Player Matchup

Izanami
Izanami
Fetus_Yudo
Izanami
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,288 Elo+
Party 2
Cliodhna
Cliodhna
Locosamuelin
Cliodhna
Level 124
God Stats
1W - 1L
1,331 SR
Queue Stats
99W - 85L
1,556 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MeritedWig76352
Kumbhakarna
Level 49
God Stats
4W - 3L
1,550 SR
Queue Stats
110W - 102L
1,470 Elo+
Party 3
Tiamat
Tiamat
MrsMagic10
Tiamat
Level 160
God Stats
31W - 15L
1,700 SR
Queue Stats
262W - 232L
1,493 Elo+
Party 3
King Arthur
King Arthur
Yudo__
King Arthur
Level 68
God Stats
3W - 6L
1,231 SR
Queue Stats
16W - 16L
1,359 Elo+
Party 2
Team Averages
Level 92
1,463 SR
1,433 Elo+

VS

Team Averages
Level 108
1,503 SR
1,429 Elo+
Rama
Rama
NauticalCurry
Rama
Level 127
God Stats
27W - 18L
1,551 SR
Queue Stats
507W - 503L
1,559 Elo+
Party 1
Hercules
Hercules
SenpaiRicky-
Hercules
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 35L
1,538 Elo+
Party 1
Janus
Janus
TemptedTempo
Janus
Level 44
God Stats
5W - 4L
1,591 SR
Queue Stats
162W - 117L
1,538 Elo+
Party 1
Ganesha
Ganesha
ThyPrince97
Ganesha
Level 125
God Stats
2W - 1L
1,797 SR
Queue Stats
240W - 191L
1,509 Elo+
Party 1
Thanatos
Thanatos
iGyutaro
Thanatos
Level 95
God Stats
0W - 2L
1,075 SR
Queue Stats
0W - 9L
1,000 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fetus_Yudo
Izanami
17
1 / 1 / 2
10,531
527
7,013
9,360
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
Locosamuelin
Cliodhna
16
4 / 3 / 3
10,363
518
14,685
16,679
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
MeritedWig76352
Kumbhakarna
13
0 / 2 / 5
8,912
446
6,318
12,917
12,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
MrsMagic10
Tiamat
17
3 / 2 / 4
10,607
530
11,243
11,710
8,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Yudo__
King Arthur
16
2 / 1 / 2
10,455
523
11,055
16,002
18,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,129
506
7,341
12,763
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SenpaiRicky-
Hercules
19
1 / 0 / 1
11,355
568
8,444
13,562
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 1 / 2
9,881
494
9,979
11,715
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
ThyPrince97
Ganesha
12
0 / 2 / 7
8,583
429
5,852
17,453
16,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
iGyutaro
Thanatos
13
2 / 5 / 3
8,453
423
4,696
20,291
8,447
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
10
Kills
9
9
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fetus_Yudo
Izanami
1
1
2
2
W
Cliodhna
Locosamuelin
Cliodhna
4
3
3
1.83
W
Kumbhakarna
MeritedWig76352
Kumbhakarna
0
2
5
1.25
W
Tiamat
MrsMagic10
Tiamat
3
2
4
2.5
L
2
2
4
2
L
Hercules
SenpaiRicky-
Hercules
1
0
1
1.5
L
4
1
2
5
L
Ganesha
ThyPrince97
Ganesha
0
2
7
1.75
W
King Arthur
Yudo__
King Arthur
2
1
2
3
L
Thanatos
iGyutaro
Thanatos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,314
Damage
36,312
66,668
Taken
75,784
50,539
Mitigated
47,790
22,814
Healing
37,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fetus_Yudo
Izanami
7,013
4,626
0
3,996
9,360
3,623
1,392
1,737
7,623
0
89,866
W
Cliodhna
Locosamuelin
Cliodhna
14,685
2,079
0
6,974
16,679
7,548
1,440
3,786
12,893
60
100,378
W
Kumbhakarna
MeritedWig76352
Kumbhakarna
6,318
816
477
2,855
12,917
12,500
548
4,560
8,301
32,461
3,873
W
Tiamat
MrsMagic10
Tiamat
11,243
2,005
0
3,808
11,710
8,490
1,367
5,377
6,333
85,099
0
L
7,341
6,524
0
5,067
12,763
4,932
0
3,483
9,231
0
83,325
L
Hercules
SenpaiRicky-
Hercules
8,444
1,503
0
7,568
13,562
13,158
0
516
11,638
0
99,674
L
9,979
855
282
2,503
11,715
4,912
0
3,077
8,638
86,346
0
L
Ganesha
ThyPrince97
Ganesha
5,852
742
3,077
4,285
17,453
16,341
0
8,517
8,887
24,470
1,414
W
King Arthur
Yudo__
King Arthur
11,055
1,515
0
4,704
16,002
18,378
0
1,253
13,632
105
66,477
L
Thanatos
iGyutaro
Thanatos
4,696
965
0
14,879
20,291
8,447
0
1,613
18,627
0
63,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,868
Gold Earned
48,401
650
Minions Killed
629
0
Camps Cleared
0
2,085,403
Distance Traveled
1,978,029
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,531
527
155
8
0
365,640
3
W
Cliodhna
10,363
518
145
7
0
465,871
2
W
Kumbhakarna
8,912
446
47
2
0
431,965
4
W
Tiamat
10,607
530
166
8
0
402,297
3
L
Rama
10,129
506
170
9
0
362,208
3
L
Hercules
11,355
568
207
10
0
407,855
7
L
Janus
9,881
494
160
8
0
428,886
7
L
Ganesha
8,583
429
6
0
0
401,092
13
W
King Arthur
10,455
523
137
7
0
419,630
3
L
Thanatos
8,453
423
86
4
0
377,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role