan Yu
1,530
571
1,038
1,105
8,544
4,612
0
1,513
6,809
0
11,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,179
Gold Earned
26,079
134
Minions Killed
157
0
Camps Cleared
0
636,390
Distance Traveled
657,419
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,839
804
77
7
0
234,122
0
W
Mulan
8,234
749
36
3
0
225,254
4
L
Charybdis
7,173
652
57
5
0
196,022
4
L
Sol
7,202
655
53
5
0
201,680
4
W
Xbalanque
9,006
819
44
4
0
198,043
1
L
Guan Yu
6,804
619
24
2
0
238,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role