Player Matchup

Atlas
Atlas
ADFPROM
Atlas
Level 99
God Stats
0W - 3L
1,074 SR
Queue Stats
177W - 177L
1,379 Elo+
Solo
Chaac
Chaac
Gogurtt5
Chaac
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 82L
1,355 Elo+
Party 2
Discordia
Discordia
OneshotHuntress
Discordia
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 17L
1,192 Elo+
Party 2
Ishtar
Ishtar
TheGatorNelson
Ishtar
Level 69
God Stats
3W - 2L
1,610 SR
Queue Stats
65W - 58L
1,383 Elo+
Party 2
Cernunnos
Cernunnos
Vothramire
Cernunnos
Level 54
God Stats
2W - 7L
1,438 SR
Queue Stats
11W - 19L
1,309 Elo+
Party 2
Team Averages
Level 55
1,424 SR
1,324 Elo+

VS

Team Averages
Level 79
1,620 SR
1,424 Elo+
Zeus
Zeus
Dr Breadcrust74
Zeus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 210L
1,382 Elo+
Solo
Maui
Maui
ScardyKrieg
Maui
Level 16
God Stats
2W - 1L
1,724 SR
Queue Stats
6W - 7L
1,353 Elo+
Party 1
Artio
Artio
Scarecrowscar
Artio
Level 85
God Stats
3W - 2L
1,803 SR
Queue Stats
287W - 282L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
ScaredyCrow5362
Danzaburou
Level 107
God Stats
17W - 15L
1,637 SR
Queue Stats
186W - 189L
1,498 Elo+
Party 1
Pele
Pele
Scifiguy26
Pele
Level 121
God Stats
3W - 2L
1,436 SR
Queue Stats
500W - 569L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ADFPROM
Atlas
12
1 / 1 / 1
7,370
491
7,275
14,166
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Gogurtt5
Chaac
12
3 / 4 / 0
7,300
487
15,660
17,451
10,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
OneshotHuntress
Discordia
11
0 / 4 / 0
6,543
436
1,364
9,263
3,392
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 7 / 4
6,959
464
8,537
15,473
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Vothramire
Cernunnos
12
0 / 1 / 0
6,743
450
5,279
8,386
3,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
9,001
600
7,084
5,986
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 0 / 4
7,171
478
5,140
9,344
7,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
5 / 2 / 3
8,804
587
14,617
23,875
17,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ScaredyCrow5362
Danzaburou
14
3 / 0 / 2
8,540
569
10,159
10,907
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 3
8,698
580
7,482
12,681
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
16
17
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
ADFPROM
Atlas
1
1
1
1.5
W
2
0
1
2.5
L
Chaac
Gogurtt5
Chaac
3
4
0
0.75
L
Discordia
OneshotHuntress
Discordia
0
4
0
0
W
1
0
4
3
W
5
2
3
3.25
W
Danzaburou
ScaredyCrow5362
Danzaburou
3
0
2
4
W
5
2
3
3.25
L
0
7
4
0.29
L
Cernunnos
Vothramire
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,115
Damage
44,482
64,739
Taken
62,793
35,723
Mitigated
37,084
15,671
Healing
27,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
ADFPROM
Atlas
7,275
2,723
352
3,010
14,166
12,206
0
5,293
8,793
31,107
0
W
7,084
516
0
1,500
5,986
2,394
367
1,595
4,391
82,989
0
L
Chaac
Gogurtt5
Chaac
15,660
5,009
0
4,540
17,451
10,756
390
10,678
6,109
0
55,355
L
Discordia
OneshotHuntress
Discordia
1,364
63
0
1,090
9,263
3,392
354
3,853
5,410
35,109
0
W
5,140
812
2,993
3,330
9,344
7,554
0
2,662
6,682
15,850
1,641
W
14,617
2,351
628
12,159
23,875
17,818
0
1,076
22,799
55,506
0
W
Danzaburou
ScaredyCrow5362
Danzaburou
10,159
3,685
0
5,394
10,907
4,256
462
2,881
8,026
0
77,605
W
7,482
2,405
0
1,409
12,681
5,062
0
425
12,256
0
73,556
L
8,537
5,312
0
2,660
15,473
6,005
0
4,756
10,485
0
47,940
L
Cernunnos
Vothramire
Cernunnos
5,279
1,932
0
4,019
8,386
3,364
0
1,010
7,376
0
54,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
42,214
348
Minions Killed
516
0
Camps Cleared
0
1,367,066
Distance Traveled
1,464,063
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,370
491
42
3
0
313,793
0
W
Zeus
9,001
600
139
9
0
281,167
3
L
Chaac
7,300
487
71
5
0
276,543
2
L
Discordia
6,543
436
57
4
0
254,968
3
W
Maui
7,171
478
29
2
0
287,165
0
W
Artio
8,804
587
108
7
0
281,020
1
W
Danzaburou
8,540
569
124
8
0
283,566
1
W
Pele
8,698
580
116
8
0
331,145
0
L
Ishtar
6,959
464
76
5
0
262,510
1
L
Cernunnos
6,743
450
102
7
0
259,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role