Player Matchup

Charybdis
Charybdis
AlejandroFx
Charybdis
Level 157
God Stats
3W - 1L
1,171 SR
Queue Stats
91W - 70L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
Andtsuki
Kukulkan
Level 131
God Stats
27W - 21L
1,649 SR
Queue Stats
270W - 211L
1,643 Elo+
Party 2
Chaac
Chaac
david9511
Chaac
Level 28
God Stats
49W - 17L
1,702 SR
Queue Stats
127W - 77L
1,647 Elo+
Party 2
Team Averages
Level 105
1,507 SR
1,622 Elo+

VS

Team Averages
Level 66
1,535 SR
1,382 Elo+
Neith
Neith
FrostHaise
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,443 Elo+
Party 1
Cliodhna
Cliodhna
Phwm
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1
Sylvanus
Sylvanus
buttcrakz
Sylvanus
Level 136
God Stats
0W - 2L
1,604 SR
Queue Stats
12W - 22L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlejandroFx
Charybdis
13
3 / 1 / 4
7,950
795
9,436
8,442
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Andtsuki
Kukulkan
14
4 / 0 / 3
8,101
810
9,483
6,159
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
david9511
Chaac
13
3 / 0 / 4
7,816
782
7,474
6,883
5,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 2 / 0
6,533
653
4,826
9,140
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
Phwm
Cliodhna
10
1 / 6 / 0
6,797
680
7,911
10,688
4,648
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
buttcrakz
Sylvanus
10
0 / 2 / 0
6,357
636
2,567
10,278
7,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
10
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlejandroFx
Charybdis
3
1
4
5
W
Kukulkan
Andtsuki
Kukulkan
4
0
3
5.5
L
Neith
0
2
0
0
L
Cliodhna
Phwm
Cliodhna
1
6
0
0.17
L
Sylvanus
buttcrakz
Sylvanus
0
2
0
0
W
Chaac
david9511
Chaac
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,393
Damage
15,304
21,484
Taken
30,106
12,029
Mitigated
16,149
6,819
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlejandroFx
Charybdis
9,436
4,294
0
3,800
8,442
3,422
43
1,436
7,006
0
34,468
W
Kukulkan
Andtsuki
Kukulkan
9,483
770
0
500
6,159
2,610
729
265
5,894
36,104
0
L
Neith
4,826
2,940
0
768
9,140
4,163
0
3,496
5,312
0
29,122
L
Cliodhna
Phwm
Cliodhna
7,911
1,694
0
1,008
10,688
4,648
0
3,784
6,699
0
15,024
L
Sylvanus
buttcrakz
Sylvanus
2,567
1,022
2,182
3,962
10,278
7,338
0
2,215
7,918
11,401
0
W
Chaac
david9511
Chaac
7,474
1,003
0
2,519
6,883
5,997
564
961
5,922
0
23,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,867
Gold Earned
19,687
155
Minions Killed
102
0
Camps Cleared
0
603,617
Distance Traveled
509,954
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,950
795
50
5
0
176,294
0
W
Kukulkan
8,101
810
80
8
0
209,169
3
L
Neith
6,533
653
68
7
0
165,593
2
L
Cliodhna
6,797
680
16
2
0
194,043
1
L
Sylvanus
6,357
636
18
2
0
150,318
2
W
Chaac
7,816
782
25
3
0
218,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role