Player Matchup

Sylvanus
Sylvanus
FLUBBED2002
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,146 Elo+
Party 2
Zeus
Zeus
Fading Faze
Zeus
Level 57
God Stats
0W - 2L
1,436 SR
Queue Stats
2W - 9L
1,031 Elo+
Party 2
Bacchus
Bacchus
ItzKanen
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,122 Elo+
Party 2
Team Averages
Level 29
1,479 SR
1,100 Elo+

VS

Team Averages
Level 78
1,583 SR
1,500 Elo+
Terra
Terra
Fall3nShogun
Terra
Level 88
God Stats
6W - 3L
1,609 SR
Queue Stats
156W - 208L
1,499 Elo+
Party 1
Thanatos
Thanatos
lIlIHomeIlIl
Thanatos
Level 18
God Stats
9W - 6L
1,661 SR
Queue Stats
12W - 8L
1,702 Elo+
Party 1
Discordia
Discordia
xREVELATIONZx
Discordia
Level 127
God Stats
5W - 4L
1,479 SR
Queue Stats
24W - 38L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FLUBBED2002
Sylvanus
11
0 / 4 / 3
6,219
622
2,165
9,604
5,091
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 4 / 0
7,154
715
7,455
9,342
3,849
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ItzKanen
Bacchus
12
0 / 3 / 3
7,165
717
4,402
11,393
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
8,748
875
7,832
9,370
9,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
lIlIHomeIlIl
Thanatos
11
5 / 3 / 4
7,932
793
5,719
7,484
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
xREVELATIONZx
Discordia
14
2 / 0 / 7
8,523
852
12,071
3,221
1,428
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
11
11
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
FLUBBED2002
Sylvanus
0
4
3
0.38
L
3
4
0
0.75
W
4
0
6
7
L
Bacchus
ItzKanen
Bacchus
0
3
3
0.5
W
Thanatos
lIlIHomeIlIl
Thanatos
5
3
4
2.33
W
Discordia
xREVELATIONZx
Discordia
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,022
Damage
25,622
30,339
Taken
20,075
17,721
Mitigated
14,619
4,364
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
FLUBBED2002
Sylvanus
2,165
1,378
1,474
954
9,604
5,091
0
6,322
3,282
10,567
0
L
7,455
1,042
0
0
9,342
3,849
0
6,909
2,433
24,379
0
W
7,832
1,372
2,022
2,889
9,370
9,141
124
7,294
2,076
25,119
0
L
Bacchus
ItzKanen
Bacchus
4,402
975
100
1,836
11,393
8,781
0
6,698
4,695
15,837
0
W
Thanatos
lIlIHomeIlIl
Thanatos
5,719
1,867
0
4,307
7,484
4,050
0
5,028
2,456
0
20,124
W
Discordia
xREVELATIONZx
Discordia
12,071
453
0
0
3,221
1,428
575
1,739
1,482
39,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,538
Gold Earned
25,203
81
Minions Killed
129
0
Camps Cleared
0
480,992
Distance Traveled
576,667
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,219
622
16
2
0
136,043
0
L
Zeus
7,154
715
38
4
0
159,465
1
W
Terra
8,748
875
31
3
0
202,858
1
L
Bacchus
7,165
717
27
3
0
185,484
0
W
Thanatos
7,932
793
27
3
0
206,901
0
W
Discordia
8,523
852
71
7
0
166,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role