Player Matchup

Bellona
Bellona
BrotherVibes2
Bellona
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 19L
1,614 Elo+
Solo
Ao Kuang
Ao Kuang
CaptnCaliber
Ao Kuang
Level 93
God Stats
4W - 1L
1,668 SR
Queue Stats
244W - 300L
1,412 Elo+
Solo
Mulan
Mulan
DirtyMuffin710
Mulan
Level 94
God Stats
14W - 16L
1,418 SR
Queue Stats
109W - 118L
1,387 Elo+
Solo
Skadi
Skadi
Duke B UNIT
Skadi
Level 108
God Stats
8W - 10L
1,490 SR
Queue Stats
173W - 190L
1,429 Elo+
Party 1
Ymir
Ymir
Magelmose
Ymir
Level 63
God Stats
9W - 6L
1,524 SR
Queue Stats
12W - 14L
1,375 Elo+
Party 1
Team Averages
Level 85
1,520 SR
1,443 Elo+

VS

Team Averages
Level 77
1,423 SR
1,295 Elo+
Da Ji
Da Ji
DAVIDMENDOZA
Da Ji
Level 105
God Stats
0W - 1L
1,279 SR
Queue Stats
5W - 8L
1,374 Elo+
Party 2
Amaterasu
Amaterasu
Originalimen
Amaterasu
Level 116
God Stats
1W - 2L
1,452 SR
Queue Stats
271W - 294L
1,408 Elo+
Solo
Neith
Neith
Pastelae_uwu
Neith
Level 25
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 6L
1,141 Elo+
Party 2
Ares
Ares
cherry__kitty
Ares
Level 13
God Stats
0W - 3L
1,472 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 2
Ra
Ra
ulisesjr1
Ra
Level 128
God Stats
0W - 1L
1,647 SR
Queue Stats
7W - 15L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
3 / 2 / 1
5,480
685
6,926
8,136
7,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
CaptnCaliber
Ao Kuang
6
0 / 0 / 0
4,179
522
321
1,677
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 0 / 3
5,687
711
2,406
5,901
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
2 / 0 / 3
4,603
575
4,306
3,612
1,154
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
2 / 0 / 2
5,001
625
3,036
3,870
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,680
585
1,703
7,484
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Originalimen
Amaterasu
8
1 / 4 / 1
4,956
620
2,436
8,786
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 0
3,914
489
1,762
5,117
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
3,802
475
1,025
6,201
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
3,096
387
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
2
1
1.75
W
Ao Kuang
CaptnCaliber
Ao Kuang
0
0
0
0
L
1
2
0
0.5
W
3
0
3
4.5
W
2
0
3
3.5
W
Ymir
2
0
2
3
L
Amaterasu
Originalimen
Amaterasu
1
4
1
0.38
L
0
2
0
0
L
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,995
Damage
6,926
23,196
Taken
27,588
14,244
Mitigated
11,599
9,189
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,926
3,343
0
3,215
8,136
7,783
235
0
8,136
0
30,313
W
Ao Kuang
CaptnCaliber
Ao Kuang
321
32
0
840
1,677
488
0
0
1,677
17,513
0
L
1,703
703
0
2,954
7,484
2,509
0
545
6,939
0
21,286
W
2,406
404
0
3,734
5,901
2,452
0
27
5,874
0
32,175
W
4,306
1,536
0
0
3,612
1,154
81
582
3,030
0
25,547
W
Ymir
3,036
852
51
1,349
3,870
2,367
0
416
3,454
13,311
4,966
L
Amaterasu
Originalimen
Amaterasu
2,436
1,342
0
2,623
8,786
4,156
0
0
8,786
0
27,804
L
1,762
467
0
589
5,117
1,798
376
322
4,795
0
16,917
L
1,025
113
0
423
6,201
3,136
24
1,903
4,298
6,319
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,950
Gold Earned
20,448
215
Minions Killed
148
0
Camps Cleared
0
768,987
Distance Traveled
607,168
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,480
685
48
6
0
158,062
3
W
Ao Kuang
4,179
522
36
5
0
124,461
0
L
Da Ji
4,680
585
49
6
0
147,887
0
W
Mulan
5,687
711
73
9
0
162,342
3
W
Skadi
4,603
575
44
6
0
159,047
0
W
Ymir
5,001
625
14
2
0
165,075
2
L
Amaterasu
4,956
620
54
7
0
149,719
2
L
Neith
3,914
489
32
4
0
144,364
0
L
Ares
3,802
475
13
2
0
159,268
0
L
Ra
3,096
387
0
0
0
5,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role