Player Matchup

Chiron
Chiron
Masters
 
Chiron
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
Fireballninja
Nemesis
Diamond III
Level 160
God Stats
25W - 23L
1,630 SR
Queue Stats
251W - 208L
2,997 MMR
Party 2
Ymir
Ymir
Diamond III
Mashy
Ymir
Diamond III
Level 160
God Stats
15W - 3L
1,933 SR
Queue Stats
119W - 95L
2,674 MMR
Party 2
Ravana
Ravana
Diamond I
SeñorGokú
Ravana
Diamond I
Level 109
God Stats
4W - 3L
1,595 SR
Queue Stats
206W - 142L
2,717 MMR
Solo
Vulcan
Vulcan
Masters
Sαlchipαpα
Vulcan
Masters
Level 69
God Stats
2W - 0L
1,750 SR
Queue Stats
65W - 48L
2,556 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,682 SR
2,489 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,682 SR
2,422 MMR
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
ElSuci0Dan
Mulan
Masters
Level 127
God Stats
2W - 2L
1,691 SR
Queue Stats
232W - 211L
2,705 MMR
Solo
Xbalanque
Xbalanque
Masters
Mersiv
Xbalanque
Masters
Level 92
God Stats
14W - 8L
1,748 SR
Queue Stats
201W - 190L
2,560 MMR
Party 1
Ne Zha
Ne Zha
Masters
MoeChetta
Ne Zha
Masters
Level 151
God Stats
18W - 21L
1,576 SR
Queue Stats
304W - 278L
2,763 MMR
Party 1
Yu Huang
Yu Huang
Masters
Tiimebandiit
Yu Huang
Masters
Level 160
God Stats
4W - 1L
1,897 SR
Queue Stats
145W - 126L
2,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 4 / 6
10,689
594
11,104
22,221
8,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
18
15 / 2 / 5
12,088
672
19,098
16,697
7,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Mashy
Ymir
13
1 / 2 / 9
9,239
513
2,733
14,054
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
19
6 / 4 / 7
12,258
681
24,221
25,799
17,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 2 / 6
10,880
604
8,961
9,442
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
SusanoAo KuangHadesThor

VS

Bans
Da JiLancelotIshtarSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 5 / 3
7,715
429
5,760
14,466
15,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
14
3 / 9 / 2
9,214
512
20,018
28,896
22,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Mersiv
Xbalanque
16
4 / 8 / 3
10,093
561
16,218
18,115
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
MoeChetta
Ne Zha
15
4 / 4 / 3
9,663
537
10,544
16,126
7,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Tiimebandiit
Yu Huang
15
3 / 3 / 0
9,299
517
9,126
9,259
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
29
Kills
14
14
Deaths
29
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
4
6
2
L
Sylvanus
 
Sylvanus
0
5
3
0.3
L
Mulan
3
9
2
0.44
W
Nemesis
15
2
5
8.75
W
Ymir
Mashy
Ymir
1
2
9
2.75
L
Xbalanque
Mersiv
Xbalanque
4
8
3
0.69
L
Ne Zha
MoeChetta
Ne Zha
4
4
3
1.38
W
Ravana
6
4
7
2.38
W
2
2
6
2.5
L
Yu Huang
Tiimebandiit
Yu Huang
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,117
Damage
61,666
88,213
Taken
86,862
51,304
Mitigated
58,138
34,425
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,104
5,346
335
12,274
22,221
8,150
74
1,737
20,437
0
86,088
L
Sylvanus
 
Sylvanus
5,760
1,657
1,009
2,748
14,466
15,728
0
5,448
9,018
17,601
809
L
Mulan
20,018
6,880
0
10,257
28,896
22,908
0
0
28,896
0
78,556
W
Nemesis
19,098
12,954
0
2,240
16,697
7,306
2,628
2,981
13,716
0
97,437
W
Ymir
Mashy
Ymir
2,733
854
0
2,551
14,054
14,366
0
5,029
9,025
23,174
0
L
Xbalanque
Mersiv
Xbalanque
16,218
7,896
0
3,390
18,115
7,230
1,170
1,088
17,027
0
84,607
L
Ne Zha
MoeChetta
Ne Zha
10,544
2,922
0
2,928
16,126
7,364
0
2,008
14,118
0
89,094
W
Ravana
24,221
12,009
0
15,108
25,799
17,320
958
1,333
24,466
0
104,160
W
8,961
2,369
0
1,917
9,442
4,162
74
3,964
5,478
99,745
0
L
Yu Huang
Tiimebandiit
Yu Huang
9,126
710
105
1,546
9,259
4,908
0
3,150
6,109
85,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,154
Gold Earned
45,984
629
Minions Killed
547
0
Camps Cleared
0
1,855,097
Distance Traveled
1,651,111
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,689
594
128
7
0
320,252
8
L
Sylvanus
7,715
429
20
1
0
332,214
12
L
Mulan
9,214
512
123
7
0
288,758
6
W
Nemesis
12,088
672
134
7
0
436,389
4
W
Ymir
9,239
513
40
2
0
367,990
10
L
Xbalanque
10,093
561
129
7
0
294,396
2
L
Ne Zha
9,663
537
116
6
0
401,733
5
W
Ravana
12,258
681
157
9
0
353,989
4
W
Vulcan
10,880
604
170
9
0
376,477
9
L
Yu Huang
9,299
517
159
9
0
334,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role