Player Matchup

Ao Kuang
Ao Kuang
Melius Jc
Ao Kuang
Level 115
God Stats
6W - 4L
1,487 SR
Queue Stats
78W - 94L
1,357 Elo+
Party 2
Nu Wa
Nu Wa
Pacolay
Nu Wa
Level 20
God Stats
3W - 1L
1,508 SR
Queue Stats
24W - 26L
1,367 Elo+
Party 2
Terra
Terra
ROBERTOJUA
Terra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 144L
1,367 Elo+
Party 2
Amaterasu
Amaterasu
Thainet
Amaterasu
Level 13
God Stats
4W - 7L
1,392 SR
Queue Stats
14W - 19L
1,295 Elo+
Party 2
Cernunnos
Cernunnos
iNekoZillaII
Cernunnos
Level 128
God Stats
2W - 0L
1,873 SR
Queue Stats
24W - 29L
1,371 Elo+
Party 2
Team Averages
Level 81
1,552 SR
1,351 Elo+

VS

Team Averages
Level 37
1,364 SR
1,209 Elo+
Hades
Hades
ItsNotDusty
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,223 Elo+
Party 1
Mulan
Mulan
McPeek
Mulan
Level 41
God Stats
6W - 12L
1,384 SR
Queue Stats
31W - 52L
1,331 Elo+
Party 1
Thor
Thor
ZaichoThePsycho
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,047 Elo+
Party 1
Danzaburou
Danzaburou
Zdigity
Danzaburou
Level 4
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 3L
1,067 Elo+
Party 1
Bellona
Bellona
dili7216
Bellona
Level 116
God Stats
0W - 1L
1,201 SR
Queue Stats
17W - 22L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Melius Jc
Ao Kuang
18
15 / 1 / 17
12,864
559
16,160
25,021
10,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Pacolay
Nu Wa
19
12 / 2 / 20
12,963
564
36,846
15,476
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
17
3 / 2 / 33
13,171
573
9,397
27,861
34,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Thainet
Amaterasu
16
2 / 2 / 12
10,187
443
3,189
18,478
13,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
iNekoZillaII
Cernunnos
19
18 / 0 / 14
13,803
600
28,298
18,576
9,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
9,669
420
7,537
21,364
10,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
McPeek
Mulan
15
2 / 9 / 0
9,703
422
8,877
22,834
11,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 14 / 2
8,851
385
4,986
27,635
10,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Zdigity
Danzaburou
11
0 / 11 / 1
8,097
352
8,511
18,563
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
dili7216
Bellona
18
2 / 7 / 1
11,740
510
23,041
29,564
19,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
11
50
Kills
5
7
Deaths
50
96
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Mulan
McPeek
Mulan
2
9
0
0.22
W
Ao Kuang
Melius Jc
Ao Kuang
15
1
17
23.5
W
Nu Wa
Pacolay
Nu Wa
12
2
20
11
W
Terra
3
2
33
9.75
W
Amaterasu
Thainet
Amaterasu
2
2
12
4
L
1
14
2
0.14
L
Danzaburou
Zdigity
Danzaburou
0
11
1
0.05
L
Bellona
dili7216
Bellona
2
7
1
0.36
W
Cernunnos
iNekoZillaII
Cernunnos
18
0
14
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,890
Damage
52,952
105,412
Taken
119,960
75,379
Mitigated
56,618
45,796
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,537
1,167
277
6,263
21,364
10,120
1,308
14,113
7,251
48,982
0
L
Mulan
McPeek
Mulan
8,877
1,212
0
6,325
22,834
11,037
324
12,322
10,512
0
57,764
W
Ao Kuang
Melius Jc
Ao Kuang
16,160
5,760
0
8,449
25,021
10,689
3,866
1,135
23,442
68,619
0
W
Nu Wa
Pacolay
Nu Wa
36,846
9,934
611
3,758
15,476
7,112
4,779
3,485
11,991
114,785
0
W
Terra
9,397
1,909
7,975
6,298
27,861
34,585
991
2,316
24,494
38,622
4,810
W
Amaterasu
Thainet
Amaterasu
3,189
680
0
8,547
18,478
13,815
1,473
0
18,478
0
38,027
L
4,986
1,759
113
3,865
27,635
10,732
0
10,670
16,965
0
48,743
L
Danzaburou
Zdigity
Danzaburou
8,511
2,537
0
461
18,563
5,253
444
9,546
9,017
0
42,840
L
Bellona
dili7216
Bellona
23,041
7,165
0
7,668
29,564
19,476
567
15,081
14,483
0
106,482
W
Cernunnos
iNekoZillaII
Cernunnos
28,298
19,345
0
10,158
18,576
9,178
3,548
1,502
17,074
0
104,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,988
Gold Earned
48,060
452
Minions Killed
460
0
Camps Cleared
0
2,114,168
Distance Traveled
1,783,882
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,669
420
80
3
0
295,483
4
L
Mulan
9,703
422
88
4
0
376,932
7
W
Ao Kuang
12,864
559
79
3
0
470,871
2
W
Nu Wa
12,963
564
131
6
0
415,832
5
W
Terra
13,171
573
45
2
0
477,102
3
W
Amaterasu
10,187
443
64
3
0
431,309
0
L
Thor
8,851
385
80
3
0
375,020
9
L
Danzaburou
8,097
352
46
2
0
336,153
0
L
Bellona
11,740
510
166
7
0
400,294
0
W
Cernunnos
13,803
600
133
6
0
319,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role