Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
AKmeme69420
Zhong Kui
Diamond IV
Level 55
God Stats
8W - 1L
1,890 SR
Queue Stats
58W - 39L
2,213 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
AkGenbu
Ne Zha
Diamond II
Level 153
God Stats
4W - 3L
1,766 SR
Queue Stats
13W - 12L
2,382 MMR
Party 1
Ares
Ares
Diamond II
AkatsukiBlackX
Ares
Diamond II
Level 146
God Stats
31W - 16L
1,736 SR
Queue Stats
61W - 40L
2,382 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,797 SR
2,326 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,648 SR
2,215 MMR
Scylla
Scylla
Diamond IV
StraightKillin8
Scylla
Diamond IV
Level 160
God Stats
8W - 5L
1,715 SR
Queue Stats
162W - 143L
2,132 MMR
Solo
Fenrir
Fenrir
Diamond I
iGyruz
Fenrir
Diamond I
Level 158
God Stats
9W - 17L
1,556 SR
Queue Stats
154W - 164L
2,393 MMR
Solo
Sylvanus
Sylvanus
Diamond V
xSeiiya
Sylvanus
Diamond V
Level 145
God Stats
2W - 2L
1,675 SR
Queue Stats
53W - 59L
2,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AKmeme69420
Zhong Kui
20
3 / 5 / 2
15,371
668
23,274
21,894
18,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
AkGenbu
Ne Zha
20
1 / 1 / 4
14,659
637
21,638
22,601
19,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 3 / 4
15,324
666
20,896
31,610
55,846
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
ShivaAh Muzen CabAtlasAchillesHorus

VS

Bans
Baba YagaBacchusBaron SamediChaacPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 0
16,269
707
23,792
21,751
11,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
iGyruz
Fenrir
20
1 / 3 / 8
13,792
600
16,619
33,169
35,906
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
xSeiiya
Sylvanus
20
0 / 0 / 9
13,364
581
12,981
24,876
45,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
9
9
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AKmeme69420
Zhong Kui
3
5
2
0.8
W
Ne Zha
AkGenbu
Ne Zha
1
1
4
3
W
1
3
4
1
L
8
2
0
4
L
Fenrir
iGyruz
Fenrir
1
3
8
1.67
L
Sylvanus
xSeiiya
Sylvanus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,808
Damage
53,392
76,105
Taken
79,796
93,716
Mitigated
93,396
19,092
Healing
24,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AKmeme69420
Zhong Kui
23,274
1,520
0
10,544
21,894
18,638
1,225
9,760
11,508
105,805
0
W
Ne Zha
AkGenbu
Ne Zha
21,638
3,442
0
4,267
22,601
19,232
2,827
11,840
10,173
0
99,010
W
20,896
304
0
4,281
31,610
55,846
159
15,281
15,602
30,757
0
L
23,792
3,042
0
1,098
21,751
11,493
790
12,254
9,497
150,184
0
L
Fenrir
iGyruz
Fenrir
16,619
3,346
189
8,422
33,169
35,906
1,030
17,270
15,899
0
55,127
L
Sylvanus
xSeiiya
Sylvanus
12,981
2,077
6,632
8,036
24,876
45,997
34
14,809
10,067
27,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
43,425
284
Minions Killed
293
0
Camps Cleared
0
1,251,528
Distance Traveled
1,272,605
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,371
668
175
8
0
378,561
5
W
Ne Zha
14,659
637
89
4
0
450,740
1
W
Ares
15,324
666
20
1
0
422,227
1
L
Scylla
16,269
707
213
9
0
401,233
2
L
Fenrir
13,792
600
58
3
0
443,555
7
L
Sylvanus
13,364
581
22
1
0
427,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role