Player Matchup

King Arthur
King Arthur
Archhalo
King Arthur
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,077 Elo+
Party 1
Merlin
Merlin
BeauHughes
Merlin
Level 29
God Stats
5W - 5L
1,379 SR
Queue Stats
10W - 10L
1,224 Elo+
Party 1
Hades
Hades
DaysWithoutEnd
Hades
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 87L
1,489 Elo+
Party 1
Cernunnos
Cernunnos
DshMoke3
Cernunnos
Level 124
God Stats
5W - 4L
1,538 SR
Queue Stats
461W - 541L
1,392 Elo+
Solo
Ares
Ares
kingPhroge
Ares
Level 145
God Stats
3W - 1L
1,555 SR
Queue Stats
58W - 66L
1,484 Elo+
Party 1
Team Averages
Level 78
1,494 SR
1,333 Elo+

VS

Team Averages
Level 48
1,492 SR
1,429 Elo+
Tiamat
Tiamat
BIGCHUNGUS69YEAH
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Odin
Odin
KAWAII kingONI
Odin
Level 96
God Stats
1W - 1L
1,726 SR
Queue Stats
25W - 27L
1,489 Elo+
Solo
Ra
Ra
Kodereddd
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,432 Elo+
Party 2
Loki
Loki
XBLZ420X
Loki
Level 47
God Stats
1W - 2L
1,367 SR
Queue Stats
56W - 66L
1,401 Elo+
Solo
Medusa
Medusa
lacva
Medusa
Level 65
God Stats
12W - 22L
1,368 SR
Queue Stats
14W - 24L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Archhalo
King Arthur
18
3 / 2 / 11
10,500
750
5,623
9,136
7,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
BeauHughes
Merlin
15
2 / 1 / 5
9,800
700
3,849
6,883
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 2 / 8
12,334
881
17,771
16,464
11,275
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
DshMoke3
Cernunnos
18
7 / 1 / 9
11,210
801
14,460
13,022
7,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 16
11,500
821
11,810
14,086
19,656
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,254
661
8,078
14,479
8,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 5 / 5
9,077
648
5,106
12,299
6,072
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 5 / 2
10,171
727
10,910
10,080
5,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
15
0 / 6 / 4
9,215
658
7,123
14,489
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
lacva
Medusa
15
1 / 5 / 3
9,027
645
6,327
13,473
6,301
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
27
Kills
6
7
Deaths
27
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Archhalo
King Arthur
3
2
11
4.25
L
1
6
4
0.5
W
Merlin
BeauHughes
Merlin
2
1
5
4.5
W
11
2
8
7.5
W
Cernunnos
DshMoke3
Cernunnos
7
1
9
11.5
L
0
5
5
0.5
L
4
5
2
1
L
Loki
0
6
4
0.33
W
4
1
16
12
L
Medusa
lacva
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,513
Damage
37,544
59,591
Taken
64,820
49,830
Mitigated
32,132
15,692
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Archhalo
King Arthur
5,623
827
0
1,039
9,136
7,970
258
3,431
5,705
0
21,741
L
8,078
1,091
71
2,300
14,479
8,366
231
9,057
5,422
24,374
0
W
Merlin
BeauHughes
Merlin
3,849
293
0
1,269
6,883
3,330
805
1,731
5,152
23,625
0
W
17,771
2,098
1,473
7,944
16,464
11,275
2,662
4,426
12,038
65,083
0
W
Cernunnos
DshMoke3
Cernunnos
14,460
6,650
0
2,676
13,022
7,599
1,261
5,001
8,021
0
59,128
L
5,106
1,732
0
0
12,299
6,072
765
7,257
5,032
0
19,461
L
10,910
685
185
833
10,080
5,053
0
5,195
4,876
34,141
0
L
Loki
7,123
1,081
0
2,002
14,489
6,340
938
6,132
8,357
0
40,156
W
11,810
869
0
1,291
14,086
19,656
810
4,399
9,687
19,728
0
L
Medusa
lacva
Medusa
6,327
3,207
485
542
13,473
6,301
234
5,770
7,703
0
25,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,344
Gold Earned
46,744
282
Minions Killed
226
0
Camps Cleared
0
1,459,028
Distance Traveled
1,367,993
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,500
750
39
3
0
350,694
1
L
Tiamat
9,254
661
42
3
0
262,385
2
W
Merlin
9,800
700
46
3
0
225,930
0
W
Hades
12,334
881
107
8
0
289,914
0
W
Cernunnos
11,210
801
74
5
0
282,228
2
L
Odin
9,077
648
48
3
0
275,515
0
L
Ra
10,171
727
50
4
0
284,700
2
L
Loki
9,215
658
61
4
0
252,116
2
W
Ares
11,500
821
16
1
0
310,262
0
L
Medusa
9,027
645
25
2
0
293,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role