Player Matchup

Maui
Maui
JG10000
Maui
Level 103
God Stats
0W - 2L
1,300 SR
Queue Stats
24W - 36L
1,432 Elo+
Party 1
Terra
Terra
Rumble90k
Terra
Level 120
God Stats
3W - 3L
1,597 SR
Queue Stats
122W - 112L
1,523 Elo+
Party 3
Ishtar
Ishtar
RuneEmperor
Ishtar
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 67L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
chokemedani
Nu Wa
Level 102
God Stats
1W - 2L
1,552 SR
Queue Stats
119W - 110L
1,519 Elo+
Party 3
Camazotz
Camazotz
r0lledJU
Camazotz
Level 160
God Stats
8W - 10L
1,539 SR
Queue Stats
300W - 322L
1,490 Elo+
Solo
Team Averages
Level 129
1,498 SR
1,486 Elo+

VS

Team Averages
Level 101
1,526 SR
1,462 Elo+
Cupid
Cupid
 
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AbntClimax
Chang'e
Level 126
God Stats
5W - 7L
1,499 SR
Queue Stats
71W - 81L
1,414 Elo+
Party 2
Ymir
Ymir
COACH x DOUG
Ymir
Level 109
God Stats
4W - 1L
1,576 SR
Queue Stats
56W - 56L
1,434 Elo+
Party 2
Achilles
Achilles
Dota2PlayerGaa
Achilles
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 30L
1,568 Elo+
Solo
Hun Batz
Hun Batz
o Dreww o
Hun Batz
Level 106
God Stats
4W - 2L
1,555 SR
Queue Stats
143W - 158L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
JG10000
Maui
16
0 / 3 / 7
10,113
674
6,788
16,720
20,716
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
Rumble90k
Terra
17
1 / 4 / 4
10,412
694
18,896
20,377
20,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
18
2 / 3 / 5
11,186
746
11,078
15,776
8,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 6 / 1
9,426
628
11,119
16,303
7,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
r0lledJU
Camazotz
19
5 / 3 / 3
11,548
770
11,274
16,061
7,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
3 / 1 / 4
12,460
831
7,570
9,376
4,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
AbntClimax
Chang'e
18
4 / 2 / 6
11,118
741
16,689
14,689
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 0 / 9
11,667
778
9,274
19,920
28,382
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
19
8 / 1 / 9
11,661
777
18,577
21,593
33,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
o Dreww o
Hun Batz
19
3 / 4 / 9
11,369
758
18,761
18,678
10,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
8
Kills
19
19
Deaths
8
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
4
5
W
Chang'e
AbntClimax
Chang'e
4
2
6
3.5
W
1
0
9
5.5
W
Achilles
8
1
9
12.5
L
Maui
JG10000
Maui
0
3
7
1.17
L
Terra
Rumble90k
Terra
1
4
4
0.75
L
Ishtar
2
3
5
1.5
L
0
6
1
0.08
W
Hun Batz
o Dreww o
Hun Batz
3
4
9
1.88
L
Camazotz
r0lledJU
Camazotz
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,155
Damage
70,871
85,237
Taken
84,256
64,598
Mitigated
84,322
21,651
Healing
26,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,570
3,146
107
4,137
9,376
4,957
3,607
2,953
6,337
0
76,820
W
Chang'e
AbntClimax
Chang'e
16,689
587
11,054
7,389
14,689
7,198
921
8,244
6,021
40,997
0
W
9,274
1,057
0
1,427
19,920
28,382
87
7,914
11,663
36,594
0
W
Achilles
18,577
3,266
0
897
21,593
33,724
1,421
7,614
13,638
0
27,432
L
Maui
JG10000
Maui
6,788
1,390
0
1,694
16,720
20,716
0
6,889
9,831
20,829
0
L
Terra
Rumble90k
Terra
18,896
2,390
3,270
4,067
20,377
20,806
0
8,672
11,705
47,388
0
L
Ishtar
11,078
6,215
0
3,862
15,776
8,006
0
3,556
12,220
0
42,842
L
11,119
1,984
241
1,384
16,303
7,248
256
3,796
12,507
40,984
0
W
Hun Batz
o Dreww o
Hun Batz
18,761
2,826
0
1,550
18,678
10,061
3,563
8,531
9,794
0
61,137
L
Camazotz
r0lledJU
Camazotz
11,274
1,881
0
7,133
16,061
7,822
0
3,050
13,011
0
40,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,685
Gold Earned
58,275
264
Minions Killed
347
0
Camps Cleared
0
1,421,838
Distance Traveled
1,687,731
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,460
831
124
8
0
326,516
1
W
Chang'e
11,118
741
67
4
0
341,091
8
W
Ymir
11,667
778
54
4
0
314,507
6
W
Achilles
11,661
777
17
1
0
349,710
0
L
Maui
10,113
674
13
1
0
274,481
1
L
Terra
10,412
694
77
5
0
317,277
2
L
Ishtar
11,186
746
62
4
0
274,431
1
L
Nu Wa
9,426
628
58
4
0
262,316
0
W
Hun Batz
11,369
758
85
6
0
355,907
3
L
Camazotz
11,548
770
54
4
0
293,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role