Player Matchup

Zeus
Zeus
Peace-Keaper66
Zeus
Level 125
God Stats
1W - 1L
1,173 SR
Queue Stats
249W - 262L
1,378 Elo+
Party 1
Izanami
Izanami
SDistritocapital
Izanami
Level 89
God Stats
4W - 4L
1,516 SR
Queue Stats
43W - 58L
1,339 Elo+
Party 1
Maui
Maui
X-DOZYZ
Maui
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 8L
1,375 Elo+
Party 1
Hun Batz
Hun Batz
eduarstrox
Hun Batz
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 56L
1,313 Elo+
Party 1
Tyr
Tyr
willuzve
Tyr
Level 53
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 19L
1,284 Elo+
Party 1
Team Averages
Level 81
1,438 SR
1,338 Elo+

VS

Team Averages
Level 96
1,505 SR
1,427 Elo+
Xing Tian
Xing Tian
Da_Kaiser_Killa
Xing Tian
Level 87
God Stats
5W - 4L
1,495 SR
Queue Stats
233W - 268L
1,363 Elo+
Solo
Ganesha
Ganesha
LameBoiCarti
Ganesha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lyke_Myke
Morgan Le Fay
Level 108
God Stats
11W - 5L
1,627 SR
Queue Stats
53W - 48L
1,466 Elo+
Party 2
Medusa
Medusa
O4R3AL_MPEG
Medusa
Level 78
God Stats
19W - 20L
1,405 SR
Queue Stats
281W - 316L
1,432 Elo+
Solo
Pele
Pele
OBESERATDOG
Pele
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 20L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
9,792
426
19,574
16,625
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 1
10,214
444
12,574
21,199
9,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Maui
X-DOZYZ
Maui
13
2 / 7 / 2
8,827
384
4,777
21,879
27,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
eduarstrox
Hun Batz
14
0 / 8 / 1
8,849
385
6,033
20,977
8,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 0
8,824
384
5,332
20,059
17,574
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Da_Kaiser_Killa
Xing Tian
19
5 / 0 / 8
12,767
555
14,285
18,724
18,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
LameBoiCarti
Ganesha
16
0 / 0 / 21
11,848
515
6,930
15,073
21,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Lyke_Myke
Morgan Le Fay
19
13 / 1 / 11
13,204
574
29,711
17,160
8,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
4 / 3 / 6
11,213
488
13,300
16,241
7,378
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
7 / 1 / 8
14,551
633
11,130
17,069
7,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
83
5
Kills
29
30
Deaths
5
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Da_Kaiser_Killa
Xing Tian
5
0
8
9
W
Ganesha
LameBoiCarti
Ganesha
0
0
21
10.5
W
Morgan Le Fay
Lyke_Myke
Morgan Le Fay
13
1
11
18.5
W
Medusa
4
3
6
2.33
W
7
1
8
11
L
1
7
0
0.14
L
2
5
1
0.5
L
Maui
X-DOZYZ
Maui
2
7
2
0.43
L
Hun Batz
eduarstrox
Hun Batz
0
8
1
0.06
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,290
Damage
75,356
100,739
Taken
84,267
71,464
Mitigated
64,256
20,453
Healing
19,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Da_Kaiser_Killa
Xing Tian
14,285
904
0
2,774
18,724
18,909
310
5,801
12,923
74,290
0
W
Ganesha
LameBoiCarti
Ganesha
6,930
950
1,165
4,503
15,073
21,243
351
4,311
10,762
36,164
5,079
W
Morgan Le Fay
Lyke_Myke
Morgan Le Fay
29,711
2,998
961
6,332
17,160
8,828
2,616
9,083
8,077
102,424
0
W
Medusa
13,300
3,828
0
886
16,241
7,378
2,854
4,676
11,565
0
86,646
W
11,130
2,712
0
2,835
17,069
7,898
3,248
3,085
13,984
0
180,770
L
19,574
721
0
2,535
16,625
7,981
0
11,286
5,303
93,699
0
L
12,574
7,064
0
6,937
21,199
9,160
1,248
8,225
12,960
0
96,598
L
Maui
X-DOZYZ
Maui
4,777
297
0
544
21,879
27,932
0
11,499
10,217
14,718
0
L
Hun Batz
eduarstrox
Hun Batz
6,033
1,564
0
5,518
20,977
8,817
0
6,431
14,450
0
70,963
L
5,332
213
63
4,856
20,059
17,574
0
12,235
7,264
0
45,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,506
Gold Earned
63,583
502
Minions Killed
687
0
Camps Cleared
0
2,035,779
Distance Traveled
2,267,209
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,767
555
144
6
0
448,590
4
W
Ganesha
11,848
515
5
0
0
471,007
3
W
Morgan Le Fay
13,204
574
157
7
0
432,694
1
W
Medusa
11,213
488
148
6
0
384,030
5
W
Pele
14,551
633
233
10
0
530,888
0
L
Zeus
9,792
426
147
6
0
403,796
5
L
Izanami
10,214
444
154
7
0
400,126
3
L
Maui
8,827
384
10
0
0
316,680
1
L
Hun Batz
8,849
385
116
5
0
441,353
4
L
Tyr
8,824
384
75
3
0
473,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role