Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KronHyp
Ah Muzen Cab
Level 158
God Stats
92W - 83L
1,538 SR
Queue Stats
300W - 337L
1,441 Elo+
Party 1
Merlin
Merlin
allbiznessMV
Merlin
Level 158
God Stats
32W - 30L
1,423 SR
Queue Stats
344W - 473L
1,417 Elo+
Party 1
Chaac
Chaac
uneemployed
Chaac
Level 142
God Stats
65W - 83L
1,441 SR
Queue Stats
681W - 765L
1,398 Elo+
Solo
Team Averages
Level 153
1,467 SR
1,419 Elo+

VS

Team Averages
Level 116
1,405 SR
1,487 Elo+
Sol
Sol
Downed Star
Sol
Level 143
God Stats
3W - 0L
1,602 SR
Queue Stats
111W - 82L
1,536 Elo+
Party 2
Atlas
Atlas
Jag546
Atlas
Level 66
God Stats
1W - 2L
1,270 SR
Queue Stats
68W - 45L
1,551 Elo+
Party 2
Chiron
Chiron
Wild-FanGz
Chiron
Level 138
God Stats
3W - 3L
1,342 SR
Queue Stats
32W - 61L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KronHyp
Ah Muzen Cab
13
2 / 4 / 1
8,776
627
7,043
14,808
9,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
16
0 / 1 / 3
9,207
658
11,504
6,406
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 2
8,958
640
15,054
18,011
11,160
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
9,711
694
14,667
14,832
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
Jag546
Atlas
16
4 / 3 / 2
10,758
768
7,486
16,696
16,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Wild-FanGz
Chiron
16
2 / 0 / 6
9,970
712
11,720
7,517
3,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
8
8
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Atlas
Jag546
Atlas
4
3
2
1.67
L
Ah Muzen Cab
KronHyp
Ah Muzen Cab
2
4
1
0.63
W
Chiron
Wild-FanGz
Chiron
2
0
6
5
L
Merlin
0
1
3
1.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,601
Damage
33,873
39,225
Taken
39,045
23,629
Mitigated
25,664
7,508
Healing
20,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,667
6,096
0
11,348
14,832
5,587
57
4,007
10,825
52,669
0
W
Atlas
Jag546
Atlas
7,486
2,085
0
4,570
16,696
16,519
0
5,727
10,969
23,577
0
L
Ah Muzen Cab
KronHyp
Ah Muzen Cab
7,043
2,147
0
1,358
14,808
9,329
480
8,234
6,574
0
28,047
W
Chiron
Wild-FanGz
Chiron
11,720
4,068
1,527
3,120
7,517
3,558
196
1,814
5,703
0
40,837
L
Merlin
11,504
718
0
0
6,406
3,140
0
3,238
3,168
40,248
0
L
15,054
2,624
0
6,150
18,011
11,160
0
10,783
7,228
0
48,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
30,439
169
Minions Killed
208
0
Camps Cleared
0
719,003
Distance Traveled
778,948
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,711
694
100
7
0
258,106
1
W
Atlas
10,758
768
30
2
0
257,607
0
L
Ah Muzen Cab
8,776
627
39
3
0
214,163
0
W
Chiron
9,970
712
78
6
0
263,235
3
L
Merlin
9,207
658
75
5
0
241,393
0
L
Chaac
8,958
640
55
4
0
263,447
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role