Player Matchup

Odin
Odin
DynamiteDoritos
Odin
Level 116
God Stats
5W - 1L
1,718 SR
Queue Stats
194W - 122L
1,627 Elo+
Party 1
Cliodhna
Cliodhna
KumbhaThicc
Cliodhna
Level 149
God Stats
6W - 1L
1,684 SR
Queue Stats
296W - 226L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
SimianOhio1813
Nu Wa
Level 123
God Stats
27W - 7L
1,703 SR
Queue Stats
226W - 157L
1,602 Elo+
Party 1
Team Averages
Level 129
1,701 SR
1,600 Elo+

VS

Team Averages
Level 104
1,477 SR
1,493 Elo+
Thanatos
Thanatos
DressedLeek710
Thanatos
Level 48
God Stats
1W - 1L
1,454 SR
Queue Stats
22W - 34L
1,498 Elo+
Solo
Khepri
Khepri
IveBeenGone
Khepri
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,457 Elo+
Solo
Hades
Hades
Nue-kun1518
Hades
Level 125
God Stats
3W - 7L
1,477 SR
Queue Stats
89W - 103L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
11,750
734
8,196
14,394
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
KumbhaThicc
Cliodhna
17
6 / 3 / 4
11,885
743
14,000
10,587
4,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 4
9,859
616
14,253
11,299
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
3 / 7 / 3
10,925
683
7,217
15,161
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
16
1 / 1 / 6
9,938
621
4,920
14,425
18,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 2 / 3
10,283
643
12,487
15,024
9,374
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
10
Kills
8
8
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
7
3
0.64
W
3
2
4
2.5
L
Khepri
1
1
6
4
W
Cliodhna
KumbhaThicc
Cliodhna
6
3
4
2.67
L
4
2
3
2.75
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,449
Damage
24,624
36,280
Taken
44,610
24,034
Mitigated
36,125
9,503
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,217
1,842
0
5,681
15,161
8,177
865
2,934
12,227
0
31,372
W
8,196
1,254
0
3,822
14,394
15,047
1,127
6,679
7,462
206
32,452
L
Khepri
4,920
445
390
1,853
14,425
18,574
189
5,410
9,015
25,010
0
W
Cliodhna
KumbhaThicc
Cliodhna
14,000
1,884
0
4,482
10,587
4,533
1,057
5,028
5,366
0
60,578
L
12,487
975
648
6,111
15,024
9,374
336
5,986
9,038
56,821
0
W
14,253
4,427
64
1,135
11,299
4,454
1,328
5,724
5,575
38,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
31,146
181
Minions Killed
151
0
Camps Cleared
0
891,770
Distance Traveled
728,207
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,925
683
44
3
0
181,176
0
W
Odin
11,750
734
60
4
0
324,604
1
L
Khepri
9,938
621
23
1
0
283,571
1
W
Cliodhna
11,885
743
66
4
0
298,892
0
L
Hades
10,283
643
84
5
0
263,460
0
W
Nu Wa
9,859
616
55
3
0
268,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role