Player Matchup

Jormungandr
Jormungandr
Boge64
Jormungandr
Level 63
God Stats
7W - 12L
1,370 SR
Queue Stats
133W - 144L
1,395 Elo+
Party 1
Yu Huang
Yu Huang
OutrunDuck28585
Yu Huang
Level 105
God Stats
4W - 8L
1,291 SR
Queue Stats
417W - 409L
1,446 Elo+
Party 1
Anhur
Anhur
PotatoSpud2891
Anhur
Level 46
God Stats
3W - 3L
1,401 SR
Queue Stats
42W - 36L
1,481 Elo+
Party 1
Pele
Pele
ReallyReagan
Pele
Level 99
God Stats
1W - 4L
1,135 SR
Queue Stats
141W - 137L
1,526 Elo+
Party 1
Terra
Terra
Supernerd2187
Terra
Level 84
God Stats
2W - 2L
1,576 SR
Queue Stats
264W - 268L
1,466 Elo+
Party 1
Team Averages
Level 79
1,355 SR
1,463 Elo+

VS

Team Averages
Level 82
1,581 SR
1,478 Elo+
Neith
Neith
Cspring84
Neith
Level 10
God Stats
0W - 2L
1,546 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
EnJobeKD
Ne Zha
Level 105
God Stats
1W - 2L
1,619 SR
Queue Stats
74W - 72L
1,530 Elo+
Party 2
Merlin
Merlin
FrOsTmAkK
Merlin
Level 85
God Stats
2W - 3L
1,508 SR
Queue Stats
57W - 67L
1,331 Elo+
Solo
Mulan
Mulan
JackinAround662
Mulan
Level 69
God Stats
16W - 6L
1,591 SR
Queue Stats
30W - 35L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
Truejones75
Jormungandr
Level 139
God Stats
0W - 1L
1,643 SR
Queue Stats
52W - 51L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boge64
Jormungandr
13
2 / 0 / 0
8,842
589
8,147
11,258
9,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
14
3 / 1 / 2
8,587
572
5,206
7,213
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 0 / 8
7,543
503
6,342
9,691
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
8 / 0 / 6
8,924
595
11,029
10,275
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 0 / 5
7,893
526
4,627
9,216
8,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cspring84
Neith
9
0 / 5 / 0
5,559
371
3,459
8,504
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
EnJobeKD
Ne Zha
11
0 / 4 / 0
6,579
439
4,308
14,892
5,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
FrOsTmAkK
Merlin
13
1 / 3 / 0
7,717
514
4,522
7,137
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 0
7,962
531
7,041
11,071
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Truejones75
Jormungandr
10
0 / 4 / 0
6,834
456
6,420
13,544
8,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
18
Kills
1
1
Deaths
18
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Boge64
Jormungandr
2
0
0
2
L
Neith
Cspring84
Neith
0
5
0
0
L
Ne Zha
EnJobeKD
Ne Zha
0
4
0
0
L
Merlin
FrOsTmAkK
Merlin
1
3
0
0.33
L
0
2
0
0
W
Yu Huang
3
1
2
4
W
2
0
8
6
W
8
0
6
11
W
3
0
5
5.5
L
Jormungandr
Truejones75
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,351
Damage
25,750
47,653
Taken
55,148
29,279
Mitigated
26,098
12,722
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Boge64
Jormungandr
8,147
4,716
0
2,510
11,258
9,963
455
0
10,414
63,589
0
L
Neith
Cspring84
Neith
3,459
1,403
0
1,084
8,504
1,792
1,147
1,292
7,212
0
28,935
L
Ne Zha
EnJobeKD
Ne Zha
4,308
1,302
0
3,924
14,892
5,507
0
3,823
11,069
0
52,046
L
Merlin
FrOsTmAkK
Merlin
4,522
259
92
1,637
7,137
2,522
0
2,896
4,241
56,144
0
L
7,041
1,567
0
6,233
11,071
8,228
397
7,516
3,555
0
65,483
W
Yu Huang
5,206
306
0
1,763
7,213
3,514
0
3,347
3,866
71,755
0
W
6,342
2,900
0
1,778
9,691
3,517
0
2,349
7,342
0
50,819
W
11,029
2,747
0
1,006
10,275
4,068
0
2,092
8,183
0
74,587
W
4,627
523
3,008
2,657
9,216
8,217
0
4,102
5,114
18,214
2,510
L
Jormungandr
Truejones75
Jormungandr
6,420
1,419
1,599
2,340
13,544
8,049
327
2,381
11,163
40,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,789
Gold Earned
34,651
436
Minions Killed
427
0
Camps Cleared
0
1,569,951
Distance Traveled
1,257,758
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,842
589
124
8
0
259,861
0
L
Neith
5,559
371
51
3
0
200,921
0
L
Ne Zha
6,579
439
92
6
0
268,295
3
L
Merlin
7,717
514
109
7
0
250,532
4
L
Mulan
7,962
531
129
9
0
290,103
2
W
Yu Huang
8,587
572
117
8
0
278,699
1
W
Anhur
7,543
503
64
4
0
364,899
0
W
Pele
8,924
595
102
7
0
340,021
0
W
Terra
7,893
526
29
2
0
326,471
2
L
Jormungandr
6,834
456
46
3
0
247,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role