Player Matchup

Ishtar
Ishtar
ASunGod
Ishtar
Level 109
God Stats
0W - 2L
1,179 SR
Queue Stats
4W - 9L
1,169 Elo+
Party 1
Ares
Ares
REVENGKING
Ares
Level 140
God Stats
0W - 1L
1,320 SR
Queue Stats
36W - 48L
1,451 Elo+
Party 1
Chang'e
Chang'e
xtemarixwolfx
Chang'e
Level 109
God Stats
0W - 2L
1,578 SR
Queue Stats
4W - 8L
1,382 Elo+
Party 1
Team Averages
Level 119
1,359 SR
1,334 Elo+

VS

Team Averages
Level 97
1,528 SR
1,562 Elo+
Skadi
Skadi
Proam
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,694 Elo+
Party 2
Bellona
Bellona
ZacEmperor
Bellona
Level 66
God Stats
3W - 1L
1,584 SR
Queue Stats
12W - 11L
1,491 Elo+
Solo
Ra
Ra
cezarshar
Ra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ASunGod
Ishtar
16
4 / 4 / 5
10,590
706
11,912
19,278
9,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 2 / 6
11,124
742
11,718
20,700
32,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
17
3 / 3 / 6
10,636
709
8,596
14,388
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Proam
Skadi
19
8 / 4 / 1
12,430
829
24,647
15,727
7,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ZacEmperor
Bellona
15
0 / 4 / 7
10,273
685
11,918
16,295
11,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 2 / 7
10,930
729
9,748
9,046
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
10
Kills
9
9
Deaths
10
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
ASunGod
Ishtar
4
4
5
1.63
W
Skadi
Proam
Skadi
8
4
1
2.13
L
3
2
6
3
W
Bellona
ZacEmperor
Bellona
0
4
7
0.88
W
1
2
7
2.25
L
Chang'e
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,226
Damage
46,313
54,366
Taken
41,068
49,428
Mitigated
23,904
19,523
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
ASunGod
Ishtar
11,912
6,543
0
5,621
19,278
9,526
755
3,849
15,429
0
58,129
W
Skadi
Proam
Skadi
24,647
12,194
0
1,876
15,727
7,910
1,894
5,500
10,227
0
70,108
L
11,718
742
0
4,489
20,700
32,599
228
3,614
17,086
39,244
0
W
Bellona
ZacEmperor
Bellona
11,918
3,885
0
796
16,295
11,248
0
9,048
7,247
0
43,256
W
9,748
648
3,587
3,883
9,046
4,746
600
5,781
3,265
40,055
0
L
Chang'e
8,596
375
5,118
4,295
14,388
7,303
432
2,440
11,948
32,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
33,633
188
Minions Killed
178
0
Camps Cleared
0
791,025
Distance Traveled
868,505
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,590
706
89
6
0
260,675
3
W
Skadi
12,430
829
67
4
0
273,857
2
L
Ares
11,124
742
39
3
0
263,047
2
W
Bellona
10,273
685
51
3
0
307,733
4
W
Ra
10,930
729
60
4
0
286,915
3
L
Chang'e
10,636
709
60
4
0
267,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role