Player Matchup

Medusa
Medusa
Active-ForSure26
Medusa
Level 136
God Stats
0W - 2L
1,387 SR
Queue Stats
21W - 26L
1,378 Elo+
Party 2
Horus
Horus
Nativehood1524
Horus
Level 149
God Stats
3W - 2L
1,711 SR
Queue Stats
112W - 134L
1,499 Elo+
Party 2
Poseidon
Poseidon
TheStubborn1
Poseidon
Level 23
God Stats
0W - 3L
1,312 SR
Queue Stats
19W - 12L
1,534 Elo+
Party 2
Team Averages
Level 103
1,470 SR
1,470 Elo+

VS

Team Averages
Level 68
1,363 SR
1,414 Elo+
Ymir
Ymir
BKG BIOHAZARD
Ymir
Level 129
God Stats
2W - 2L
1,266 SR
Queue Stats
124W - 160L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Daddysmasher69
Gilgamesh
Level 29
God Stats
1W - 1L
1,121 SR
Queue Stats
4W - 6L
1,339 Elo+
Party 1
Odin
Odin
TryHardWaifu
Odin
Level 45
God Stats
18W - 4L
1,704 SR
Queue Stats
49W - 35L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
10,587
623
7,905
11,852
5,927
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 4
10,548
620
11,472
16,912
20,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
TheStubborn1
Poseidon
18
4 / 4 / 3
12,359
727
21,807
12,482
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 9
11,709
689
9,260
16,307
16,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Daddysmasher69
Gilgamesh
18
5 / 3 / 6
12,088
711
10,756
17,873
16,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 0 / 7
13,159
774
9,973
18,999
22,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
11
11
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
2
4
9
1.63
W
Gilgamesh
Daddysmasher69
Gilgamesh
5
3
6
2.67
L
2
3
4
1.33
L
Poseidon
TheStubborn1
Poseidon
4
4
3
1.38
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,184
Damage
29,989
41,246
Taken
53,179
32,169
Mitigated
55,422
8,668
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,905
4,044
0
480
11,852
5,927
1,067
2,494
9,160
0
35,632
W
9,260
1,161
1,195
1,629
16,307
16,285
1,038
7,381
8,508
40,269
0
W
Gilgamesh
Daddysmasher69
Gilgamesh
10,756
3,614
0
1,840
17,873
16,734
916
8,512
8,952
0
24,367
L
11,472
5,608
1,768
3,867
16,912
20,016
111
3,683
12,595
0
24,867
L
Poseidon
TheStubborn1
Poseidon
21,807
3,755
0
2,553
12,482
6,226
482
3,454
8,983
88,330
0
W
9,973
1,286
1,502
6,193
18,999
22,403
576
5,987
12,668
0
58,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
36,956
188
Minions Killed
169
0
Camps Cleared
0
840,016
Distance Traveled
954,106
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,587
623
59
3
0
277,548
1
W
Ymir
11,709
689
60
4
0
281,403
3
W
Gilgamesh
12,088
711
34
2
0
306,743
4
L
Horus
10,548
620
32
2
0
309,161
0
L
Poseidon
12,359
727
97
6
0
253,307
1
W
Odin
13,159
774
75
4
0
365,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role