Player Matchup

Scylla
Scylla
Flappy-the-Fish
Scylla
Level 117
God Stats
23W - 24L
1,541 SR
Queue Stats
244W - 149L
1,803 Elo+
Party 2
Jormungandr
Jormungandr
GLAS_TIGER
Jormungandr
Level 84
God Stats
200W - 90L
1,853 SR
Queue Stats
220W - 124L
1,797 Elo+
Party 2
Danzaburou
Danzaburou
Kuuhnt
Danzaburou
Level 36
God Stats
136W - 22L
1,949 SR
Queue Stats
178W - 57L
1,842 Elo+
Party 2
Thor
Thor
Lost-Impa
Thor
Level 113
God Stats
152W - 36L
1,871 SR
Queue Stats
249W - 147L
1,800 Elo+
Party 2
Horus
Horus
ihaveahemroi
Horus
Level 106
God Stats
176W - 50L
1,890 SR
Queue Stats
228W - 124L
1,804 Elo+
Party 2
Team Averages
Level 91
1,821 SR
1,809 Elo+

VS

Team Averages
Level 70
1,420 SR
1,399 Elo+
Amaterasu
Amaterasu
ArkB0SS
Amaterasu
Level 9
God Stats
1W - 4L
1,353 SR
Queue Stats
10W - 21L
1,293 Elo+
Party 1
Awilix
Awilix
CallTheDIp
Awilix
Level 105
God Stats
3W - 6L
1,180 SR
Queue Stats
50W - 76L
1,435 Elo+
Party 1
Khepri
Khepri
CheeseBread03
Khepri
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,399 Elo+
Party 1
Sol
Sol
DOOMDOG980
Sol
Level 106
God Stats
0W - 2L
1,727 SR
Queue Stats
20W - 37L
1,453 Elo+
Party 1
Fenrir
Fenrir
marasovfeetussy
Fenrir
Level 67
God Stats
0W - 2L
1,341 SR
Queue Stats
29W - 52L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 17
8,221
822
14,222
4,687
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GLAS_TIGER
Jormungandr
15
7 / 0 / 14
8,801
880
7,311
6,086
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Kuuhnt
Danzaburou
18
9 / 0 / 5
9,779
978
13,845
6,815
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
15
8 / 0 / 11
8,625
863
8,301
8,531
3,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 0 / 20
7,644
764
11,267
8,725
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArkB0SS
Amaterasu
11
0 / 8 / 0
5,918
592
2,892
13,302
9,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
CallTheDIp
Awilix
13
0 / 5 / 0
6,312
631
1,870
9,052
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 0
6,114
611
2,482
13,959
6,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 0
6,378
638
7,028
10,462
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 4 / 0
6,103
610
2,683
12,770
7,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
0
30
Kills
0
0
Deaths
30
67
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ArkB0SS
Amaterasu
0
8
0
0
L
Awilix
CallTheDIp
Awilix
0
5
0
0
L
0
7
0
0
L
0
6
0
0
W
4
0
17
12.5
W
Jormungandr
GLAS_TIGER
Jormungandr
7
0
14
14
W
Danzaburou
Kuuhnt
Danzaburou
9
0
5
11.5
W
Thor
8
0
11
13.5
W
2
0
20
12
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,946
Damage
16,955
34,844
Taken
59,545
23,554
Mitigated
32,561
15,465
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ArkB0SS
Amaterasu
2,892
1,911
212
1,057
13,302
9,191
0
4,302
8,683
0
4,151
L
Awilix
CallTheDIp
Awilix
1,870
284
0
623
9,052
4,081
0
1,290
7,669
0
12,229
L
2,482
343
641
447
13,959
6,880
0
5,924
7,440
8,050
0
L
7,028
1,330
0
491
10,462
4,885
0
5,457
4,553
20,822
1,212
W
14,222
1,365
0
1,955
4,687
2,137
842
2,239
2,448
30,708
0
W
Jormungandr
GLAS_TIGER
Jormungandr
7,311
1,206
0
1,727
6,086
5,989
531
1,678
4,408
18,297
0
W
Danzaburou
Kuuhnt
Danzaburou
13,845
8,593
0
5,630
6,815
3,904
2,732
897
5,918
0
54,323
W
Thor
8,301
2,145
0
840
8,531
3,853
526
1,652
6,879
0
25,358
W
11,267
3,591
1,149
4,164
8,725
7,671
244
2,857
5,868
198
12,514
L
2,683
281
0
141
12,770
7,524
0
3,858
8,513
0
9,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,070
Gold Earned
30,825
218
Minions Killed
68
0
Camps Cleared
0
1,005,556
Distance Traveled
836,205
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,918
592
3
0
0
159,826
0
L
Awilix
6,312
631
16
2
0
152,166
2
L
Khepri
6,114
611
8
1
0
154,610
0
L
Sol
6,378
638
23
2
0
181,356
1
W
Scylla
8,221
822
41
4
0
193,311
5
W
Jormungandr
8,801
880
23
2
0
217,512
0
W
Danzaburou
9,779
978
111
11
0
178,722
3
W
Thor
8,625
863
34
3
0
212,648
1
W
Horus
7,644
764
9
1
0
203,363
1
L
Fenrir
6,103
610
18
2
0
188,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role