Player Matchup

Ra
Ra
BeanuReeves
Ra
Level 28
God Stats
0W - 1L
1,701 SR
Queue Stats
2W - 4L
1,517 Elo+
Party 2
King Arthur
King Arthur
CrimsonTheCarry
King Arthur
Level 89
God Stats
4W - 6L
1,631 SR
Queue Stats
4W - 11L
1,331 Elo+
Party 2
Fafnir
Fafnir
MSP1311
Fafnir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
RavenMidnite
Medusa
Level 49
God Stats
0W - 2L
1,431 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
SmarineIS
Bakasura
Level 21
God Stats
0W - 2L
1,194 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 38
1,491 SR
1,470 Elo+

VS

Team Averages
Level 71
1,601 SR
1,517 Elo+
Bastet
Bastet
 
Bastet
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Ace1407
Horus
Level 26
God Stats
4W - 1L
1,703 SR
Queue Stats
53W - 36L
1,508 Elo+
Party 1
Izanami
Izanami
Irishronin
Izanami
Level 15
God Stats
22W - 13L
1,297 SR
Queue Stats
32W - 23L
1,448 Elo+
Party 3
Hel
Hel
ThatNinjaDude
Hel
Level 109
God Stats
14W - 9L
1,663 SR
Queue Stats
224W - 168L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
Wyvern86
Aphrodite
Level 158
God Stats
2W - 0L
1,844 SR
Queue Stats
325W - 275L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,607
461
1,986
5,279
1,996
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
CrimsonTheCarry
King Arthur
9
0 / 2 / 0
5,285
529
2,853
8,255
5,025
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
MSP1311
Fafnir
7
0 / 3 / 0
4,727
473
859
6,546
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
8
0 / 1 / 0
4,340
434
5,078
6,190
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
SmarineIS
Bakasura
6
0 / 3 / 0
4,311
431
2,018
8,045
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 0 / 2
5,929
593
4,273
5,541
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Ace1407
Horus
9
0 / 0 / 7
5,919
592
2,847
7,029
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Irishronin
Izanami
10
4 / 0 / 1
6,105
611
5,369
5,562
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
2 / 0 / 1
6,094
609
3,928
4,353
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Wyvern86
Aphrodite
11
1 / 0 / 2
6,452
645
3,983
6,707
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
2
5
W
Horus
Ace1407
Horus
0
0
7
3.5
L
0
2
0
0
L
King Arthur
CrimsonTheCarry
King Arthur
0
2
0
0
W
Izanami
Irishronin
Izanami
4
0
1
4.5
L
Fafnir
MSP1311
Fafnir
0
3
0
0
L
Medusa
0
1
0
0
L
Bakasura
SmarineIS
Bakasura
0
3
0
0
W
2
0
1
2.5
W
Aphrodite
Wyvern86
Aphrodite
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,794
Damage
20,400
34,315
Taken
29,192
14,848
Mitigated
11,203
7,574
Healing
19,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,273
1,491
0
2,876
5,541
1,870
0
290
5,176
0
28,567
W
Horus
Ace1407
Horus
2,847
1,408
231
2,877
7,029
4,010
0
578
6,062
0
18,366
L
1,986
646
33
334
5,279
1,996
36
3,296
1,983
21,971
0
L
King Arthur
CrimsonTheCarry
King Arthur
2,853
336
0
1,410
8,255
5,025
0
3,129
5,126
0
34,956
W
Izanami
Irishronin
Izanami
5,369
4,082
0
3,333
5,562
1,832
705
516
5,021
0
49,824
L
Fafnir
MSP1311
Fafnir
859
246
0
1,416
6,546
3,785
0
233
6,313
8,136
0
L
Medusa
5,078
2,459
0
2,833
6,190
1,527
336
110
6,080
0
31,598
L
Bakasura
SmarineIS
Bakasura
2,018
1,371
0
1,548
8,045
2,515
0
1,143
6,902
0
14,954
W
3,928
204
440
2,866
4,353
1,414
0
1,461
2,892
46,255
0
W
Aphrodite
Wyvern86
Aphrodite
3,983
1,105
904
5,531
6,707
2,077
0
0
6,547
49,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,270
Gold Earned
30,499
201
Minions Killed
394
0
Camps Cleared
0
898,591
Distance Traveled
976,962
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,929
593
59
6
0
228,484
4
W
Horus
5,919
592
30
3
0
216,128
0
L
Ra
4,607
461
37
4
0
170,649
0
L
King Arthur
5,285
529
68
7
0
177,208
1
W
Izanami
6,105
611
89
9
0
156,986
1
L
Fafnir
4,727
473
17
2
0
191,306
0
L
Medusa
4,340
434
41
4
0
165,991
0
L
Bakasura
4,311
431
38
4
0
193,437
0
W
Hel
6,094
609
97
10
0
194,837
2
W
Aphrodite
6,452
645
119
12
0
180,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role