Player Matchup

Tiamat
Tiamat
DarthPyrinikon
Tiamat
Level 29
God Stats
1W - 1L
1,683 SR
Queue Stats
53W - 33L
1,515 Elo+
Party 2
King Arthur
King Arthur
Dunnkann
King Arthur
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Ishtar
Ishtar
LoverOfBois
Ishtar
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,556 Elo+
Party 3
Cabrakan
Cabrakan
ScalyCoder21018
Cabrakan
Level 124
God Stats
3W - 6L
1,422 SR
Queue Stats
158W - 166L
1,525 Elo+
Party 3
Susano
Susano
coppermc
Susano
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 40L
1,504 Elo+
Party 2
Team Averages
Level 61
1,521 SR
1,520 Elo+

VS

Team Averages
Level 86
1,576 SR
1,481 Elo+
Nu Wa
Nu Wa
EverlastingMilk
Nu Wa
Level 136
God Stats
6W - 4L
1,671 SR
Queue Stats
22W - 17L
1,575 Elo+
Party 1
Bellona
Bellona
GetCurbStompdLOL
Bellona
Level 13
God Stats
8W - 5L
1,661 SR
Queue Stats
21W - 16L
1,575 Elo+
Party 1
Bacchus
Bacchus
MiraiYandere
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,535 Elo+
Party 1
Mercury
Mercury
StgSwegin
Mercury
Level 119
God Stats
1W - 0L
1,548 SR
Queue Stats
13W - 14L
1,269 Elo+
Party 1
Anhur
Anhur
jingles77
Anhur
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,536
454
8,024
13,020
8,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Dunnkann
King Arthur
1
0 / 0 / 0
5,492
262
0
1,261
374
Ishtar
15
2 / 9 / 2
9,122
434
10,369
23,964
8,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
15
5 / 4 / 3
10,705
510
7,994
22,115
29,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
coppermc
Susano
18
8 / 3 / 6
11,625
554
15,738
20,776
10,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 7
13,027
620
24,517
11,955
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 5
11,351
541
6,748
18,416
17,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MiraiYandere
Bacchus
14
2 / 3 / 13
10,733
511
7,861
21,189
31,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
StgSwegin
Mercury
17
8 / 2 / 8
11,992
571
9,424
17,293
7,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
jingles77
Anhur
17
2 / 6 / 6
11,359
541
10,740
20,278
8,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
16
Kills
21
21
Deaths
17
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
King Arthur
Dunnkann
King Arthur
0
0
0
0
W
9
2
7
6.25
W
0
4
5
0.63
L
Ishtar
2
9
2
0.33
W
Bacchus
MiraiYandere
Bacchus
2
3
13
2.83
L
Cabrakan
5
4
3
1.63
W
Mercury
StgSwegin
Mercury
8
2
8
6
L
Susano
coppermc
Susano
8
3
6
3.67
W
Anhur
jingles77
Anhur
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
59,290
81,136
Taken
89,131
57,526
Mitigated
69,269
15,662
Healing
29,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,024
742
185
2,214
13,020
8,311
1,116
6,232
6,532
59,666
0
L
King Arthur
Dunnkann
King Arthur
0
0
0
0
1,261
374
0
1,178
0
0
0
W
24,517
5,453
0
4,481
11,955
4,906
2,319
3,149
8,806
122,075
0
W
6,748
3,590
0
8,333
18,416
17,227
3,701
4,484
13,932
0
81,343
L
Ishtar
10,369
4,983
0
7,048
23,964
8,924
369
8,932
14,721
0
79,453
W
Bacchus
MiraiYandere
Bacchus
7,861
1,842
0
7,439
21,189
31,033
930
3,054
18,135
23,957
0
L
Cabrakan
7,994
1,253
644
4,509
22,115
29,914
81
8,656
13,121
33,915
4,325
W
Mercury
StgSwegin
Mercury
9,424
5,758
0
3,630
17,293
7,794
5,746
2,990
14,303
0
79,671
L
Susano
coppermc
Susano
15,738
4,201
0
1,062
20,776
10,003
0
6,141
14,384
0
108,040
W
Anhur
jingles77
Anhur
10,740
5,324
0
5,669
20,278
8,309
644
3,377
16,901
0
81,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,480
Gold Earned
58,462
440
Minions Killed
572
0
Camps Cleared
0
1,510,659
Distance Traveled
1,988,980
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,536
454
124
6
0
399,162
0
L
King Arthur
5,492
262
0
0
0
0
0
W
Nu Wa
13,027
620
164
8
0
412,395
0
W
Bellona
11,351
541
136
6
0
335,240
2
L
Ishtar
9,122
434
142
7
0
302,181
0
W
Bacchus
10,733
511
20
1
0
412,753
0
L
Cabrakan
10,705
510
36
2
0
379,004
0
W
Mercury
11,992
571
122
6
0
482,237
1
L
Susano
11,625
554
138
7
0
430,312
0
W
Anhur
11,359
541
130
6
0
346,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role