Player Matchup

Guan Yu
Guan Yu
ExodiusFallen
Guan Yu
Level 83
God Stats
0W - 1L
1,491 SR
Queue Stats
14W - 6L
1,668 Elo+
Party 1
Ra
Ra
SoulofWolf2
Ra
Level 117
God Stats
0W - 1L
1,450 SR
Queue Stats
32W - 13L
1,688 Elo+
Party 1
Thanatos
Thanatos
bobertthepig
Thanatos
Level 129
God Stats
1W - 1L
1,861 SR
Queue Stats
28W - 12L
1,676 Elo+
Party 1
Team Averages
Level 110
1,601 SR
1,677 Elo+

VS

Team Averages
Level 69
1,740 SR
1,621 Elo+
Ishtar
Ishtar
Chapstyck
Ishtar
Level 22
God Stats
6W - 2L
1,936 SR
Queue Stats
24W - 14L
1,668 Elo+
Party 2
Mulan
Mulan
CowboyHawg
Mulan
Level 68
God Stats
1W - 2L
1,433 SR
Queue Stats
27W - 31L
1,536 Elo+
Party 2
Hades
Hades
TheColonelChap
Hades
Level 117
God Stats
1W - 0L
1,852 SR
Queue Stats
78W - 59L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
1 / 6 / 3
8,365
697
2,930
17,403
20,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 4 / 2
9,705
809
8,949
10,683
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
bobertthepig
Thanatos
13
1 / 5 / 3
8,423
702
5,370
11,405
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chapstyck
Ishtar
16
8 / 1 / 7
10,263
855
20,109
10,365
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
14
2 / 2 / 10
8,945
745
6,082
8,336
7,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
5 / 3 / 8
9,957
830
6,995
11,953
8,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
15
15
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Chapstyck
Ishtar
8
1
7
11.5
W
Mulan
2
2
10
3.5
L
Guan Yu
1
6
3
0.42
L
3
4
2
1
W
5
3
8
3
L
Thanatos
bobertthepig
Thanatos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,249
Damage
33,186
39,491
Taken
30,654
31,321
Mitigated
20,259
13,316
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Chapstyck
Ishtar
20,109
13,486
0
4,675
10,365
4,499
2,484
3,435
6,930
0
64,186
W
Mulan
6,082
807
329
1,729
8,336
7,498
448
1,811
6,525
0
14,345
L
Guan Yu
2,930
574
1,487
2,343
17,403
20,104
0
3,518
13,736
0
12,719
L
8,949
921
1,335
2,729
10,683
5,174
170
923
9,760
47,387
0
W
6,995
862
718
5,377
11,953
8,262
292
3,728
8,225
40,175
0
L
Thanatos
bobertthepig
Thanatos
5,370
1,076
0
5,422
11,405
6,043
0
2,625
8,707
0
28,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,493
Gold Earned
29,165
143
Minions Killed
163
0
Camps Cleared
0
668,585
Distance Traveled
641,185
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,263
855
81
7
0
211,035
4
W
Mulan
8,945
745
10
1
0
205,918
0
L
Guan Yu
8,365
697
17
1
0
225,546
2
L
Ra
9,705
809
87
7
0
215,673
3
W
Hades
9,957
830
72
6
0
224,232
2
L
Thanatos
8,423
702
39
3
0
227,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role