Player Matchup

Hou Yi
Hou Yi
AlberthAndes
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,711 Elo+
Solo
Odin
Odin
FULL S3ND7506
Odin
Level 29
God Stats
2W - 0L
1,706 SR
Queue Stats
17W - 22L
1,473 Elo+
Solo
Ra
Ra
chimoltrufi4
Ra
Level 25
God Stats
1W - 1L
1,698 SR
Queue Stats
27W - 26L
1,537 Elo+
Solo
Rama
Rama
eltiomarolete666
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pepetunas12
Cu Chulainn
Level 124
God Stats
1W - 0L
1,266 SR
Queue Stats
3W - 1L
1,581 Elo+
Party 1
Team Averages
Level 44
1,534 SR
1,560 Elo+

VS

Team Averages
Level 92
1,517 SR
1,569 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Cohls
Da Ji
Level 129
God Stats
0W - 1L
1,584 SR
Queue Stats
83W - 79L
1,572 Elo+
Party 2
Raijin
Raijin
LRFC 02
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,509 Elo+
Party 2
Mulan
Mulan
SOLOSULLY
Mulan
Level 91
God Stats
1W - 1L
1,730 SR
Queue Stats
113W - 96L
1,613 Elo+
Party 2
Chaac
Chaac
WillyWonka15175
Chaac
Level 16
God Stats
0W - 1L
1,268 SR
Queue Stats
2W - 1L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
5 / 1 / 10
9,151
1,017
13,240
8,505
3,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 10
7,693
855
7,030
12,075
9,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 1 / 11
9,270
1,030
7,815
5,401
2,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 4 / 11
7,817
869
10,085
10,729
3,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
pepetunas12
Cu Chulainn
17
9 / 2 / 11
9,727
1,081
13,476
14,110
13,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 5 / 7
6,611
735
4,075
8,438
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Cohls
Da Ji
10
2 / 4 / 4
6,524
725
5,471
8,421
3,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
LRFC 02
Raijin
13
1 / 4 / 8
7,451
828
5,779
9,953
4,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
SOLOSULLY
Mulan
13
3 / 3 / 5
7,341
816
6,625
17,492
14,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 5 / 4
8,803
978
14,709
16,608
11,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
21
Kills
11
12
Deaths
21
53
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
7
0.7
W
Hou Yi
5
1
10
10
L
Da Ji
Cohls
Da Ji
2
4
4
1
W
1
4
10
1.5
L
Raijin
LRFC 02
Raijin
1
4
8
1.25
L
Mulan
SOLOSULLY
Mulan
3
3
5
1.83
L
5
5
4
1.4
W
4
1
11
9.5
W
2
4
11
1.88
W
Cu Chulainn
pepetunas12
Cu Chulainn
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,646
Damage
36,659
50,820
Taken
60,912
32,562
Mitigated
38,732
22,611
Healing
19,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,075
319
3,076
630
8,438
5,468
0
1,701
6,737
12,107
0
W
Hou Yi
13,240
7,437
2,281
2,551
8,505
3,572
2,432
2,502
6,003
0
21,513
L
Da Ji
Cohls
Da Ji
5,471
566
789
1,586
8,421
3,587
0
1,654
6,767
0
6,018
W
7,030
713
377
3,166
12,075
9,488
196
1,958
10,117
0
12,488
L
Raijin
LRFC 02
Raijin
5,779
387
424
2,152
9,953
4,187
0
1,681
8,272
13,187
0
L
Mulan
SOLOSULLY
Mulan
6,625
509
682
4,894
17,492
14,361
0
434
17,058
0
10,027
L
14,709
1,241
497
5,199
16,608
11,129
0
2,345
14,263
0
30,268
W
7,815
471
6,513
2,375
5,401
2,424
1,313
444
4,957
33,309
0
W
10,085
8,176
541
1,889
10,729
3,818
3,157
1,732
8,997
0
17,333
W
Cu Chulainn
pepetunas12
Cu Chulainn
13,476
2,900
0
2,918
14,110
13,260
936
3,218
10,892
0
22,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
36,730
102
Minions Killed
85
0
Camps Cleared
0
959,261
Distance Traveled
892,068
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,611
735
25
3
0
149,503
0
W
Hou Yi
9,151
1,017
23
3
0
193,576
1
L
Da Ji
6,524
725
1
0
0
183,684
0
W
Odin
7,693
855
5
1
0
196,527
1
L
Raijin
7,451
828
19
2
0
179,439
1
L
Mulan
7,341
816
3
0
0
190,167
0
L
Chaac
8,803
978
37
4
0
189,275
0
W
Ra
9,270
1,030
58
6
0
209,962
0
W
Rama
7,817
869
9
1
0
159,351
0
W
Cu Chulainn
9,727
1,081
7
1
0
199,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role