Player Matchup

Danzaburou
Danzaburou
Bapstatron1
Danzaburou
Level 44
God Stats
1W - 3L
1,278 SR
Queue Stats
55W - 71L
1,387 Elo+
Party 3
Atlas
Atlas
Gyrthwyrm
Atlas
Level 89
God Stats
10W - 6L
1,529 SR
Queue Stats
270W - 322L
1,533 Elo+
Party 3
Bellona
Bellona
SJOshiro2002
Bellona
Level 23
God Stats
3W - 10L
1,309 SR
Queue Stats
6W - 20L
1,207 Elo+
Party 1
Ao Kuang
Ao Kuang
Vadejos
Ao Kuang
Level 28
God Stats
3W - 15L
1,274 SR
Queue Stats
16W - 39L
1,219 Elo+
Party 1
Merlin
Merlin
wanchope12
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,328 Elo+
Party 1
Team Averages
Level 44
1,378 SR
1,335 Elo+

VS

Team Averages
Level 72
1,535 SR
1,644 Elo+
Erlang Shen
Erlang Shen
LimitBeatz12
Erlang Shen
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,906 Elo+
Party 2
Jormungandr
Jormungandr
Limitbighead
Jormungandr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,672 Elo+
Party 2
Thanatos
Thanatos
NickGur
Thanatos
Level 37
God Stats
1W - 0L
1,689 SR
Queue Stats
14W - 15L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
ballsdeepbilly
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,717 Elo+
Party 2
Charybdis
Charybdis
yeetusfetuss
Charybdis
Level 118
God Stats
12W - 8L
1,488 SR
Queue Stats
311W - 299L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bapstatron1
Danzaburou
13
1 / 9 / 3
8,961
390
10,783
20,123
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
Gyrthwyrm
Atlas
14
2 / 3 / 6
9,588
417
10,127
20,392
27,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
SJOshiro2002
Bellona
17
1 / 4 / 6
11,324
492
20,653
26,137
33,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Vadejos
Ao Kuang
19
8 / 4 / 3
12,370
538
13,957
28,798
13,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
wanchope12
Merlin
16
2 / 7 / 4
11,008
479
18,186
18,450
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LimitBeatz12
Erlang Shen
17
1 / 5 / 5
10,706
465
11,408
25,946
21,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Limitbighead
Jormungandr
17
3 / 1 / 14
11,867
516
18,868
25,304
41,315
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
NickGur
Thanatos
20
8 / 2 / 4
12,722
553
11,587
22,819
14,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ballsdeepbilly
Baron Samedi
17
5 / 5 / 10
11,365
494
24,395
23,192
14,272
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
yeetusfetuss
Charybdis
18
10 / 1 / 4
12,297
535
20,721
20,447
9,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
14
Kills
27
27
Deaths
14
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bapstatron1
Danzaburou
1
9
3
0.28
L
Atlas
Gyrthwyrm
Atlas
2
3
6
1.67
W
Erlang Shen
LimitBeatz12
Erlang Shen
1
5
5
0.7
W
Jormungandr
Limitbighead
Jormungandr
3
1
14
10
W
Thanatos
NickGur
Thanatos
8
2
4
5
L
Bellona
SJOshiro2002
Bellona
1
4
6
1
L
Ao Kuang
Vadejos
Ao Kuang
8
4
3
2.38
W
Baron Samedi
ballsdeepbilly
Baron Samedi
5
5
10
2
L
Merlin
wanchope12
Merlin
2
7
4
0.57
W
Charybdis
yeetusfetuss
Charybdis
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,706
Damage
86,979
113,900
Taken
117,708
90,387
Mitigated
101,353
31,583
Healing
63,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bapstatron1
Danzaburou
10,783
5,257
0
5,332
20,123
7,476
0
6,220
13,903
0
47,706
L
Atlas
Gyrthwyrm
Atlas
10,127
3,574
512
1,378
20,392
27,229
407
7,481
12,911
37,864
0
W
Erlang Shen
LimitBeatz12
Erlang Shen
11,408
5,687
0
11,967
25,946
21,668
2,712
6,236
19,710
138
69,740
W
Jormungandr
Limitbighead
Jormungandr
18,868
3,521
0
2,709
25,304
41,315
795
9,548
15,756
76,688
2,303
W
Thanatos
NickGur
Thanatos
11,587
3,397
0
24,251
22,819
14,540
1,125
4,736
18,083
33
125,273
L
Bellona
SJOshiro2002
Bellona
20,653
7,451
0
7,572
26,137
33,896
0
8,804
17,333
0
87,354
L
Ao Kuang
Vadejos
Ao Kuang
13,957
5,296
0
12,400
28,798
13,887
0
8,463
20,335
104,952
0
W
Baron Samedi
ballsdeepbilly
Baron Samedi
24,395
1,796
4,353
11,622
23,192
14,272
1,831
14,996
8,196
84,728
0
L
Merlin
wanchope12
Merlin
18,186
1,057
364
4,025
18,450
7,899
0
12,056
6,394
86,688
0
W
Charybdis
yeetusfetuss
Charybdis
20,721
7,637
0
8,649
20,447
9,558
3,546
7,107
13,340
0
100,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,251
Gold Earned
58,957
535
Minions Killed
616
0
Camps Cleared
0
2,093,208
Distance Traveled
2,139,186
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,961
390
68
3
0
353,084
0
L
Atlas
9,588
417
51
2
0
456,200
1
W
Erlang Shen
10,706
465
115
5
0
411,467
2
W
Jormungandr
11,867
516
123
5
0
439,714
1
W
Thanatos
12,722
553
166
7
0
464,399
3
L
Bellona
11,324
492
156
7
0
423,509
1
L
Ao Kuang
12,370
538
135
6
0
465,587
3
W
Baron Samedi
11,365
494
103
4
0
395,816
0
L
Merlin
11,008
479
125
5
0
394,828
8
W
Charybdis
12,297
535
109
5
0
427,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role