Player Matchup

Ymir
Ymir
Imfat6611
Ymir
Level 4
God Stats
2W - 0L
1,638 SR
Queue Stats
2W - 1L
1,630 Elo+
Party 1
Hercules
Hercules
Mollyman97
Hercules
Level 121
God Stats
2W - 1L
1,546 SR
Queue Stats
61W - 65L
1,370 Elo+
Party 1
Skadi
Skadi
SnarfSnurff
Skadi
Level 47
God Stats
3W - 1L
1,463 SR
Queue Stats
62W - 72L
1,422 Elo+
Party 1
Pele
Pele
zBreezzyy
Pele
Level 85
God Stats
29W - 24L
1,551 SR
Queue Stats
337W - 347L
1,399 Elo+
Solo
He Bo
He Bo
Œdžæij
He Bo
Level 120
God Stats
4W - 2L
1,262 SR
Queue Stats
167W - 191L
1,377 Elo+
Party 1
Team Averages
Level 75
1,492 SR
1,439 Elo+

VS

Team Averages
Level 55
1,499 SR
1,329 Elo+
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Frankdup14
Hel
Level 110
God Stats
30W - 28L
1,497 SR
Queue Stats
225W - 234L
1,347 Elo+
Solo
Amaterasu
Amaterasu
JaxNaoto
Amaterasu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,123 Elo+
Party 2
Camazotz
Camazotz
Leichenfaust69
Camazotz
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 5
5,515
501
2,161
9,905
5,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Mollyman97
Hercules
10
0 / 2 / 4
5,937
540
5,609
10,020
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 3
5,983
544
6,098
5,385
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Pele
12
8 / 1 / 1
7,045
640
5,232
5,951
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Œdžæij
He Bo
11
4 / 1 / 4
6,892
627
8,876
5,924
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 3 / 1
5,633
512
5,049
7,506
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
 
Horus
8
0 / 2 / 4
5,617
511
4,817
9,443
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

7
1 / 4 / 0
4,999
454
1,710
7,527
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
JaxNaoto
Amaterasu
12
2 / 2 / 0
6,792
617
4,500
8,636
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
7
0 / 3 / 0
4,647
422
619
9,363
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
4
5
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
1
0.5
L
Horus
 
Horus
0
2
4
1
L
1
4
0
0.25
W
Ymir
0
1
5
2.5
L
Amaterasu
JaxNaoto
Amaterasu
2
2
0
1
L
Camazotz
0
3
0
0
W
Hercules
Mollyman97
Hercules
0
2
4
1
W
2
0
3
3.5
W
Pele
8
1
1
8.5
W
He Bo
Œdžæij
He Bo
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,976
Damage
16,695
37,185
Taken
42,475
17,112
Mitigated
21,947
12,889
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,049
1,186
0
2,438
7,506
2,654
0
1,193
6,277
33,964
4,638
L
Horus
 
Horus
4,817
2,288
764
3,297
9,443
7,010
0
2,452
6,953
0
14,503
L
1,710
109
440
2,149
7,527
2,910
0
3,960
3,567
22,905
0
W
Ymir
2,161
377
1,530
2,573
9,905
5,126
78
3,471
6,434
11,966
2,411
L
Amaterasu
JaxNaoto
Amaterasu
4,500
2,483
0
3,302
8,636
6,110
216
0
7,987
0
44,437
L
Camazotz
619
0
0
1,290
9,363
3,263
0
3,318
6,045
0
16,467
W
Hercules
Mollyman97
Hercules
5,609
1,972
0
3,280
10,020
6,421
851
88
9,932
0
34,407
W
6,098
3,546
0
3,554
5,385
1,703
0
1,412
3,973
0
45,149
W
Pele
5,232
603
0
390
5,951
1,944
0
225
5,726
0
42,063
W
He Bo
Œdžæij
He Bo
8,876
630
0
1,562
5,924
1,918
254
1,395
4,529
49,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
27,688
324
Minions Killed
255
0
Camps Cleared
0
1,112,044
Distance Traveled
1,000,963
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,633
512
71
6
0
193,746
2
L
Horus
5,617
511
19
2
0
220,825
4
L
Hel
4,999
454
45
4
0
145,313
2
W
Ymir
5,515
501
19
2
0
206,774
0
L
Amaterasu
6,792
617
91
8
0
225,256
1
L
Camazotz
4,647
422
29
3
0
215,823
0
W
Hercules
5,937
540
63
6
0
208,327
0
W
Skadi
5,983
544
70
6
0
205,014
1
W
Pele
7,045
640
85
8
0
263,121
1
W
He Bo
6,892
627
87
8
0
228,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role