Player Matchup

Danzaburou
Danzaburou
AIucardGaming
Danzaburou
Level 147
God Stats
1W - 1L
1,330 SR
Queue Stats
47W - 40L
1,619 Elo+
Party 1
Medusa
Medusa
IcyCrizzlo23
Medusa
Level 157
God Stats
5W - 3L
1,524 SR
Queue Stats
291W - 228L
1,610 Elo+
Party 3
Ne Zha
Ne Zha
KellerSensei
Ne Zha
Level 160
God Stats
3W - 3L
1,671 SR
Queue Stats
72W - 58L
1,617 Elo+
Party 1
Artio
Artio
KhepriBigToe
Artio
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,617 Elo+
Party 3
Cabrakan
Cabrakan
Papa Katsu1181
Cabrakan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,769 Elo+
Party 1
Team Averages
Level 96
1,505 SR
1,647 Elo+

VS

Team Averages
Level 58
1,568 SR
1,674 Elo+
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SwitchUser
Ne Zha
Level 28
God Stats
5W - 2L
1,842 SR
Queue Stats
102W - 23L
1,842 Elo+
Party 2
Medusa
Medusa
fancynips
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,798 Elo+
Party 4
Hercules
Hercules
gizzbonj
Hercules
Level 69
God Stats
6W - 8L
1,500 SR
Queue Stats
111W - 112L
1,519 Elo+
Party 4
Zeus
Zeus
iggy4inting2
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 21L
1,712 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AIucardGaming
Danzaburou
7
0 / 0 / 1
3,922
654
2,713
3,818
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
8
3 / 0 / 0
4,992
832
2,806
3,459
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
8
2 / 0 / 2
4,463
744
1,431
4,302
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 3
4,021
670
1,216
3,901
1,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
7
3 / 0 / 3
4,409
735
4,308
4,575
2,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
0 / 2 / 0
3,640
607
1,760
4,935
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
SwitchUser
Ne Zha
7
0 / 3 / 0
4,209
702
2,048
5,560
2,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
fancynips
Medusa
6
0 / 1 / 0
3,708
618
2,564
3,275
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
gizzbonj
Hercules
5
0 / 0 / 0
3,786
631
1,455
4,551
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,944
657
2,457
2,977
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
0
0
W
Danzaburou
AIucardGaming
Danzaburou
0
0
1
0.5
W
Medusa
3
0
0
3
W
Ne Zha
2
0
2
3
W
0
0
3
1.5
W
Cabrakan
3
0
3
4.5
L
Ne Zha
SwitchUser
Ne Zha
0
3
0
0
L
Medusa
fancynips
Medusa
0
1
0
0
L
Hercules
gizzbonj
Hercules
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,474
Damage
10,284
20,055
Taken
21,298
8,344
Mitigated
8,497
8,608
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,760
471
0
2,798
4,935
1,947
0
2,210
2,725
0
15,222
W
Danzaburou
AIucardGaming
Danzaburou
2,713
1,175
0
2,799
3,818
979
0
0
3,818
0
22,842
W
Medusa
2,806
1,274
0
847
3,459
1,389
0
0
3,459
0
26,927
W
Ne Zha
1,431
503
0
795
4,302
1,662
0
793
3,509
0
25,100
W
1,216
147
220
2,012
3,901
1,888
0
0
3,901
12,225
0
W
Cabrakan
4,308
1,059
0
1,935
4,575
2,426
0
1,664
2,911
20,679
0
L
Ne Zha
SwitchUser
Ne Zha
2,048
570
0
1,862
5,560
2,460
0
191
5,369
0
21,177
L
Medusa
fancynips
Medusa
2,564
1,126
0
1,546
3,275
839
0
601
2,674
0
22,425
L
Hercules
gizzbonj
Hercules
1,455
766
0
1,742
4,551
1,898
0
1,028
3,523
0
9,260
L
2,457
512
0
670
2,977
1,353
0
1,494
1,483
20,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,807
Gold Earned
19,287
216
Minions Killed
184
0
Camps Cleared
0
641,456
Distance Traveled
602,443
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,640
607
37
6
0
142,554
3
W
Danzaburou
3,922
654
43
7
0
106,024
0
W
Medusa
4,992
832
61
10
0
111,893
2
W
Ne Zha
4,463
744
52
9
0
154,568
0
W
Artio
4,021
670
23
4
0
142,485
0
W
Cabrakan
4,409
735
37
6
0
126,486
0
L
Ne Zha
4,209
702
42
7
0
113,330
2
L
Medusa
3,708
618
42
7
0
113,269
0
L
Hercules
3,786
631
19
3
0
147,769
0
L
Zeus
3,944
657
44
7
0
85,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role