Player Matchup

Bakasura
Bakasura
CoatDealer
Bakasura
Level 65
God Stats
3W - 2L
1,440 SR
Queue Stats
167W - 194L
1,410 Elo+
Party 2
Cupid
Cupid
fuppaa
Cupid
Level 60
God Stats
12W - 7L
1,480 SR
Queue Stats
152W - 180L
1,396 Elo+
Party 2
Mulan
Mulan
stickboy45
Mulan
Level 73
God Stats
8W - 7L
1,480 SR
Queue Stats
198W - 230L
1,441 Elo+
Party 2
Anubis
Anubis
stickerbulls
Anubis
Level 61
God Stats
45W - 35L
1,569 SR
Queue Stats
159W - 198L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
yunggutt
Sylvanus
Level 138
God Stats
3W - 4L
1,284 SR
Queue Stats
154W - 167L
1,446 Elo+
Party 1
Team Averages
Level 79
1,451 SR
1,425 Elo+

VS

Team Averages
Level 114
1,520 SR
1,486 Elo+
Nu Wa
Nu Wa
The AZ Assassin
Nu Wa
Level 124
God Stats
6W - 4L
1,623 SR
Queue Stats
38W - 33L
1,491 Elo+
Solo
Ullr
Ullr
Tizzlpit3
Ullr
Level 69
God Stats
5W - 9L
1,360 SR
Queue Stats
239W - 229L
1,500 Elo+
Solo
Ishtar
Ishtar
Venom_XV0718
Ishtar
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,437 Elo+
Solo
Amaterasu
Amaterasu
maleficentMeeker
Amaterasu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,497 Elo+
Solo
Ymir
Ymir
ooOG4m3ov3rOoo
Ymir
Level 115
God Stats
6W - 5L
1,616 SR
Queue Stats
65W - 68L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CoatDealer
Bakasura
16
7 / 0 / 1
9,802
545
9,405
14,652
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
fuppaa
Cupid
16
7 / 0 / 4
9,746
541
14,358
14,832
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
15
2 / 1 / 6
9,868
548
14,550
15,603
11,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
16
3 / 0 / 0
9,648
536
10,472
14,766
6,768
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
yunggutt
Sylvanus
15
2 / 0 / 10
8,463
470
9,529
15,772
16,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,547
419
13,598
7,283
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
0 / 3 / 0
7,251
403
6,302
15,330
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
12
0 / 6 / 0
6,861
381
6,611
14,929
4,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
14
1 / 5 / 0
8,258
459
10,002
20,732
14,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 5 / 0
6,080
338
7,703
19,677
14,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
21
Kills
1
1
Deaths
21
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CoatDealer
Bakasura
7
0
1
7.5
L
0
2
0
0
L
Ullr
0
3
0
0
L
Ishtar
0
6
0
0
W
Cupid
fuppaa
Cupid
7
0
4
9
L
Amaterasu
1
5
0
0.2
L
0
5
0
0
W
Mulan
2
1
6
5
W
Anubis
3
0
0
3
W
Sylvanus
yunggutt
Sylvanus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,314
Damage
44,216
75,625
Taken
77,951
48,986
Mitigated
42,260
37,142
Healing
22,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CoatDealer
Bakasura
9,405
6,082
0
2,544
14,652
6,428
0
1,612
12,962
0
72,975
L
13,598
6,809
0
1,500
7,283
2,342
228
3,769
3,464
64,203
0
L
Ullr
6,302
2,560
0
5,270
15,330
5,655
0
2,876
12,174
0
57,688
L
Ishtar
6,611
4,877
274
3,340
14,929
4,928
0
2,599
12,330
0
39,215
W
Cupid
fuppaa
Cupid
14,358
9,090
1,077
9,131
14,832
6,860
1,145
2,518
12,044
0
85,309
L
Amaterasu
10,002
6,413
0
7,402
20,732
14,484
740
1,393
18,448
0
69,919
L
7,703
782
187
4,907
19,677
14,851
0
8,378
11,274
30,472
2,464
W
Mulan
14,550
3,820
0
6,491
15,603
11,959
756
1,768
13,790
0
72,995
W
Anubis
10,472
562
0
11,215
14,766
6,768
993
9,642
5,036
110,524
0
W
Sylvanus
yunggutt
Sylvanus
9,529
3,740
1,763
4,921
15,772
16,971
495
4,340
11,063
34,380
11,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
35,997
632
Minions Killed
436
0
Camps Cleared
0
1,693,836
Distance Traveled
1,557,923
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,802
545
122
7
0
428,945
1
L
Nu Wa
7,547
419
94
5
0
310,892
8
L
Ullr
7,251
403
95
5
0
363,296
0
L
Ishtar
6,861
381
66
4
0
285,439
0
W
Cupid
9,746
541
136
8
0
325,762
3
L
Amaterasu
8,258
459
126
7
0
307,992
0
L
Ymir
6,080
338
55
3
0
290,304
3
W
Mulan
9,868
548
125
7
0
321,761
0
W
Anubis
9,648
536
190
11
0
303,290
5
W
Sylvanus
8,463
470
59
3
0
314,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role