Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
KiTcHiAn
Ymir
Level 128
God Stats
0W - 2L
1,376 SR
Queue Stats
32W - 39L
1,292 Elo+
Solo
Gilgamesh
Gilgamesh
Lucasmoonn
Gilgamesh
Level 107
God Stats
0W - 1L
1,462 SR
Queue Stats
28W - 35L
1,459 Elo+
Solo
Raijin
Raijin
OEXORCISTA4
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,623 Elo+
Solo
Cupid
Cupid
RolonDAvon
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,487 Elo+
Party 2
Team Averages
Level 111
1,468 SR
1,472 Elo+

VS

Team Averages
Level 120
1,456 SR
1,476 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Hexxex
Charybdis
Level 126
God Stats
1W - 0L
1,280 SR
Queue Stats
8W - 14L
1,342 Elo+
Party 1
Bellona
Bellona
TMausi
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
4 / 1 / 3
8,421
842
10,910
5,303
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
13
0 / 4 / 2
7,459
746
2,797
12,050
13,087
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Lucasmoonn
Gilgamesh
12
1 / 3 / 1
6,558
656
4,301
8,342
5,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
10
0 / 7 / 0
6,204
620
6,586
10,237
3,915
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
13
2 / 2 / 2
7,513
751
5,681
7,147
3,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 1 / 10
9,225
923
14,517
4,509
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
 
Baron Samedi
13
4 / 2 / 10
7,991
799
7,601
7,416
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
 
Eset
12
1 / 3 / 8
7,330
733
1,374
6,804
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Hexxex
Charybdis
16
4 / 0 / 10
8,573
857
9,520
6,410
2,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
TMausi
Bellona
14
2 / 1 / 14
8,379
838
6,560
10,572
10,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
7
Kills
17
17
Deaths
7
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
4
1
3
5.5
W
Ah Puch
 
Ah Puch
6
1
10
11
W
Baron Samedi
 
Baron Samedi
4
2
10
4.5
W
Eset
 
Eset
1
3
8
1.67
W
Charybdis
Hexxex
Charybdis
4
0
10
9
L
Ymir
0
4
2
0.25
L
Gilgamesh
Lucasmoonn
Gilgamesh
1
3
1
0.5
L
Raijin
0
7
0
0
L
Cupid
2
2
2
1.5
W
Bellona
TMausi
Bellona
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,275
Damage
39,572
43,079
Taken
35,711
27,762
Mitigated
22,229
9,185
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
10,910
175
397
1,371
5,303
2,334
0
3,171
2,132
30,868
0
W
Ah Puch
 
Ah Puch
14,517
539
723
1,028
4,509
2,266
160
2,564
1,945
39,208
0
W
Baron Samedi
 
Baron Samedi
7,601
458
3,271
1,971
7,416
3,952
0
5,160
2,256
11,769
0
W
Eset
 
Eset
1,374
143
1,208
1,020
6,804
2,384
726
4,779
2,025
4,793
0
W
Charybdis
Hexxex
Charybdis
9,520
5,331
1,190
1,935
6,410
2,922
1,572
3,901
2,509
0
20,153
L
Ymir
2,797
254
405
1,956
12,050
13,087
0
7,432
4,618
3,784
0
L
Gilgamesh
Lucasmoonn
Gilgamesh
4,301
343
286
708
8,342
5,264
0
4,552
3,790
101
5,106
L
Raijin
6,586
610
369
881
10,237
3,915
0
4,487
5,750
15,747
0
L
Cupid
5,681
2,715
1,440
1,372
7,147
3,162
0
3,850
3,297
0
14,553
W
Bellona
TMausi
Bellona
6,560
760
1,784
2,672
10,572
10,705
592
3,990
6,582
0
9,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,155
Gold Earned
41,498
97
Minions Killed
109
0
Camps Cleared
0
923,116
Distance Traveled
1,006,583
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,421
842
39
4
0
204,199
1
W
Ah Puch
9,225
923
58
6
0
209,404
3
W
Baron Samedi
7,991
799
7
1
0
207,029
1
W
Eset
7,330
733
5
1
0
165,977
0
W
Charybdis
8,573
857
37
4
0
203,132
1
L
Ymir
7,459
746
4
0
0
186,021
0
L
Gilgamesh
6,558
656
8
1
0
166,632
1
L
Raijin
6,204
620
17
2
0
167,312
0
L
Cupid
7,513
751
29
3
0
198,952
1
W
Bellona
8,379
838
2
0
0
221,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role