Player Matchup

Merlin
Merlin
ASTROPHYSlCS
Merlin
Level 119
God Stats
2W - 1L
1,494 SR
Queue Stats
150W - 151L
1,446 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Infinity_VeTrox
Kumbhakarna
Level 118
God Stats
2W - 0L
1,559 SR
Queue Stats
128W - 127L
1,388 Elo+
Solo
Da Ji
Da Ji
Panch0013
Da Ji
Level 124
God Stats
1W - 1L
1,236 SR
Queue Stats
80W - 88L
1,393 Elo+
Solo
Anhur
Anhur
TheBrachioZord
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,429 Elo+
Solo
Vamana
Vamana
pyropie0
Vamana
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 79L
1,422 Elo+
Party 2
Team Averages
Level 90
1,458 SR
1,416 Elo+

VS

Team Averages
Level 71
1,527 SR
1,407 Elo+
Neith
Neith
Chrismew
Neith
Level 87
God Stats
2W - 4L
1,435 SR
Queue Stats
204W - 210L
1,377 Elo+
Solo
Artemis
Artemis
II Big Secsee
Artemis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
McLovin26
Ao Kuang
Level 26
God Stats
1W - 2L
1,493 SR
Queue Stats
45W - 55L
1,349 Elo+
Solo
Heimdallr
Heimdallr
Only3Inchs
Heimdallr
Level 62
God Stats
1W - 1L
1,707 SR
Queue Stats
63W - 62L
1,444 Elo+
Party 1
Freya
Freya
Timbus2K
Freya
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 3 / 17
13,075
769
27,073
17,883
11,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Infinity_VeTrox
Kumbhakarna
20
7 / 2 / 17
13,594
800
10,307
24,386
37,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Panch0013
Da Ji
18
3 / 7 / 14
11,292
664
11,945
19,694
11,282
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 4 / 12
12,749
750
21,954
18,325
10,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
pyropie0
Vamana
18
6 / 6 / 12
12,662
745
12,268
30,146
35,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chrismew
Neith
20
4 / 3 / 11
11,955
703
22,212
19,212
8,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
20
8 / 8 / 6
13,055
768
16,015
19,154
8,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
McLovin26
Ao Kuang
19
4 / 4 / 8
10,820
636
7,677
19,116
9,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Only3Inchs
Heimdallr
19
6 / 6 / 3
11,332
667
19,605
18,070
8,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Timbus2K
Freya
14
0 / 7 / 5
9,086
534
10,281
15,634
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
28
Kills
22
22
Deaths
28
72
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
3
17
4.5
L
Neith
Chrismew
Neith
4
3
11
3.17
L
Artemis
8
8
6
1.38
W
Kumbhakarna
Infinity_VeTrox
Kumbhakarna
7
2
17
7.75
L
Ao Kuang
McLovin26
Ao Kuang
4
4
8
2
L
Heimdallr
Only3Inchs
Heimdallr
6
6
3
1.25
W
Da Ji
Panch0013
Da Ji
3
7
14
1.43
W
7
4
12
3.25
L
Freya
Timbus2K
Freya
0
7
5
0.36
W
Vamana
pyropie0
Vamana
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,547
Damage
75,790
110,434
Taken
91,186
105,109
Mitigated
41,404
37,101
Healing
34,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
27,073
1,208
3,718
5,297
17,883
11,042
2,391
2,668
15,215
58,385
0
L
Neith
Chrismew
Neith
22,212
8,707
779
8,994
19,212
8,920
907
8,357
10,855
0
47,224
L
Artemis
16,015
8,677
619
4,766
19,154
8,333
184
9,583
9,571
0
29,151
W
Kumbhakarna
Infinity_VeTrox
Kumbhakarna
10,307
237
951
4,621
24,386
37,280
0
4,541
19,845
24,337
0
L
Ao Kuang
McLovin26
Ao Kuang
7,677
1,669
2,011
7,001
19,116
9,024
0
8,419
10,697
15,473
0
L
Heimdallr
Only3Inchs
Heimdallr
19,605
5,369
3,368
3,518
18,070
8,720
0
6,335
11,735
0
38,296
W
Da Ji
Panch0013
Da Ji
11,945
1,773
1,218
2,040
19,694
11,282
758
3,112
16,582
0
16,556
W
21,954
11,348
2,069
5,042
18,325
10,330
3,440
1,864
16,461
0
47,035
L
Freya
Timbus2K
Freya
10,281
2,498
753
2,669
15,634
6,407
624
4,686
10,948
14,624
0
W
Vamana
pyropie0
Vamana
12,268
7,771
3,427
8,718
30,146
35,175
1,230
5,773
24,373
0
27,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,372
Gold Earned
56,248
176
Minions Killed
147
0
Camps Cleared
0
1,667,950
Distance Traveled
1,383,556
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,075
769
56
3
0
294,704
4
L
Neith
11,955
703
55
3
0
295,222
0
L
Artemis
13,055
768
30
2
0
207,280
0
W
Kumbhakarna
13,594
800
27
2
0
356,755
0
L
Ao Kuang
10,820
636
19
1
0
321,813
4
L
Heimdallr
11,332
667
35
2
0
290,856
4
W
Da Ji
11,292
664
18
1
0
403,305
1
W
Anhur
12,749
750
49
3
0
294,655
1
L
Freya
9,086
534
8
0
0
268,385
0
W
Vamana
12,662
745
26
2
0
318,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role