Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
HARPO V 673
Cernunnos
Level 143
God Stats
1W - 0L
1,302 SR
Queue Stats
25W - 21L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
Krypt2switch1
Gilgamesh
Level 108
God Stats
2W - 2L
1,504 SR
Queue Stats
198W - 111L
1,729 Elo+
Party 1
Aphrodite
Aphrodite
MikerPrune
Aphrodite
Level 7
God Stats
4W - 1L
1,744 SR
Queue Stats
4W - 1L
1,713 Elo+
Party 1
Cabrakan
Cabrakan
NoNoNolan87
Cabrakan
Level 123
God Stats
2W - 1L
1,692 SR
Queue Stats
71W - 35L
1,793 Elo+
Party 1
Team Averages
Level 108
1,549 SR
1,659 Elo+

VS

Team Averages
Level 35
1,500 SR
1,433 Elo+
Thanatos
Thanatos
 
Thanatos
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Aqqhat
Hercules
Level 8
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BestHealer
Nu Wa
Level 48
God Stats
10W - 12L
1,556 SR
Queue Stats
79W - 101L
1,480 Elo+
Solo
Amaterasu
Amaterasu
DaddyStone
Amaterasu
Level 22
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 15L
1,333 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jugularspade
Tsukuyomi
Level 24
God Stats
1W - 9L
1,215 SR
Queue Stats
5W - 14L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 0 / 14
8,069
807
9,311
5,708
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
HARPO V 673
Cernunnos
14
7 / 2 / 7
8,223
822
8,076
9,828
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Krypt2switch1
Gilgamesh
15
5 / 0 / 9
8,506
851
11,547
9,287
9,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
MikerPrune
Aphrodite
14
2 / 0 / 15
7,340
734
3,645
7,477
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
NoNoNolan87
Cabrakan
14
4 / 0 / 13
8,291
829
8,094
12,945
19,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 7 / 0
6,231
623
3,369
9,978
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Aqqhat
Hercules
12
1 / 5 / 0
6,907
691
4,109
12,788
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
13
0 / 1 / 1
6,790
679
9,432
3,998
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
DaddyStone
Amaterasu
11
0 / 5 / 0
5,964
596
4,080
11,614
7,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
jugularspade
Tsukuyomi
13
0 / 4 / 2
6,834
683
11,134
9,336
4,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
5
22
Kills
2
2
Deaths
22
58
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
14
11
L
Thanatos
 
Thanatos
1
7
0
0.14
L
Hercules
Aqqhat
Hercules
1
5
0
0.2
L
Nu Wa
0
1
1
0.5
L
Amaterasu
DaddyStone
Amaterasu
0
5
0
0
W
Cernunnos
HARPO V 673
Cernunnos
7
2
7
5.25
W
Gilgamesh
Krypt2switch1
Gilgamesh
5
0
9
9.5
W
Aphrodite
MikerPrune
Aphrodite
2
0
15
9.5
W
Cabrakan
NoNoNolan87
Cabrakan
4
0
13
10.5
L
Tsukuyomi
jugularspade
Tsukuyomi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,673
Damage
32,124
45,245
Taken
47,714
39,952
Mitigated
30,289
21,300
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,311
666
0
635
5,708
2,532
1,248
1,917
3,538
37,885
0
L
Thanatos
 
Thanatos
3,369
702
0
1,935
9,978
5,093
0
4,684
5,294
0
6,851
L
Hercules
Aqqhat
Hercules
4,109
1,732
0
1,243
12,788
11,325
0
5,128
7,660
0
8,247
L
Nu Wa
9,432
4,588
0
250
3,998
1,615
432
1,691
2,307
27,722
0
L
Amaterasu
DaddyStone
Amaterasu
4,080
554
84
1,907
11,614
7,595
0
5,714
5,900
69
7,800
W
Cernunnos
HARPO V 673
Cernunnos
8,076
3,479
0
2,831
9,828
4,277
760
2,100
7,128
0
30,184
W
Gilgamesh
Krypt2switch1
Gilgamesh
11,547
4,374
1,703
2,212
9,287
9,297
290
1,518
7,495
0
30,461
W
Aphrodite
MikerPrune
Aphrodite
3,645
1,217
5,766
5,073
7,477
4,246
1,516
1,776
5,336
15,944
0
W
Cabrakan
NoNoNolan87
Cabrakan
8,094
1,556
0
3,080
12,945
19,600
150
1,394
11,043
22,901
0
L
Tsukuyomi
jugularspade
Tsukuyomi
11,134
1,133
0
1,290
9,336
4,661
112
3,833
5,503
0
22,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,429
Gold Earned
32,726
223
Minions Killed
123
0
Camps Cleared
0
1,038,800
Distance Traveled
907,952
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,069
807
64
6
0
210,869
1
L
Thanatos
6,231
623
14
1
0
180,484
0
L
Hercules
6,907
691
15
2
0
154,370
0
L
Nu Wa
6,790
679
55
6
0
176,281
3
L
Amaterasu
5,964
596
8
1
0
180,854
0
W
Cernunnos
8,223
822
42
4
0
195,739
0
W
Gilgamesh
8,506
851
51
5
0
237,221
3
W
Aphrodite
7,340
734
40
4
0
195,893
0
W
Cabrakan
8,291
829
26
3
0
199,078
4
L
Tsukuyomi
6,834
683
31
3
0
215,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role