Player Matchup

Maui
Maui
LeoCastG mx
Maui
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,372 Elo+
Party 2
Danzaburou
Danzaburou
Mcarva98
Danzaburou
Level 69
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 4L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
OscarLanz
Sun Wukong
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 2
Scylla
Scylla
RubenBS2898
Scylla
Level 119
God Stats
3W - 2L
1,385 SR
Queue Stats
4W - 6L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
manuel25
Baron Samedi
Level 111
God Stats
0W - 1L
1,251 SR
Queue Stats
15W - 24L
1,373 Elo+
Party 2
Team Averages
Level 100
1,463 SR
1,473 Elo+

VS

Team Averages
Level 110
1,425 SR
1,411 Elo+
Hachiman
Hachiman
LAs M05T W4nT3D
Hachiman
Level 89
God Stats
6W - 6L
1,524 SR
Queue Stats
182W - 181L
1,475 Elo+
Solo
Sol
Sol
Loyalem
Sol
Level 103
God Stats
1W - 2L
1,469 SR
Queue Stats
11W - 18L
1,328 Elo+
Solo
Awilix
Awilix
Nepoxy
Awilix
Level 78
God Stats
1W - 2L
1,120 SR
Queue Stats
9W - 19L
1,371 Elo+
Party 1
Sylvanus
Sylvanus
Xzirf
Sylvanus
Level 142
God Stats
7W - 3L
1,522 SR
Queue Stats
178W - 192L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
cronos248
Gilgamesh
Level 138
God Stats
13W - 13L
1,489 SR
Queue Stats
72W - 99L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
9,763
610
2,002
10,902
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Mcarva98
Danzaburou
18
1 / 5 / 5
10,739
671
8,325
13,381
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
OscarLanz
Sun Wukong
18
2 / 5 / 4
10,881
680
11,978
21,039
14,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
18
4 / 7 / 3
11,274
705
15,060
17,061
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
manuel25
Baron Samedi
17
1 / 3 / 4
9,925
620
16,040
18,312
8,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
2 / 1 / 9
11,776
736
11,599
10,975
4,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sol
19
2 / 4 / 14
11,691
731
15,562
18,490
8,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
Nepoxy
Awilix
20
6 / 3 / 5
12,739
796
9,824
14,835
7,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Xzirf
Sylvanus
19
6 / 1 / 10
12,017
751
20,430
16,882
10,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
cronos248
Gilgamesh
18
6 / 0 / 8
11,837
740
11,563
16,665
23,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
9
Kills
22
22
Deaths
9
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hachiman
2
1
9
6.5
L
1
2
4
1.5
W
Sol
2
4
14
2.25
L
Danzaburou
Mcarva98
Danzaburou
1
5
5
0.7
W
Awilix
Nepoxy
Awilix
6
3
5
2.83
L
Sun Wukong
OscarLanz
Sun Wukong
2
5
4
0.8
L
Scylla
4
7
3
0.79
W
Sylvanus
Xzirf
Sylvanus
6
1
10
11
W
Gilgamesh
cronos248
Gilgamesh
6
0
8
10
L
Baron Samedi
manuel25
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,405
Damage
68,978
80,695
Taken
77,847
42,165
Mitigated
54,710
19,507
Healing
34,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
11,599
2,435
532
3,162
10,975
4,746
432
4,656
6,319
0
53,169
L
2,002
647
552
1,974
10,902
6,428
0
4,871
5,852
9,759
0
W
Sol
15,562
5,050
0
8,730
18,490
8,880
4,454
7,598
10,892
54,406
0
L
Danzaburou
Mcarva98
Danzaburou
8,325
1,513
0
2,428
13,381
6,153
408
3,708
9,448
0
38,319
W
Awilix
Nepoxy
Awilix
9,824
3,125
0
1,103
14,835
7,724
3,580
5,220
9,615
0
50,890
L
Sun Wukong
OscarLanz
Sun Wukong
11,978
2,362
0
3,893
21,039
14,501
0
11,347
9,013
0
36,835
L
Scylla
15,060
2,336
0
109
17,061
6,108
0
6,998
9,763
53,101
0
W
Sylvanus
Xzirf
Sylvanus
20,430
3,396
7,942
9,640
16,882
10,220
1,777
7,883
8,999
49,013
0
W
Gilgamesh
cronos248
Gilgamesh
11,563
1,526
447
3,251
16,665
23,140
2,063
7,745
8,920
0
25,777
L
Baron Samedi
manuel25
Baron Samedi
16,040
1,071
3,763
6,788
18,312
8,975
0
8,719
9,212
42,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,582
Gold Earned
60,060
290
Minions Killed
312
0
Camps Cleared
0
1,338,476
Distance Traveled
1,577,965
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,776
736
83
5
0
296,424
1
L
Maui
9,763
610
24
2
0
189,201
3
W
Sol
11,691
731
77
5
0
293,288
2
L
Danzaburou
10,739
671
77
5
0
289,691
0
W
Awilix
12,739
796
74
5
0
340,143
0
L
Sun Wukong
10,881
680
43
3
0
323,037
0
L
Scylla
11,274
705
88
6
0
247,164
0
W
Sylvanus
12,017
751
52
3
0
287,716
7
W
Gilgamesh
11,837
740
26
2
0
360,394
7
L
Baron Samedi
9,925
620
58
4
0
289,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role