Player Matchup

Chronos
Chronos
AwashMouse28272
Chronos
Level 114
God Stats
2W - 2L
1,785 SR
Queue Stats
64W - 49L
1,543 Elo+
Party 2
Lancelot
Lancelot
DAEDRICDEMON528
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
SavetheBees4344
Sun Wukong
Level 3
God Stats
6W - 2L
1,308 SR
Queue Stats
6W - 2L
1,278 Elo+
Party 2
Team Averages
Level 75
1,531 SR
1,445 Elo+

VS

Team Averages
Level 90
1,741 SR
1,707 Elo+
Persephone
Persephone
Akarie
Persephone
Level 17
God Stats
2W - 1L
1,700 SR
Queue Stats
16W - 1L
1,897 Elo+
Party 1
Pele
Pele
BanksCity
Pele
Level 92
God Stats
1W - 0L
1,672 SR
Queue Stats
43W - 59L
1,309 Elo+
Solo
Osiris
Osiris
Rampant v2
Osiris
Level 160
God Stats
8W - 1L
1,851 SR
Queue Stats
347W - 87L
1,916 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 4
13,287
604
11,970
31,198
12,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
18
1 / 9 / 4
12,934
588
9,398
23,481
17,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SavetheBees4344
Sun Wukong
20
5 / 4 / 1
14,886
677
28,942
35,298
37,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Akarie
Persephone
20
7 / 0 / 11
18,002
818
32,439
14,071
6,618
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pele
18
6 / 5 / 7
14,764
671
13,046
21,792
10,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Rampant v2
Osiris
20
7 / 2 / 10
16,721
760
35,302
30,012
36,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
20
20
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
Akarie
Persephone
7
0
11
12.5
L
1
7
4
0.43
W
Pele
6
5
7
1.9
L
Lancelot
1
9
4
0.33
W
Osiris
Rampant v2
Osiris
7
2
10
6
L
Sun Wukong
SavetheBees4344
Sun Wukong
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,310
Damage
80,787
89,977
Taken
65,875
67,701
Mitigated
53,422
12,319
Healing
24,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Akarie
Persephone
32,439
931
0
5,369
14,071
6,618
307
1,434
12,637
107,617
0
L
11,970
2,674
56
3,312
31,198
12,447
0
11,807
19,198
56,958
0
W
Pele
13,046
3,670
0
6,043
21,792
10,080
0
5,317
16,475
0
65,245
L
Lancelot
9,398
1,842
0
2,537
23,481
17,680
0
9,899
13,179
0
37,869
W
Osiris
Rampant v2
Osiris
35,302
12,390
2,719
10,402
30,012
36,724
2,835
5,448
24,564
21,830
80,850
L
Sun Wukong
SavetheBees4344
Sun Wukong
28,942
6,720
0
6,414
35,298
37,574
0
16,578
18,516
0
87,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,107
Gold Earned
49,487
229
Minions Killed
276
0
Camps Cleared
0
1,171,825
Distance Traveled
1,243,190
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
18,002
818
162
7
0
419,579
3
L
Chronos
13,287
604
82
4
0
357,511
2
W
Pele
14,764
671
54
2
0
389,475
6
L
Lancelot
12,934
588
46
2
0
387,718
1
W
Osiris
16,721
760
60
3
0
434,136
0
L
Sun Wukong
14,886
677
101
5
0
426,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role