Player Matchup

Ao Kuang
Ao Kuang
DownSyndrix
Ao Kuang
Level 102
God Stats
21W - 33L
1,489 SR
Queue Stats
178W - 202L
1,454 Elo+
Party 1
Medusa
Medusa
TheGreatestMango
Medusa
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 122L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Zingerwinger
Baron Samedi
Level 128
God Stats
9W - 4L
1,675 SR
Queue Stats
136W - 175L
1,418 Elo+
Party 1
Kumbhakarna
Kumbhakarna
traleah2k15
Kumbhakarna
Level 146
God Stats
6W - 8L
1,438 SR
Queue Stats
68W - 67L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
vitchech
Cliodhna
Level 57
God Stats
0W - 5L
1,236 SR
Queue Stats
48W - 76L
1,352 Elo+
Party 1
Team Averages
Level 111
1,468 SR
1,430 Elo+

VS

Team Averages
Level 142
1,590 SR
1,450 Elo+
Zhong Kui
Zhong Kui
MerkK412
Zhong Kui
Level 159
God Stats
2W - 0L
1,644 SR
Queue Stats
94W - 97L
1,456 Elo+
Party 3
Izanami
Izanami
Sinoflare1
Izanami
Level 97
God Stats
12W - 7L
1,671 SR
Queue Stats
175W - 180L
1,471 Elo+
Party 2
Anubis
Anubis
SnoopCuz253
Anubis
Level 160
God Stats
11W - 11L
1,576 SR
Queue Stats
45W - 50L
1,472 Elo+
Party 3
Fafnir
Fafnir
W1P3OUT JR
Fafnir
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 112L
1,416 Elo+
Party 2
Ne Zha
Ne Zha
XXFaZeYOLOswagXX
Ne Zha
Level 145
God Stats
14W - 7L
1,560 SR
Queue Stats
109W - 143L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DownSyndrix
Ao Kuang
10
0 / 2 / 0
5,938
594
3,866
12,187
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 3 / 0
5,369
537
8,176
8,492
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Zingerwinger
Baron Samedi
6
0 / 6 / 0
3,913
391
680
5,555
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
traleah2k15
Kumbhakarna
8
0 / 4 / 1
4,965
497
2,227
10,893
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
vitchech
Cliodhna
9
0 / 0 / 0
4,884
488
1,554
7,505
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MerkK412
Zhong Kui
11
1 / 0 / 3
6,110
611
5,578
5,718
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Sinoflare1
Izanami
10
1 / 1 / 4
6,063
606
6,502
8,006
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
11
7 / 0 / 3
6,570
657
8,609
3,983
2,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
W1P3OUT JR
Fafnir
9
2 / 1 / 6
6,258
626
2,891
5,065
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
4 / 0 / 4
6,118
612
4,515
5,586
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
15
15
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DownSyndrix
Ao Kuang
0
2
0
0
W
Zhong Kui
MerkK412
Zhong Kui
1
0
3
2.5
W
Izanami
Sinoflare1
Izanami
1
1
4
3
W
Anubis
7
0
3
8.5
L
2
3
0
0.67
W
Fafnir
W1P3OUT JR
Fafnir
2
1
6
5
W
4
0
4
6
L
Baron Samedi
Zingerwinger
Baron Samedi
0
6
0
0
L
Kumbhakarna
traleah2k15
Kumbhakarna
0
4
1
0.13
L
Cliodhna
vitchech
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,503
Damage
28,095
44,632
Taken
28,358
17,239
Mitigated
14,985
17,210
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DownSyndrix
Ao Kuang
3,866
965
0
7,083
12,187
5,656
0
5,295
6,556
41,928
0
W
Zhong Kui
MerkK412
Zhong Kui
5,578
829
0
3,569
5,718
4,293
0
3,161
2,557
35,318
0
W
Izanami
Sinoflare1
Izanami
6,502
4,320
0
3,999
8,006
2,318
1,287
233
7,773
0
52,954
W
Anubis
8,609
1,019
0
2,804
3,983
2,043
140
1,745
2,238
34,033
3,264
L
8,176
3,372
0
4,219
8,492
2,208
572
616
7,876
0
37,770
W
Fafnir
W1P3OUT JR
Fafnir
2,891
588
223
1,728
5,065
4,350
375
802
4,263
6,717
990
W
4,515
1,531
0
2,774
5,586
1,981
0
832
4,754
0
35,758
L
Baron Samedi
Zingerwinger
Baron Samedi
680
35
0
132
5,555
1,887
0
3,875
1,680
7,026
0
L
Kumbhakarna
traleah2k15
Kumbhakarna
2,227
450
119
1,981
10,893
5,029
267
4,378
6,467
16,737
0
L
Cliodhna
vitchech
Cliodhna
1,554
84
0
3,676
7,505
2,459
0
1,895
5,610
0
27,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,069
Gold Earned
31,119
237
Minions Killed
304
0
Camps Cleared
0
860,424
Distance Traveled
952,941
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,938
594
88
9
0
172,060
1
W
Zhong Kui
6,110
611
85
9
0
196,790
3
W
Izanami
6,063
606
96
10
0
180,380
1
W
Anubis
6,570
657
60
6
0
157,622
3
L
Medusa
5,369
537
57
6
0
168,397
2
W
Fafnir
6,258
626
11
1
0
207,155
2
W
Ne Zha
6,118
612
52
5
0
210,994
0
L
Baron Samedi
3,913
391
7
1
0
100,344
11
L
Kumbhakarna
4,965
497
24
2
0
192,970
0
L
Cliodhna
4,884
488
61
6
0
226,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role