Player Matchup

Hercules
Hercules
Demonous567
Hercules
Level 84
God Stats
2W - 3L
1,415 SR
Queue Stats
57W - 67L
1,438 Elo+
Solo
Hun Batz
Hun Batz
PWNDBYALEFTY
Hun Batz
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,404 Elo+
Solo
Ares
Ares
V1rtuoso
Ares
Level 129
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 1L
1,771 Elo+
Party 2
Chang'e
Chang'e
leeskic
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
the1percent
Cernunnos
Level 116
God Stats
4W - 6L
1,446 SR
Queue Stats
320W - 345L
1,411 Elo+
Solo
Team Averages
Level 90
1,511 SR
1,505 Elo+

VS

Team Averages
Level 95
1,499 SR
1,510 Elo+
Chang'e
Chang'e
Blakey WRLD
Chang'e
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,551 Elo+
Party 1
Nemesis
Nemesis
CaptainCrack3r
Nemesis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 111L
1,439 Elo+
Solo
Loki
Loki
ClosetCrawler
Loki
Level 85
God Stats
1W - 0L
1,602 SR
Queue Stats
12W - 4L
1,607 Elo+
Party 1
Nike
Nike
SicariusTempus
Nike
Level 82
God Stats
3W - 1L
1,757 SR
Queue Stats
54W - 40L
1,545 Elo+
Solo
Hera
Hera
SirOreoTheGreat
Hera
Level 143
God Stats
2W - 3L
1,137 SR
Queue Stats
131W - 143L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Demonous567
Hercules
13
2 / 5 / 1
8,062
733
7,014
15,295
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
PWNDBYALEFTY
Hun Batz
12
1 / 7 / 3
7,869
715
9,087
13,029
5,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
14
3 / 6 / 5
8,475
770
8,041
15,994
8,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
leeskic
Chang'e
13
1 / 5 / 6
7,582
689
6,447
12,354
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
the1percent
Cernunnos
17
1 / 2 / 6
8,332
757
12,523
11,234
5,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blakey WRLD
Chang'e
16
4 / 1 / 17
9,307
846
15,389
11,935
5,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 16
9,377
852
6,598
14,150
7,850
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
10 / 2 / 8
10,073
916
15,494
10,659
5,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 4 / 12
9,658
878
9,367
18,075
17,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 15
9,495
863
14,028
8,639
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
8
Kills
24
25
Deaths
9
21
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Blakey WRLD
Chang'e
4
1
17
12.5
W
1
1
16
9
W
10
2
8
7
L
Hercules
Demonous567
Hercules
2
5
1
0.5
L
Hun Batz
PWNDBYALEFTY
Hun Batz
1
7
3
0.36
W
6
4
12
3
W
3
1
15
10.5
L
Ares
3
6
5
0.92
L
Chang'e
leeskic
Chang'e
1
5
6
0.8
L
Cernunnos
the1percent
Cernunnos
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,112
Damage
60,876
67,906
Taken
63,458
36,954
Mitigated
41,123
21,968
Healing
31,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Blakey WRLD
Chang'e
15,389
1,674
8,660
5,581
11,935
5,918
2,119
2,692
9,243
29,947
0
W
6,598
857
4,173
4,060
14,150
7,850
514
1,797
12,353
0
7,406
W
15,494
4,126
1,319
1,607
10,659
5,511
2,153
1,290
9,369
0
30,538
L
Hercules
Demonous567
Hercules
7,014
1,843
621
4,181
15,295
12,096
0
5,465
9,830
0
13,395
L
Hun Batz
PWNDBYALEFTY
Hun Batz
9,087
648
630
2,475
13,029
5,168
0
5,338
7,691
0
19,744
W
9,367
656
1,417
1,889
18,075
17,793
378
6,200
11,875
0
11,407
W
14,028
3,685
1,674
1,602
8,639
4,051
2,429
2,509
6,130
35,754
0
L
Ares
8,041
127
705
2,802
15,994
8,609
0
8,977
7,017
11,126
0
L
Chang'e
leeskic
Chang'e
6,447
1,043
2,302
2,590
12,354
5,417
0
5,023
7,331
13,541
0
L
Cernunnos
the1percent
Cernunnos
12,523
3,224
789
4,873
11,234
5,664
0
4,614
6,620
0
35,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,320
Gold Earned
47,910
101
Minions Killed
123
0
Camps Cleared
0
988,762
Distance Traveled
1,182,634
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,307
846
36
3
0
244,549
2
W
Nemesis
9,377
852
2
0
0
282,699
0
W
Loki
10,073
916
16
1
0
200,785
2
L
Hercules
8,062
733
11
1
0
182,386
0
L
Hun Batz
7,869
715
15
1
0
202,549
2
W
Nike
9,658
878
6
1
0
244,792
0
W
Hera
9,495
863
63
6
0
209,809
0
L
Ares
8,475
770
6
1
0
209,774
1
L
Chang'e
7,582
689
23
2
0
193,488
0
L
Cernunnos
8,332
757
46
4
0
200,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role